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openmw-tes3mp/apps/openmw/mwrender
Lukasz Gromanowski f5589b42ea Fix for compiler warnings and deprecated functions usage in videoplayer.
Added ifdefs because changes in API were introduced in libavc 56.1
and this code doesn't compile with older versions (ie. on Ubuntu, or Debian).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-09-21 16:09:16 +02:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
activatoranimation.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
activatoranimation.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
actors.cpp Fix actor models incorrectly being rotated on X/Y axes 2014-05-26 20:52:38 +02:00
actors.hpp Issue #777: Add CreatureAnimation variant for creatures with weapons/shields 2014-01-19 13:05:26 +01:00
animation.cpp Use SpellCast animation for creatures that have it (flame atronach) 2014-09-18 03:24:47 +02:00
animation.hpp Adjust turning animation speed multiplier based on turning speed 2014-09-17 07:02:19 +02:00
camera.cpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
camera.hpp Fix forced switch to third person on death not always working 2014-06-05 17:21:02 +02:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
characterpreview.cpp Fix race preview crash (Fixes #1808) 2014-08-13 19:30:46 +02:00
characterpreview.hpp Improve performance of inventory window resize (don't update selection buffer unnecessarily) 2014-08-12 17:07:06 +02:00
creatureanimation.cpp Make base_anim.nif take priority for biped creatures 2014-07-28 14:53:53 +02:00
creatureanimation.hpp Fixed ranged combat for creatures 2014-03-12 11:30:44 +01:00
debugging.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
debugging.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
effectmanager.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
effectmanager.hpp Refactor projectiles to no longer use MW-objects 2014-05-16 13:33:30 +02:00
globalmap.cpp Add ManualResourceLoader for global map overlay (Fixes #1736) 2014-08-14 19:01:03 +02:00
globalmap.hpp Remove no longer needed comments about coordinate system 2014-08-14 19:09:33 +02:00
localmap.cpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
localmap.hpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
npcanimation.cpp Move fast-forward of particle systems outside of OgreNifLoader (Fixes #1830) 2014-08-18 16:37:47 +02:00
npcanimation.hpp Disable head animations for dead actors (Fixes #1781) 2014-08-11 05:00:13 +02:00
objects.cpp Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796) 2014-08-11 20:39:56 +02:00
objects.hpp Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796) 2014-08-11 20:39:56 +02:00
occlusionquery.cpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
occlusionquery.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
refraction.cpp Merge remote-tracking branch 'filkry/bug640_luminescent_water' 2014-06-17 13:08:06 +02:00
refraction.hpp Make sure render textures are inactive when in a cell without water 2013-03-03 15:11:45 +01:00
renderconst.hpp Fix first person meshes casting shadows 2013-07-14 14:55:07 +02:00
renderinginterface.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
renderingmanager.cpp Change all skins to get font colors from fallback settings (Fixes #704) 2014-09-20 10:40:09 +02:00
renderingmanager.hpp Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
ripplesimulation.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
ripplesimulation.hpp NPCs / creatures can now emit ripples 2013-02-27 09:20:42 +01:00
shadows.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
shadows.hpp basic shadows 2012-04-11 18:53:13 +02:00
sky.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
sky.hpp Rotate clouds/particles to come from red mountain (Fixes #245) 2014-06-27 03:22:00 +02:00
terrainstorage.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
terrainstorage.hpp Move ESM terrain data handler to esmterrain component so it can be used by the editor (Feature #1597) 2014-08-08 15:46:33 +02:00
videoplayer.cpp Fix for compiler warnings and deprecated functions usage in videoplayer. 2014-09-21 16:09:16 +02:00
videoplayer.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
water.cpp Don't update ripples when they are not used 2014-09-02 04:29:37 +02:00
water.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
weaponanimation.cpp Add case sensitivity workaround for spine bones (Fixes #1547) 2014-06-21 19:54:12 +02:00
weaponanimation.hpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00