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openmw/components/nif/node.cpp

498 lines
14 KiB
C++

#include "node.hpp"
#include <components/misc/strings/algorithm.hpp>
#include <cstdint>
#include "data.hpp"
#include "exception.hpp"
#include "physics.hpp"
#include "property.hpp"
namespace Nif
{
void NiBoundingVolume::read(NIFStream* nif)
{
nif->read(type);
switch (type)
{
case BASE_BV:
break;
case SPHERE_BV:
{
nif->read(sphere);
break;
}
case BOX_BV:
{
box.center = nif->getVector3();
nif->read(box.axes);
box.extents = nif->getVector3();
break;
}
case CAPSULE_BV:
{
capsule.center = nif->getVector3();
capsule.axis = nif->getVector3();
capsule.extent = nif->getFloat();
capsule.radius = nif->getFloat();
break;
}
case LOZENGE_BV:
{
lozenge.radius = nif->getFloat();
if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
{
lozenge.extent0 = nif->getFloat();
lozenge.extent1 = nif->getFloat();
}
lozenge.center = nif->getVector3();
lozenge.axis0 = nif->getVector3();
lozenge.axis1 = nif->getVector3();
break;
}
case UNION_BV:
{
unsigned int numChildren = nif->getUInt();
if (numChildren == 0)
break;
children.resize(numChildren);
for (NiBoundingVolume& child : children)
child.read(nif);
break;
}
case HALFSPACE_BV:
{
halfSpace.plane = osg::Plane(nif->getVector4());
if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
halfSpace.origin = nif->getVector3();
break;
}
default:
{
throw Nif::Exception(
"Unhandled NiBoundingVolume type: " + std::to_string(type), nif->getFile().getFilename());
}
}
}
void NiAVObject::read(NIFStream* nif)
{
NiObjectNET::read(nif);
if (nif->getBethVersion() <= 26)
mFlags = nif->get<uint16_t>();
else
nif->read(mFlags);
nif->read(mTransform.mTranslation);
nif->read(mTransform.mRotation);
nif->read(mTransform.mScale);
if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0))
nif->read(mVelocity);
if (nif->getBethVersion() <= NIFFile::BethVersion::BETHVER_FO3)
readRecordList(nif, mProperties);
if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0) && nif->get<bool>())
mBounds.read(nif);
if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0))
mCollision.read(nif);
}
void NiAVObject::post(Reader& nif)
{
NiObjectNET::post(nif);
postRecordList(nif, mProperties);
mCollision.post(nif);
}
void NiAVObject::setBone()
{
mIsBone = true;
}
void NiNode::read(NIFStream* nif)
{
NiAVObject::read(nif);
readRecordList(nif, mChildren);
if (nif->getBethVersion() < NIFFile::BethVersion::BETHVER_FO4)
readRecordList(nif, mEffects);
// FIXME: stopgap solution until we figure out what Oblivion does if it does anything
if (nif->getVersion() > NIFFile::NIFVersion::VER_MW && nif->getVersion() < NIFFile::NIFVersion::VER_BGS)
return;
// Discard transformations for the root node, otherwise some meshes
// occasionally get wrong orientation. Only for NiNode-s for now, but
// can be expanded if needed.
// FIXME: if node 0 is *not* the only root node, this must not happen.
// FIXME: doing this here is awful.
// We want to do this on world scene graph level rather than local scene graph level.
if (recIndex == 0 && !Misc::StringUtils::ciEqual(mName, "bip01"))
{
mTransform = Nif::NiTransform::getIdentity();
}
}
void NiNode::post(Reader& nif)
{
NiAVObject::post(nif);
postRecordList(nif, mChildren);
postRecordList(nif, mEffects);
for (auto& child : mChildren)
{
// Why would a unique list of children contain empty refs?
