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project (Components)
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# Version file
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set (VERSION_IN_FILE "${OpenMW_SOURCE_DIR}/files/version.in")
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set (VERSION_FILE_PATH_BASE "${OpenMW_BINARY_DIR}")
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set (VERSION_FILE_PATH_RELATIVE resources/version)
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if (GIT_CHECKOUT)
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get_generator_is_multi_config(multi_config)
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add_custom_target (git-version
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COMMAND ${CMAKE_COMMAND}
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-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
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-DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}
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-DVERSION_IN_FILE=${VERSION_IN_FILE}
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-DVERSION_FILE_PATH_BASE=${VERSION_FILE_PATH_BASE}
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-DVERSION_FILE_PATH_RELATIVE=${VERSION_FILE_PATH_RELATIVE}
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-DOPENMW_VERSION_MAJOR=${OPENMW_VERSION_MAJOR}
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-DOPENMW_VERSION_MINOR=${OPENMW_VERSION_MINOR}
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-DOPENMW_VERSION_RELEASE=${OPENMW_VERSION_RELEASE}
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-DOPENMW_VERSION=${OPENMW_VERSION}
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-DMACROSFILE=${CMAKE_SOURCE_DIR}/cmake/OpenMWMacros.cmake
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"-DCMAKE_CONFIGURATION_TYPES=${CMAKE_CONFIGURATION_TYPES}"
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-Dgenerator_is_multi_config_var=${multi_config}
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-P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/GitVersion.cmake
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VERBATIM)
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else (GIT_CHECKOUT)
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configure_resource_file(${VERSION_IN_FILE} ${VERSION_FILE_PATH_BASE} ${VERSION_FILE_PATH_RELATIVE})
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endif (GIT_CHECKOUT)
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# source files
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add_component_dir (lua
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luastate scriptscontainer utilpackage serialization configuration i18n storage
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)
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add_component_dir (settings
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settings parser
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)
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add_component_dir (bsa
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bsa_file compressedbsafile
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)
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add_component_dir (vfs
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manager archive bsaarchive filesystemarchive registerarchives
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)
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add_component_dir (resource
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scenemanager keyframemanager imagemanager bulletshapemanager bulletshape niffilemanager objectcache multiobjectcache resourcesystem
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resourcemanager stats animation
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)
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add_component_dir (shader
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shadermanager shadervisitor removedalphafunc
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)
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add_component_dir (sceneutil
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clone attach visitor util statesetupdater controller skeleton riggeometry morphgeometry lightcontroller
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lightmanager lightutil positionattitudetransform workqueue pathgridutil waterutil writescene serialize optimizer
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actorutil detourdebugdraw navmesh agentpath shadow mwshadowtechnique recastmesh shadowsbin osgacontroller rtt
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screencapture depth
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)
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add_component_dir (nif
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controlled effect niftypes record controller extra node record_ptr data niffile property nifkey base nifstream physics
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)
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add_component_dir (nifosg
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nifloader controller particle matrixtransform
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)
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add_component_dir (nifbullet
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bulletnifloader
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)
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add_component_dir (to_utf8
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to_utf8
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)
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add_component_dir(esm attr defs esmcommon records util luascripts)
