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openmw-tes3mp/apps/openmw
elsid f32e1790bc
Add half extents to AiEscord max distance
For actors with big bounding box given constants may not work properly like
it's not possible to get close enough to actor from a given angle to make it
move.
2021-03-23 23:49:57 +01:00
..
mwbase Merge branch 'restore_caster' into 'master' 2021-03-05 21:07:29 +00:00
mwclass Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00
mwdialogue Also allow negative AI values in dialogue 2021-02-05 19:00:35 +01:00
mwgui "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
mwinput Don't assume unmapped keycodes outside the extended ASCII range are unprintable 2021-02-25 21:37:21 +01:00
mwmechanics Add half extents to AiEscord max distance 2021-03-23 23:49:57 +01:00
mwphysics Prevent physics death spiral by falling back to true delta time when needed 2021-03-21 20:45:46 +00:00
mwrender "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
mwscript "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
mwsound Avoid virtual dispatch in SoundManager dtor 2021-03-13 18:25:56 +01:00
mwstate Merge branch 'restore_caster' into 'master' 2021-03-05 21:07:29 +00:00
mwworld "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON 2021-03-06 21:17:52 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Fix frame rate limit 2021-02-12 00:03:11 +01:00
engine.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00