if (!child.empty())
child->mParents.push_back(this);
}
}
void NiGeometry::MaterialData::read(NIFStream* nif)
{
if (nif->getVersion() < NIFStream::generateVersion(10, 0, 1, 0))
return;
unsigned int num = 0;
if (nif->getVersion() <= NIFStream::generateVersion(20, 1, 0, 3) && nif->get<bool>())
num = 1;
else if (nif->getVersion() >= NIFStream::generateVersion(20, 2, 0, 5))
num = nif->getUInt();
nif->readVector(names, num);
nif->readVector(extra, num);
if (nif->getVersion() >= NIFStream::generateVersion(20, 2, 0, 5))
active = nif->getUInt();
if (nif->getVersion() >= NIFFile::NIFVersion::VER_BGS)
nif->read(needsUpdate);
}
void NiGeometry::read(NIFStream* nif)
{
NiAVObject::read(nif);
data.read(nif);
skin.read(nif);
material.read(nif);
if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS
&& nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
{
shaderprop.read(nif);
alphaprop.read(nif);
}
}
void NiGeometry::post(Reader& nif)
{
NiAVObject::post(nif);
data.post(nif);
skin.post(nif);
shaderprop.post(nif);
alphaprop.post(nif);
if (recType != RC_NiParticles && !skin.empty())
nif.setUseSkinning(true);
}
void BSLODTriShape::read(NIFStream* nif)
{
NiTriShape::read(nif);
lod0 = nif->getUInt();
lod1 = nif->getUInt();
lod2 = nif->getUInt();
}
void NiCamera::Camera::read(NIFStream* nif)
{
if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
cameraFlags = nif->getUShort();
left = nif->getFloat();
right = nif->getFloat();
top = nif->getFloat();
bottom = nif->getFloat();
nearDist = nif->getFloat();
farDist = nif->getFloat();
if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
nif->read(orthographic);
vleft = nif->getFloat();
vright = nif->getFloat();
vtop = nif->getFloat();
vbottom = nif->getFloat();
LOD = nif->getFloat();
}
void NiCamera::read(NIFStream* nif)
{
NiAVObject::read(nif);
cam.read(nif);
nif->getInt(); // -1
nif->getInt(); // 0
if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
nif->getInt(); // 0
}
void NiSwitchNode::read(NIFStream* nif)
{
NiNode::read(nif);
if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
switchFlags = nif->getUShort();
initialIndex = nif->getUInt();
}
void NiLODNode::read(NIFStream* nif)
{
NiSwitchNode::read(nif);
if (nif->getVersion() >= NIFFile::NIFVersion::VER_MW
&& nif->getVersion() <= NIFStream::generateVersion(10, 0, 1, 0))
lodCenter = nif->getVector3();
else if (nif->getVersion() > NIFStream::generateVersion(10, 0, 1, 0))
{
nif->skip(4); // NiLODData, unsupported at the moment
return;
}
unsigned int numLodLevels = nif->getUInt();
for (unsigned int i = 0; i < numLodLevels; ++i)
{
LODRange r;
r.minRange = nif->getFloat();
r.maxRange = nif->getFloat();
lodLevels.push_back(r);
}
}
void NiFltAnimationNode::read(NIFStream* nif)
{
NiSwitchNode::read(nif);
mDuration = nif->getFloat();
}
void NiSortAdjustNode::read(NIFStream* nif)
{
NiNode::read(nif);
mMode = nif->getInt();
if (nif->getVersion() <= NIFStream::generateVersion(20, 0, 0, 3))
mSubSorter.read(nif);
}
void NiSortAdjustNode::post(Reader& nif)
{
NiNode::post(nif);
mSubSorter.post(nif);
}
void NiBillboardNode::read(NIFStream* nif)
{
NiNode::read(nif);
if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
mMode = nif->getUShort() & 0x7;
else
mMode = (mFlags >> 5) & 0x3;
}
void NiDefaultAVObjectPalette::read(NIFStream* nif)
{
mScene.read(nif);
size_t numObjects = nif->getUInt();
for (size_t i = 0; i < numObjects; i++)
mObjects[nif->getSizedString()].read(nif);
}
void NiDefaultAVObjectPalette::post(Reader& nif)
{
mScene.post(nif);
for (auto& object : mObjects)
object.second.post(nif);
}
void BSTreeNode::read(NIFStream* nif)
{
NiNode::read(nif);
readRecordList(nif, mBones1);
readRecordList(nif, mBones2);
}
void BSTreeNode::post(Reader& nif)
{
NiNode::post(nif);
postRecordList(nif, mBones1);
postRecordList(nif, mBones2);
