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openmw/components/detournavigator/navmeshmanager.cpp

200 lines
7.3 KiB
C++

#include "navmeshmanager.hpp"
#include "debug.hpp"
#include "exceptions.hpp"
#include "gettilespositions.hpp"
#include "makenavmesh.hpp"
#include "navmeshcacheitem.hpp"
#include "settings.hpp"
#include "sharednavmesh.hpp"
#include <DetourNavMesh.h>
#include <BulletCollision/CollisionShapes/btConcaveShape.h>
#include <iostream>
namespace
{
using DetourNavigator::ChangeType;
ChangeType addChangeType(const ChangeType current, const ChangeType add)
{
return current == add ? current : ChangeType::mixed;
}
}
namespace DetourNavigator
{
NavMeshManager::NavMeshManager(const Settings& settings)
: mSettings(settings)
, mRecastMeshManager(settings)
, mAsyncNavMeshUpdater(settings, mRecastMeshManager)
{}
bool NavMeshManager::addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const AreaType areaType)
{
if (!mRecastMeshManager.addObject(id, shape, transform, areaType))
return false;
addChangedTiles(shape, transform, ChangeType::add);
return true;
}
bool NavMeshManager::updateObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const AreaType areaType)
{
if (!mRecastMeshManager.updateObject(id, transform, areaType))
return false;
addChangedTiles(shape, transform, ChangeType::mixed);
return true;
}
bool NavMeshManager::removeObject(std::size_t id)
{
const auto object = mRecastMeshManager.removeObject(id);
if (!object)
return false;
addChangedTiles(object->mShape, object->mTransform, ChangeType::remove);
return true;
}
bool NavMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize, const btTransform& transform)
{
if (!mRecastMeshManager.addWater(cellPosition, cellSize, transform))
return false;
addChangedTiles(cellSize, transform, ChangeType::add);
return true;
}
bool NavMeshManager::removeWater(const osg::Vec2i& cellPosition)
{
const auto water = mRecastMeshManager.removeWater(cellPosition);
if (!water)
return false;
addChangedTiles(water->mCellSize, water->mTransform, ChangeType::remove);
return true;
}
void NavMeshManager::addAgent(const osg::Vec3f& agentHalfExtents)
{
auto cached = mCache.find(agentHalfExtents);
if (cached != mCache.end())
return;
mCache.insert(std::make_pair(agentHalfExtents,
std::make_shared<NavMeshCacheItem>(makeEmptyNavMesh(mSettings), ++mGenerationCounter)));
log("cache add for agent=", agentHalfExtents);
}
void NavMeshManager::reset(const osg::Vec3f& agentHalfExtents)
{
mCache.erase(agentHalfExtents);
}
void NavMeshManager::update(osg::Vec3f playerPosition, const osg::Vec3f& agentHalfExtents)
{
const auto playerTile = getTilePosition(mSettings, toNavMeshCoordinates(mSettings, playerPosition));
if (mLastRecastMeshManagerRevision >= mRecastMeshManager.getRevision() && mPlayerTile
&& *mPlayerTile == playerTile)
return;
mLastRecastMeshManagerRevision = mRecastMeshManager.getRevision();
mPlayerTile = playerTile;
std::map<TilePosition, ChangeType> tilesToPost;
const auto& cached = getCached(agentHalfExtents);
const auto changedTiles = mChangedTiles.find(agentHalfExtents);
{
const auto locked = cached->mValue.lock();
if (changedTiles != mChangedTiles.end())
{
for (const auto& tile : changedTiles->second)
if (locked->getTileAt(tile.first.x(), tile.first.y(), 0))
{
auto tileToPost = tilesToPost.find(tile.first);
if (tileToPost == tilesToPost.end())
tilesToPost.insert(tile);
else
tileToPost->second = addChangeType(tileToPost->second, tile.second);
}
for (const auto& tile : tilesToPost)
changedTiles->second.erase(tile.first);
if (changedTiles->second.empty())
mChangedTiles.erase(changedTiles);
}
const auto maxTiles = locked->getParams()->maxTiles;
mRecastMeshManager.forEachTilePosition([&] (const TilePosition& tile)
{
if (tilesToPost.count(tile))
return;
const auto shouldAdd = shouldAddTile(tile, playerTile, maxTiles);
const auto presentInNavMesh = bool(locked->getTileAt(tile.x(), tile.y(), 0));
if (shouldAdd && !presentInNavMesh)
tilesToPost.insert(std::make_pair(tile, ChangeType::add));
else if (!shouldAdd && presentInNavMesh)
tilesToPost.insert(std::make_pair(tile, ChangeType::mixed));
});
}
mAsyncNavMeshUpdater.post(agentHalfExtents, cached, playerTile, tilesToPost);
log("cache update posted for agent=", agentHalfExtents,
" playerTile=", *mPlayerTile,
" recastMeshManagerRevision=", mLastRecastMeshManagerRevision,
" changedTiles=", changedTiles->second.size());
}
void NavMeshManager::wait()
{
mAsyncNavMeshUpdater.wait();
}
SharedNavMesh NavMeshManager::getNavMesh(const osg::Vec3f& agentHalfExtents) const
{
return getCached(agentHalfExtents)->mValue;
}
std::map<osg::Vec3f, std::shared_ptr<NavMeshCacheItem>> NavMeshManager::getNavMeshes() const
{
return mCache;
}
void NavMeshManager::addChangedTiles(const btCollisionShape& shape, const btTransform& transform,
const ChangeType changeType)
{
getTilesPositions(shape, transform, mSettings,
[&] (const TilePosition& v) { addChangedTile(v, changeType); });
}
void NavMeshManager::addChangedTiles(const int cellSize, const btTransform& transform,
const ChangeType changeType)
{
if (cellSize == std::numeric_limits<int>::max())
return;
getTilesPositions(cellSize, transform, mSettings,
[&] (const TilePosition& v) { addChangedTile(v, changeType); });
}
void NavMeshManager::addChangedTile(const TilePosition& tilePosition, const ChangeType changeType)
{
for (const auto& cached : mCache)
{
if (cached.second)
{
auto& tiles = mChangedTiles[cached.first];
auto tile = tiles.find(tilePosition);
if (tile == tiles.end())
tiles.insert(std::make_pair(tilePosition, changeType));
else
tile->second = addChangeType(tile->second, changeType);
}
}
}
const std::shared_ptr<NavMeshCacheItem>& NavMeshManager::getCached(const osg::Vec3f& agentHalfExtents) const
{
const auto cached = mCache.find(agentHalfExtents);
if (cached != mCache.end())
return cached->second;
std::ostringstream stream;
stream << "Agent with half extents is not found: " << agentHalfExtents;
throw InvalidArgument(stream.str());
}
}