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openmw-tes3mp/apps/openmw/mwmechanics
2014-11-08 00:57:03 +01:00
..
activespells.cpp
activespells.hpp
actors.cpp Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
actors.hpp Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
aiactivate.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiactivate.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiavoiddoor.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiavoiddoor.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aicombat.cpp references now initialized when they are needed 2014-10-10 23:32:15 +02:00
aicombat.hpp Moved all variables in temporary storage for AiCombat and some more for AiWander. 2014-10-10 00:16:17 +02:00
aicombataction.cpp Fix AI not using F_Always spells, for example "vampire touch" 2014-10-12 17:18:27 +02:00
aicombataction.hpp fix typo 2014-08-29 10:47:44 +10:00
aiescort.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiescort.hpp -improved trigonometric precision 2014-10-10 23:31:01 +02:00
aifollow.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aifollow.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aipackage.cpp Fix AI moving load doors and throw an exception when trying to do this (Fixes #1907) 2014-09-11 05:53:56 +02:00
aipackage.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aipursue.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aipursue.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aisequence.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aisequence.hpp Fix LNK2019 link error on Visual Studio 2010 builds 2014-10-14 16:10:19 +02:00
aistate.hpp Travis CI fix? 2014-10-10 23:34:58 +02:00
aitravel.cpp removed unecessary PathFinders 2014-10-08 23:09:50 +02:00
aitravel.hpp removed unecessary PathFinders 2014-10-08 23:09:50 +02:00
aiwander.cpp references now initialized when they are needed 2014-10-10 23:32:15 +02:00
aiwander.hpp Moved all variables in temporary storage for AiCombat and some more for AiWander. 2014-10-10 00:16:17 +02:00
alchemy.cpp Compile fix 2014-10-20 17:45:24 +02:00
alchemy.hpp Add automatic potion naming 2014-10-20 17:45:11 +02:00
autocalcspell.cpp Don't sell racial spells (Fixes #1961) 2014-10-02 16:50:05 +02:00
autocalcspell.hpp
character.cpp Force walk animation when flying (Fixes #2015) 2014-10-17 19:11:06 +02:00
character.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
combat.cpp Fix divisions by zero in normalizedEncumbrance 2014-10-05 15:50:01 +02:00
combat.hpp
creaturestats.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
creaturestats.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp Disease Check: Shorten the resistance calculations. 2014-10-01 19:29:03 -05:00
drawstate.hpp
enchanting.cpp Fix uninitialized flags for custom-made spells 2014-10-02 13:55:42 +02:00
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Fix stolen faction-owned items not being confiscated 2014-10-31 00:25:37 +01:00
mechanicsmanagerimp.hpp Fix stolen faction-owned items not being confiscated 2014-10-31 00:25:37 +01:00
movement.hpp
npcstats.cpp Don't allow raising faction rank if the next rank has no name (Fixes #1975) 2014-10-05 16:47:55 +02:00
npcstats.hpp Don't allow raising faction rank if the next rank has no name (Fixes #1975) 2014-10-05 16:47:55 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp removed warning 2014-10-10 23:51:29 +02:00
pathfinding.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Make spells cast by scripts always succeed (Fixes #1993) 2014-10-12 17:18:27 +02:00
spellcasting.hpp Make spells cast by scripts always succeed (Fixes #1993) 2014-10-12 17:18:27 +02:00
spells.cpp Fix invalidated iterator 2014-11-02 15:40:08 +01:00
spells.hpp Add 'const' to a spell helper function. 2014-09-29 20:59:10 -05:00
stat.cpp
stat.hpp Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
steering.cpp
steering.hpp