}
void BSMultiBoundNode::read(NIFStream* nif)
{
NiNode::read(nif);
mMultiBound.read(nif);
if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_SKY)
mType = nif->getUInt();
}
void BSMultiBoundNode::post(Reader& nif)
{
NiNode::post(nif);
mMultiBound.post(nif);
}
void BSTriShape::read(NIFStream* nif)
{
NiAVObject::read(nif);
nif->read(mBoundingSphere);
if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_F76)
{
nif->readArray(mBoundMinMax);
}
mSkin.read(nif);
mShaderProperty.read(nif);
mAlphaProperty.read(nif);
mVertDesc.read(nif);
unsigned int triNum;
if (nif->getBethVersion() < NIFFile::BethVersion::BETHVER_FO4)
{
triNum = nif->get<unsigned short>();
}
else
{
nif->read(triNum);
}
unsigned short vertNum;
nif->read(vertNum);
nif->read(mDataSize);
if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_SSE)
{
mVertData.resize(vertNum);
for (auto& vertex : mVertData)
vertex.read(nif, mVertDesc.mFlags);
}
else if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_FO4)
{
throw Nif::Exception("FO4 BSTriShape is not supported yet: ", nif->getFile().getFilename());
}
if (mDataSize > 0)
nif->readVector(mTriangles, triNum * 3);
if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_SSE)
{
nif->read(mParticleDataSize);
if (mParticleDataSize > 0)
{
throw Nif::Exception("Unhandled Particle Data in BSTriShape: ", nif->getFile().getFilename());
}
}
}
void BSTriShape::post(Reader& nif)
{
NiAVObject::post(nif);
mSkin.post(nif);
mShaderProperty.post(nif);
mAlphaProperty.post(nif);
}
void BSVertexDesc::read(NIFStream* nif)
{
uint64_t data;
nif->read(data);
mVertexDataSize = (data & 0xF) >> 0x00;
mDynamicVertexSize = (data & 0xF0) >> 0x04;
mUV1Offset = (data & 0xF00) >> 0x08;
mUV2Offset = (data & 0xF000) >> 0x0C;
mNormalOffset = (data & 0xF0000) >> 0x10;
mTangentOffset = (data & 0xF00000) >> 0x14;
mColorOffset = (data & 0xF000000) >> 0x18;
mSkinningDataOffset = (data & 0xF0000000) >> 0x1C;
mLandscapeDataOffset = (data & 0xF00000000) >> 0x20;
mEyeDataOffset = (data & 0xF000000000) >> 0x24;
mFlags = (data & 0xFFF00000000000) >> 0x2C;
}
void BSVertexData::read(NIFStream* nif, uint16_t flags)
{
uint16_t vertexFlag = flags & BSVertexDesc::VertexAttribute::Vertex;
uint16_t tangentsFlag = flags & BSVertexDesc::VertexAttribute::Tangents;
uint16_t UVsFlag = flags & BSVertexDesc::VertexAttribute::UVs;
uint16_t normalsFlag = flags & BSVertexDesc::VertexAttribute::Normals;
if (vertexFlag == BSVertexDesc::VertexAttribute::Vertex)
{
nif->read(mVertex);
}
if ((vertexFlag | tangentsFlag)
== (BSVertexDesc::VertexAttribute::Vertex | BSVertexDesc::VertexAttribute::Tangents))
{
nif->read(mBitangentX);
}
if ((vertexFlag | tangentsFlag) == BSVertexDesc::VertexAttribute::Vertex)
{
nif->read(mUnusedW);
}
if (UVsFlag == BSVertexDesc::VertexAttribute::UVs)
{
nif->readArray(mUV);
}
if (normalsFlag)
{
nif->readArray(mNormal);
nif->read(mBitangentY);
}
if ((normalsFlag | tangentsFlag)
== (BSVertexDesc::VertexAttribute::Normals | BSVertexDesc::VertexAttribute::Tangents))
{
nif->readArray(mTangent);
nif->read(mBitangentZ);
}
if (flags & BSVertexDesc::VertexAttribute::Vertex_Colors)
{
nif->readArray(mVertColors);
}
if (flags & BSVertexDesc::VertexAttribute::Skinned)
{
nif->readArray(mBoneWeights);
nif->readArray(mBoneIndices);
}
if (flags & BSVertexDesc::VertexAttribute::Eye_Data)
{
throw Nif::Exception("Unhandled Eye Data in BSTriShape: ", nif->getFile().getFilename());
// nif->read(mEyeData);
}
}
void BSValueNode::read(NIFStream* nif)
{
NiNode::read(nif);
nif->read(mValue);
nif->read(mValueFlags);
}
void BSOrderedNode::read(NIFStream* nif)
{
NiNode::read(nif);
nif->read(mAlphaSortBound);
nif->read(mStaticBound);
}
void BSRangeNode::read(NIFStream* nif)
{
NiNode::read(nif);
nif->read(mMin);
nif->read(mMax);
nif->read(mCurrent);
}
}