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openmw-tes3mp/apps/openmw/mwrender
scrawl f34b2c73c5 committing the terrain material generator from ogre 1.7.4, it seems to
be almost impossible to make a derived class of TerrainMaterialGeneratorA
because of the many classes it contains and the inter-relationships
between them; just adding the whole source makes it a lot easier to modify

if we decide to update this source from OGRE upstream at any point
(which seems unlikely), we can take the diff from this commit on
to see the changes we did to the material generator
2012-02-27 19:44:52 +01:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
creatures.cpp Objects started, RenderingInterface 2011-10-31 23:59:16 -04:00
creatures.hpp Made corrections 2011-11-12 15:58:22 -05:00
debugging.cpp Debugging file renamed 2011-10-25 14:06:44 -04:00
debugging.hpp Debugging file renamed 2011-10-25 14:06:44 -04:00
npcs.cpp Objects started, RenderingInterface 2011-10-31 23:59:16 -04:00
npcs.hpp Made corrections 2011-11-12 15:58:22 -05:00
objects.cpp Merge remote branch 'jhooks/mwrender' into mwrender 2011-11-21 12:52:28 +01:00
objects.hpp Merge remote branch 'jhooks/mwrender' into mwrender 2011-11-21 12:52:28 +01:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderinginterface.hpp Made corrections 2011-11-12 15:58:22 -05:00
renderingmanager.cpp Now terrain manager donesn't try to load terrain for interiors 2012-01-22 20:20:12 +04:00
renderingmanager.hpp Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered 2012-01-21 16:59:08 +00:00
sky.cpp Store configuration in /etc/openmw/ and ~/.openmw/ on linux 2011-01-12 18:18:06 +01:00
sky.hpp Store configuration in /etc/openmw/ and ~/.openmw/ on linux 2011-01-12 18:18:06 +01:00
terrain.cpp committing the terrain material generator from ogre 1.7.4, it seems to 2012-02-27 19:44:52 +01:00
terrain.hpp Fixed some minor bugs, a cells terrain can now be rendered as 4 Ogre::Terrain objects, possibly giving a speed increase 2012-01-24 13:29:31 +00:00
terrainmaterial.cpp committing the terrain material generator from ogre 1.7.4, it seems to 2012-02-27 19:44:52 +01:00
terrainmaterial.hpp committing the terrain material generator from ogre 1.7.4, it seems to 2012-02-27 19:44:52 +01:00