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add_component_dir (esm3
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esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
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loadclas loadclot loadcont loadcrea loaddial loaddoor loadench loadfact loadglob loadgmst
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loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc
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loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
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loadweap aipackage effectlist spelllist variant variantimp loadtes3 cellref filter
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savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap
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inventorystate containerstate npcstate creaturestate dialoguestate statstate npcstats creaturestats
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weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate debugprofile
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aisequence magiceffects custommarkerstate stolenitems transport animationstate controlsstate mappings
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)
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add_component_dir (esmterrain
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storage
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)
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add_component_dir (misc
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constants utf8stream stringops resourcehelpers rng messageformatparser weakcache thread
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compression osguservalues errorMarker color
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)
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add_component_dir (debug
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debugging debuglog gldebug
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)
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IF(NOT WIN32 AND NOT APPLE)
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add_definitions(-DGLOBAL_DATA_PATH="${GLOBAL_DATA_PATH}")
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add_definitions(-DGLOBAL_CONFIG_PATH="${GLOBAL_CONFIG_PATH}")
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ENDIF()
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add_component_dir (files
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linuxpath androidpath windowspath macospath fixedpath multidircollection collections configurationmanager
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lowlevelfile constrainedfilestream memorystream hash configfileparser
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)
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add_component_dir (compiler
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context controlparser errorhandler exception exprparser extensions fileparser generator
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lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
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stringparser tokenloc nullerrorhandler opcodes extensions0 declarationparser
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quickfileparser discardparser junkparser
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)
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add_component_dir (interpreter
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context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
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miscopcodes opcodes runtime types defines
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)
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add_component_dir (translation
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translation
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)
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add_component_dir (terrain
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storage world buffercache defs terraingrid material terraindrawable texturemanager chunkmanager compositemaprenderer quadtreeworld quadtreenode viewdata cellborder
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)
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add_component_dir (loadinglistener
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loadinglistener
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)
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add_component_dir (myguiplatform
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myguirendermanager myguidatamanager myguiplatform myguitexture myguiloglistener additivelayer scalinglayer
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)
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add_component_dir (widgets
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box fontwrapper imagebutton tags list numericeditbox sharedstatebutton windowcaption widgets
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)
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add_component_dir (fontloader
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fontloader
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)
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add_component_dir (sdlutil
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gl4es_init sdlgraphicswindow imagetosurface sdlinputwrapper sdlvideowrapper events sdlcursormanager sdlmappings
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)
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add_component_dir (version
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version
