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f853368641
Previously, unstacking items for a player led to a PlayerInventory packet being sent about the items' removal. This change makes it so both a packet about their re-addition and their removal are sent instead, cancelling each other out, which is inelegant, but arguably preferable to complicating the sending of PlayerInventory packets again. |
6 years ago | |
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browser | 6 years ago | |
bsatool | 7 years ago | |
esmtool | 7 years ago | |
essimporter | 7 years ago | |
launcher | 6 years ago | |
master | 8 years ago | |
mwiniimporter | 7 years ago | |
niftest | 7 years ago | |
opencs | 6 years ago | |
openmw | 6 years ago | |
openmw-mp | 6 years ago | |
openmw_test_suite | 6 years ago | |
wizard | 7 years ago | |
doc.hpp |