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#include "imagebutton.hpp"
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#include <cmath>
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#include <MyGUI_RenderManager.h>
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#include <components/debug/debuglog.hpp>
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namespace Gui
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{
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bool ImageButton::sDefaultNeedKeyFocus = true;
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ImageButton::ImageButton()
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: Base()
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, mMouseFocus(false)
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, mMousePress(false)
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, mKeyFocus(false)
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, mUseWholeTexture(true)
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, mTextureRect(MyGUI::IntCoord(0, 0, 0, 0))
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{
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setNeedKeyFocus(sDefaultNeedKeyFocus);
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}
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void ImageButton::setDefaultNeedKeyFocus(bool enabled)
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{
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sDefaultNeedKeyFocus = enabled;
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}
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void ImageButton::setTextureRect(MyGUI::IntCoord coord)
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{
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mTextureRect = coord;
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mUseWholeTexture = (coord == MyGUI::IntCoord(0, 0, 0, 0));
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updateImage();
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}
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void ImageButton::setPropertyOverride(const std::string& _key, const std::string& _value)
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{
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if (_key == "ImageHighlighted")
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mImageHighlighted = _value;
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else if (_key == "ImagePushed")
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mImagePushed = _value;
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else if (_key == "ImageNormal")
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{
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if (mImageNormal.empty())
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{
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setImageTexture(_value);
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}
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mImageNormal = _value;
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}
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else if (_key == "TextureRect")
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{
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mTextureRect = MyGUI::IntCoord::parse(_value);
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mUseWholeTexture = (mTextureRect == MyGUI::IntCoord(0, 0, 0, 0));
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}
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else
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ImageBox::setPropertyOverride(_key, _value);
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}
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void ImageButton::onMouseSetFocus(Widget* _old)
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{
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mMouseFocus = true;
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updateImage();
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Base::onMouseSetFocus(_old);
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}
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void ImageButton::onMouseLostFocus(Widget* _new)
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{
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mMouseFocus = false;
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updateImage();
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Base::onMouseLostFocus(_new);
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}
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void ImageButton::onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id)
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{
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if (_id == MyGUI::MouseButton::Left)
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{
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mMousePress = true;
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updateImage();
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}
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Base::onMouseButtonPressed(_left, _top, _id);
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}
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void ImageButton::updateImage()
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{
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std::string textureName = mImageNormal;
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if (mMousePress)
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textureName = mImagePushed;
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else if (mMouseFocus || mKeyFocus)
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textureName = mImageHighlighted;
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if (!mUseWholeTexture)
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{
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float scale = 1.f;
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MyGUI::ITexture* texture = MyGUI::RenderManager::getInstance().getTexture(textureName);
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if (texture && getHeight() != 0)
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scale = static_cast<float>(texture->getHeight()) / getHeight();
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const int width = static_cast<int>(std::round(mTextureRect.width * scale));
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const int height = static_cast<int>(std::round(mTextureRect.height * scale));
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setImageTile(MyGUI::IntSize(width, height));
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MyGUI::IntCoord scaledSize(static_cast<int>(std::round(mTextureRect.left * scale)),
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static_cast<int>(std::round(mTextureRect.top * scale)), width, height);
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setImageCoord(scaledSize);
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}
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setImageTexture(textureName);
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}
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MyGUI::IntSize ImageButton::getRequestedSize()
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{
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MyGUI::ITexture* texture = MyGUI::RenderManager::getInstance().getTexture(mImageNormal);
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if (!texture)
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{
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Log(Debug::Error) << "ImageButton: can't find image " << mImageNormal;
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return MyGUI::IntSize(0, 0);
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}
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if (mUseWholeTexture)
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return MyGUI::IntSize(texture->getWidth(), texture->getHeight());
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return MyGUI::IntSize(mTextureRect.width, mTextureRect.height);
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}
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void ImageButton::setImage(const std::string& image)
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{
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size_t extpos = image.find_last_of('.');
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std::string imageNoExt = image.substr(0, extpos);
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std::string ext = image.substr(extpos);
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mImageNormal = imageNoExt + "_idle" + ext;
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mImageHighlighted = imageNoExt + "_over" + ext;
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mImagePushed = imageNoExt + "_pressed" + ext;
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updateImage();
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}
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void ImageButton::onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id)
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{
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if (_id == MyGUI::MouseButton::Left)
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{
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mMousePress = false;
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updateImage();
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}
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Base::onMouseButtonReleased(_left, _top, _id);
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}
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void ImageButton::onKeySetFocus(MyGUI::Widget* _old)
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{
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mKeyFocus = true;
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updateImage();
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}
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void ImageButton::onKeyLostFocus(MyGUI::Widget* _new)
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{
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mKeyFocus = false;
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updateImage();
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}
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}
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