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openmw-tes3mp/apps/openmw/mwmechanics
2015-06-18 15:00:21 +02:00
..
activespells.cpp Move rng to components 2015-04-22 17:58:55 +02:00
activespells.hpp fix: multi effect spell with different ranges (Fixes #2285) 2015-03-01 15:34:18 +13:00
actor.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
actor.hpp Add MWMechanics::Actor class for temporary actor state, move AiState there 2014-12-24 15:45:14 +01:00
actors.cpp Various math code ported to osg 2015-06-03 19:41:19 +02:00
actors.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
aiactivate.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiactivate.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiavoiddoor.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
aiavoiddoor.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aicombat.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-14 16:32:13 +02:00
aicombat.hpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-14 16:32:13 +02:00
aicombataction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aicombataction.hpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
aiescort.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
aiescort.hpp -improved trigonometric precision 2014-10-10 23:31:01 +02:00
aifollow.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
aifollow.hpp AiFollow: target has to be seen in order to start following (Fixes #1637) 2014-12-09 22:25:28 +01:00
aipackage.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-14 16:32:13 +02:00
aipackage.hpp replaced #include with forward class declaration, as suggested by slaugherfish. 2015-06-14 10:30:55 +12:00
aipursue.cpp Stop AiPursue when target has invisibility or chameleon>=75 2014-12-24 15:45:14 +01:00
aipursue.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aisequence.cpp Various math code ported to osg 2015-06-03 19:41:19 +02:00
aisequence.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 2015-06-04 20:11:40 +02:00
aitravel.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-14 16:32:13 +02:00
aitravel.hpp AiTravel logic merged into AiPackage. 2015-06-11 18:28:31 +12:00
aiwander.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-16 19:53:41 +02:00
aiwander.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
alchemy.cpp Move rng to components 2015-04-22 17:58:55 +02:00
alchemy.hpp Add automatic potion naming 2014-10-20 17:45:11 +02:00
autocalcspell.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
autocalcspell.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
character.cpp Make sure to play IdleSwim when the character is swimming (Bug #2696) 2015-06-17 20:49:01 +02:00
character.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
combat.cpp Restore projectiles 2015-06-01 21:41:13 +02:00
combat.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
creaturestats.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
creaturestats.hpp Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
difficultyscaling.cpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
disease.hpp Move rng to components 2015-04-22 17:58:55 +02:00
drawstate.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
enchanting.cpp Move rng to components 2015-04-22 17:58:55 +02:00
enchanting.hpp Enchanting: fix skill-based cast cost bonus being applied twice 2015-01-07 04:41:12 +01:00
levelledlist.hpp Move rng to components 2015-04-22 17:58:55 +02:00
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
magiceffects.hpp Fix various MSVC warnings 2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp Normalize fixes 2015-06-05 03:41:10 +02:00
mechanicsmanagerimp.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
movement.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
npcstats.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
npcstats.hpp Remove a large include form mwbase/windowmanager.hpp 2015-02-09 16:23:41 +01:00
objects.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
objects.hpp Restore projectiles 2015-06-01 21:41:13 +02:00
obstacle.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
obstacle.hpp Remove unneeded include in obstacle.hpp 2015-02-09 15:12:10 +01:00
pathfinding.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-18 15:00:21 +02:00
pathfinding.hpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-18 15:00:21 +02:00
pathgrid.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
pathgrid.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
pickpocket.cpp Move rng to components 2015-04-22 17:58:55 +02:00
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Move rng to components 2015-04-22 17:58:55 +02:00
repair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
security.cpp Move rng to components 2015-04-22 17:58:55 +02:00
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spellcasting.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-03 03:18:29 +02:00
spellcasting.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
spells.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-05-23 20:33:44 +02:00
spells.hpp GetSpellEffects returns true for active abilities (Fixes #2530) 2015-05-11 16:38:16 +02:00
stat.cpp Adjust fix for maximum attribute damage limit 2015-03-09 03:15:11 +01:00
stat.hpp Remove useless #undef's for windows now that we have NOMINMAX flag 2015-06-12 04:39:44 +02:00
steering.cpp Various math code ported to osg 2015-06-03 19:41:19 +02:00
steering.hpp Various math code ported to osg 2015-06-03 19:41:19 +02:00
summoning.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
summoning.hpp Suppress warning about the lack of virtual destructor. 2015-02-16 16:41:53 +11:00