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@ -136,7 +136,7 @@ namespace MWWorld
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void moveMagicBolts(float dt);
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void moveMagicBolts(float dt);
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void createModel(State& state, const std::string& model, const osg::Vec3f& pos, const osg::Quat& orient,
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void createModel(State& state, const std::string& model, const osg::Vec3f& pos, const osg::Quat& orient,
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bool rotate, bool createLight, osg::Vec4 lightDiffuseColor, std::string texture = "");
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bool rotate, bool createLight, osg::Vec4 lightDiffuseColor, const std::string& texture = "");
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void update(State& state, float duration);
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void update(State& state, float duration);
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void operator=(const ProjectileManager&);
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void operator=(const ProjectileManager&);
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