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openmw/components/detournavigator/recastmeshbuilder.hpp

53 lines
1.6 KiB
C++

#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHBUILDER_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHBUILDER_H
#include "recastmesh.hpp"
#include "tilebounds.hpp"
class btBoxShape;
class btCollisionShape;
class btCompoundShape;
class btConcaveShape;
class btHeightfieldTerrainShape;
class btTransform;
class btTriangleCallback;
class btVector3;
namespace DetourNavigator
{
class RecastMeshBuilder
{
public:
RecastMeshBuilder(const Settings& settings, const TileBounds& bounds);
void addObject(const btCollisionShape& shape, const btTransform& transform, const unsigned char flags);
void addObject(const btCompoundShape& shape, const btTransform& transform, const unsigned char flags);
void addObject(const btConcaveShape& shape, const btTransform& transform, const unsigned char flags);
void addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform, const unsigned char flags);
void addObject(const btBoxShape& shape, const btTransform& transform, const unsigned char flags);
std::shared_ptr<RecastMesh> create() const;
void reset();
private:
std::reference_wrapper<const Settings> mSettings;
TileBounds mBounds;
std::vector<int> mIndices;
std::vector<float> mVertices;
std::vector<unsigned char> mFlags;
void addObject(const btConcaveShape& shape, const btTransform& transform, btTriangleCallback&& callback);
void addTriangleVertex(const btVector3& worldPosition);
void addVertex(const btVector3& worldPosition);
};
}
#endif