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)
|
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add_component_dir (fallback
|
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fallback validate
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)
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add_component_dir (queries
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query luabindings
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)
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add_component_dir (lua_ui
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widget element util layers content
|
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text textedit window
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)
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if(WIN32)
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add_component_dir (crashcatcher
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windows_crashcatcher
|
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windows_crashmonitor
|
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windows_crashshm
|
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)
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elseif(NOT ANDROID)
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add_component_dir (crashcatcher
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crashcatcher
|
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)
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endif()
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add_component_dir(detournavigator
|
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debug
|
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makenavmesh
|
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findsmoothpath
|
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|
recastmeshbuilder
|
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recastmeshmanager
|
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|
|
cachedrecastmeshmanager
|
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navmeshmanager
|
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navigatorimpl
|
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asyncnavmeshupdater
|
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|
recastmesh
|
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|
tilecachedrecastmeshmanager
|
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|
|
recastmeshobject
|
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|
navmeshtilescache
|
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|
settings
|
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|
navigator
|
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|
findrandompointaroundcircle
|
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raycast
|
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|
navmeshtileview
|
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|
oscillatingrecastmeshobject
|
|
|
|
offmeshconnectionsmanager
|
|
|
|
preparednavmeshdata
|
|
|
|
navmeshcacheitem
|
|
|
|
navigatorutils
|
|
|
|
generatenavmeshtile
|
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|
|
navmeshdb
|
|
|
|
serialization
|
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|
|
navmeshdbutils
|
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|
recast
|
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|
)
|
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add_component_dir(loadinglistener
|
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|
reporter
|
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)
|
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|
add_component_dir(sqlite3
|
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|
|
db
|
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|
statement
|
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|
|
transaction
|
|
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|
)
|
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add_component_dir(esmloader
|
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|
|
load
|
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|
|
esmdata
|
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|
)
|
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|
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|
|
set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
|
|
|
|
)
|
|
|
|
|
|
|
|
if (USE_QT)
|
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|
|
add_component_qt_dir (contentselector
|
|
|
|
model/modelitem model/esmfile
|
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|
|
model/naturalsort model/contentmodel
|
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|
|
model/loadordererror
|
|
|
|
view/combobox view/contentselector
|
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|
)
|
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|
add_component_qt_dir (config
|
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|
|
gamesettings
|
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|
launchersettings
|
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|
settingsbase
|
|
|
|
)
|
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|
|
|
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add_component_qt_dir (process
|
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|
|
processinvoker
|
|
|
|
)
|
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|
|
|
|
|
|
add_component_qt_dir (misc
|
|
|
|
helpviewer
|
|
|
|
)
|
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|
|
|
|
|
|
QT5_WRAP_UI(ESM_UI_HDR ${ESM_UI})
|
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|
|
endif()
|
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|
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|
|
if (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
