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openmw-tes3mp/apps/openmw
scrawl d36dfbe779 Apply the frame time cap to Ogre's ControllerManager (Fixes #2154)
This fixes particle systems getting out of whack due to a particularly long frame time, e.g. after a loading screen.
2014-11-25 02:44:11 +01:00
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mwbase Fix stolen faction-owned items not being confiscated 2014-10-31 00:25:37 +01:00
mwclass Fix creatures not being able to move with 0/0 encumbrance 2014-10-27 21:53:00 +01:00
mwdialogue Code clarity 2014-10-20 01:10:08 +02:00
mwgui Fix race preview texture not being destroyed properly (Fixes #2098) 2014-11-24 01:02:18 +01:00
mwinput Ignore mouse movements during video playback (Fixes #2139) 2014-11-22 12:59:31 +01:00
mwmechanics Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
mwrender Always create a skeleton if there's an "ArrowBone" node (Fixes #2117) 2014-11-23 16:37:31 +01:00
mwscript Make forcegreeting no-op for disabled references (Fixes #2093) 2014-11-02 15:36:13 +01:00
mwsound Merge remote-tracking branch 'scrawl/master' 2014-11-02 10:38:42 +01:00
mwstate Store levitation/teleport enabled state in savegames (Fixes #1923) 2014-09-24 12:21:19 +02:00
mwworld Added proper slow fall effect mechanics. 2014-11-10 02:42:44 -05:00
android_main.c fixe all code v 2 2014-08-06 00:46:21 +04:00
CMakeLists.txt Merge remote-tracking branch 'scrawl/master' 2014-10-23 20:07:40 +02:00
crashcatcher.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Apply the frame time cap to Ogre's ControllerManager (Fixes #2154) 2014-11-25 02:44:11 +01:00
engine.hpp Merge branch 'run' 2014-09-14 11:59:54 +02:00
main.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00