Commit Graph

13 Commits (master)

Author SHA1 Message Date
elsid bb7ac64f19
Use settings values for Stereo and Stereo View settings 1 year ago
elsid 561a6bf854
Avoid using camera settings from stereo manager 1 year ago
Andrei Kortunov d3d7a663c6 Move some objects instead of copying 1 year ago
Mads Buvik Sandvei 7d69bea7dc Move InitializeStereoOperation to components/stereo 2 years ago
Mads Buvik Sandvei fe066069d7 /components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters. 2 years ago
elsid 063fff7fa4
Fix and prevent -Wextra-semi warning 2 years ago
clang-format-bot ddb0522bbf
Apply clang-format to code base 2 years ago
elsid cc8c7002ea
Cleanup components includes 2 years ago
Mads Buvik Sandvei 6dc727cf8f More stereo-postprocessing integration 3 years ago
Mads Buvik Sandvei b0e4c7e76a [Postprocessing] Stereo integration 3 years ago
cody glassman 04843fed6d moddable post-processing pipeline 3 years ago
madsbuvi 79577f37de Rebase artifacts + cleaned up the remaining unnecessary exposures of stereo awareness. 3 years ago
madsbuvi dd5901d351 Initial commit
Multiview shaders.

Refactor Frustum management

Rewrite shared shadow map

cull mask should respect stereo

Stereo savegame screencap

LocalMap refactoring

use the vertex buffer hint instead of the display list patch to enable/disable display lists

Character preview fixes
3 years ago