|
|
|
|
if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND NOT APPLE)
|
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|
|
add_definitions(-fPIC)
|
|
|
|
endif()
|
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|
|
endif ()
|
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|
|
|
|
|
|
include_directories(${BULLET_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR})
|
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|
|
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|
|
find_package(SQLite3 REQUIRED)
|
|
|
|
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|
|
add_library(components STATIC ${COMPONENT_FILES})
|
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|
|
|
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|
|
target_link_libraries(components
|
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|
|
# CMake's built-in OSG finder does not use pkgconfig, so we have to
|
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|
|
# manually ensure the order is correct for inter-library dependencies.
|
|
|
|
# This only makes a difference with `-DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON`.
|
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|
|
# https://gitlab.kitware.com/cmake/cmake/-/issues/21701
|
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|
|
${OSGPARTICLE_LIBRARIES}
|
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|
|
${OSGVIEWER_LIBRARIES}
|
|
|
|
${OSGSHADOW_LIBRARIES}
|
|
|
|
${OSGANIMATION_LIBRARIES}
|
|
|
|
${OSGGA_LIBRARIES}
|
|
|
|
${OSGTEXT_LIBRARIES}
|
|
|
|
${OSGDB_LIBRARIES}
|
|
|
|
${OSGUTIL_LIBRARIES}
|
|
|
|
${OSG_LIBRARIES}
|
|
|
|
${OPENTHREADS_LIBRARIES}
|
|
|
|
|
|
|
|
${Boost_SYSTEM_LIBRARY}
|
|
|
|
${Boost_FILESYSTEM_LIBRARY}
|
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|
|
${Boost_PROGRAM_OPTIONS_LIBRARY}
|
|
|
|
${Boost_IOSTREAMS_LIBRARY}
|
|
|
|
|
|
|
|
${SDL2_LIBRARIES}
|
|
|
|
${OPENGL_gl_LIBRARY}
|
|
|
|
${MyGUI_LIBRARIES}
|
|
|
|
${LUA_LIBRARIES}
|
|
|
|
LZ4::LZ4
|
|
|
|
RecastNavigation::DebugUtils
|
|
|
|
RecastNavigation::Detour
|
|
|
|
RecastNavigation::Recast
|
|
|
|
|
|
|
|
Base64
|
|
|
|
SQLite::SQLite3
|
|
|
|
smhasher
|
|
|
|
)
|
|
|
|
|
|
|
|
target_link_libraries(components ${BULLET_LIBRARIES})
|
|
|
|
|
|
|
|
if (WIN32)
|
|
|
|
target_link_libraries(components
|
|
|
|
${Boost_LOCALE_LIBRARY}
|
|
|
|
${Boost_ZLIB_LIBRARY})
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (USE_QT)
|
|
|
|
add_library(components_qt STATIC ${COMPONENT_QT_FILES} ${ESM_UI_HDR})
|
|
|
|
target_link_libraries(components_qt components Qt5::Widgets Qt5::Core)
|
|
|
|
target_compile_definitions(components_qt PRIVATE OPENMW_DOC_BASEURL="${OPENMW_DOC_BASEURL}")
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (GIT_CHECKOUT)
|
|
|
|
add_dependencies (components git-version)
|
|
|
|
endif (GIT_CHECKOUT)
|
|
|
|
|
|
|
|
if (OSG_STATIC AND CMAKE_SYSTEM_NAME MATCHES "Linux")
|
|
|
|
find_package(X11 REQUIRED COMPONENTS Xinerama Xrandr)
|
|
|
|
target_link_libraries(components ${CMAKE_DL_LIBS} X11::X11 X11::Xinerama X11::Xrandr)
|
|
|
|
find_package(Fontconfig MODULE)
|
|
|
|
if(Fontconfig_FOUND)
|
|
|
|
target_link_libraries(components Fontconfig::Fontconfig)
|
|
|
|
endif()
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (WIN32)
|
|
|
|
target_link_libraries(components shlwapi)
|
|
|
|
endif()
|
|
|
|
|
|
|
|
# Fix for not visible pthreads functions for linker with glibc 2.15
|
|
|
|
if (UNIX AND NOT APPLE)
|
|
|
|
target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT})
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (BUILD_WITH_CODE_COVERAGE)
|
|
|
|
add_definitions(--coverage)
|
|
|
|
target_link_libraries(components gcov)
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
|
|
# Make the variable accessible for other subdirectories
|
|
|
|
set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)
|
|
|
|
|
|
|
|
target_compile_definitions(components PUBLIC BT_USE_DOUBLE_PRECISION)
|
|
|
|
|
|
|
|
if(OSG_STATIC)
|
|
|
|
unset(_osg_plugins_static_files)
|
|
|
|
add_library(components_osg_plugins INTERFACE)
|
|
|
|
foreach(_plugin ${USED_OSG_PLUGINS})
|
|
|
|
string(TOUPPER ${_plugin} _plugin_uc)
|
|
|
|
if(OPENMW_USE_SYSTEM_OSG)
|
|
|
|
list(APPEND _osg_plugins_static_files ${${_plugin_uc}_LIBRARY})
|
|
|
|
else()
|
|
|
|
list(APPEND _osg_plugins_static_files $<TARGET_FILE:${${_plugin_uc}_LIBRARY}>)
|
|
|
|
target_link_libraries(components_osg_plugins INTERFACE $<TARGET_PROPERTY:${${_plugin_uc}_LIBRARY},LINK_LIBRARIES>)
|
|
|
|
add_dependencies(components_osg_plugins ${${_plugin_uc}_LIBRARY})
|
|
|
|
endif()
|
|
|
|
endforeach()
|
|
|
|
# We use --whole-archive because OSG plugins use registration.
|
|
|
|
get_whole_archive_options(_opts ${_osg_plugins_static_files})
|
|
|
|
target_link_options(components_osg_plugins INTERFACE ${_opts})
|
|
|
|
target_link_libraries(components components_osg_plugins)
|
|
|
|
|
|
|
|
if(OPENMW_USE_SYSTEM_OSG)
|
|
|
|
# OSG plugin pkgconfig files are missing these dependencies.
|
|
|
|
# https://github.com/openscenegraph/OpenSceneGraph/issues/1052
|
|
|
|
find_package(Freetype REQUIRED)
|
|
|
|
find_package(JPEG REQUIRED)
|
|
|
|
find_package(PNG REQUIRED)
|
|
|
|
target_link_libraries(components Freetype::Freetype JPEG::JPEG PNG::PNG)
|
|
|
|
endif()
|
|
|
|
endif(OSG_STATIC)
|
|
|
|
|
|
|
|
if(USE_QT)
|
|
|
|
set_property(TARGET components_qt PROPERTY AUTOMOC ON)
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endif(USE_QT)
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if (MSVC AND CMAKE_VERSION VERSION_GREATER_EQUAL 3.16)
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target_precompile_headers(components PRIVATE ${SOL_INCLUDE_DIR}/sol/sol.hpp)
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endif ()
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