You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Chris Robinson
84d259ab8e
Avoid reconstructing strings for updating the dynamic stats
Attributes still do this, but they change infrequently enough that it doesn't
matter.
|
12 years ago |
.. |
activespells.cpp
|
Implemented potion & ingredient effect stacking
|
12 years ago |
activespells.hpp
|
Implemented potion & ingredient effect stacking
|
12 years ago |
actors.cpp
|
Modify the current magicka and fatigue when the base changes
|
12 years ago |
actors.hpp
|
Apply movement by queueing it to do later
|
12 years ago |
aiactivate.cpp
|
various fixes
|
12 years ago |
aiactivate.hpp
|
various fixes
|
12 years ago |
aiescort.cpp
|
Some changes suggested by cppcheck
|
12 years ago |
aiescort.hpp
|
AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
|
12 years ago |
aifollow.cpp
|
add AI script functions
|
12 years ago |
aifollow.hpp
|
add AI script functions
|
12 years ago |
aipackage.cpp
|
Issue #389: added AI package base class and AI packages management class
|
13 years ago |
aipackage.hpp
|
Issue #389: added AI package base class and AI packages management class
|
13 years ago |
aisequence.cpp
|
Initialize MWMechanics::AiSequence from ESM::AiPackageList
|
12 years ago |
aisequence.hpp
|
Initialize MWMechanics::AiSequence from ESM::AiPackageList
|
12 years ago |
aitravel.cpp
|
Some changes suggested by cppcheck
|
12 years ago |
aitravel.hpp
|
AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
|
12 years ago |
aiwander.cpp
|
Fix wrong idle animations played
|
12 years ago |
aiwander.hpp
|
Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!).
|
12 years ago |
alchemy.cpp
|
Auto-equip when items are added to the inventory
|
12 years ago |
alchemy.hpp
|
Issue #61: fixed alchemy skill
|
12 years ago |
character.cpp
|
Fix a potential divide-by-zero
|
12 years ago |
character.hpp
|
Implement jumping animations
|
12 years ago |
creaturestats.cpp
|
Handle werewolf stats
|
12 years ago |
creaturestats.hpp
|
Handle werewolf stats
|
12 years ago |
drawstate.hpp
|
disabling gcc extensions
|
12 years ago |
enchanting.cpp
|
Auto-equip when items are added to the inventory
|
12 years ago |
enchanting.hpp
|
Removal of duplicit enumeration and unnecessary conditions.
|
12 years ago |
magiceffects.cpp
|
Issue #479: Use magnitude specified when adding disease
|
12 years ago |
magiceffects.hpp
|
Issue #479: Use magnitude specified when adding disease
|
12 years ago |
mechanicsmanagerimp.cpp
|
Avoid reconstructing strings for updating the dynamic stats
|
12 years ago |
mechanicsmanagerimp.hpp
|
Cleanup some redundancy
|
12 years ago |
movement.hpp
|
Store the position and rotation in MWMechanics::Movement
|
12 years ago |
npcstats.cpp
|
Remove some unused functions
|
12 years ago |
npcstats.hpp
|
Remove some unused functions
|
12 years ago |
objects.cpp
|
Apply movement by queueing it to do later
|
12 years ago |
objects.hpp
|
Store a pointer to the character controller for non-actor objects
|
12 years ago |
pathfinding.cpp
|
Some changes suggested by cppcheck
|
12 years ago |
pathfinding.hpp
|
Pathfinding Overhaul - Changed the name of checkIfNextPointReached to a more intuitive name considering what it does (checkPathCompleted) and fixed a minor bug in it, modified buildPath() to take one final parameter, a bool which dictates whether or not to always use pathfinding (like AIWander should be doing) or to allow for "shortcuts", modified all ai packages to work with these two changes.
|
12 years ago |
repair.cpp
|
Auto-equip when items are added to the inventory
|
12 years ago |
repair.hpp
|
Added PC repair feature
|
12 years ago |
security.cpp
|
Security fixes
|
12 years ago |
security.hpp
|
Cleanup Security class
|
12 years ago |
spells.cpp
|
Fix wrong detection of diseases
|
12 years ago |
spells.hpp
|
Issue #479: Use magnitude specified when adding disease
|
12 years ago |
spellsuccess.hpp
|
new interface in manualref, fix various typos
|
12 years ago |
stat.hpp
|
Modify the current magicka and fatigue when the base changes
|
12 years ago |