elsid
d2ab366233
Use normalized path in PhysicsSystem
2 months ago
Petr Mikheev
bac0018a09
Merge branch 'unloadedcontainers' into 'master'
...
Fix Lua memory usage
See merge request OpenMW/openmw!4363
2 months ago
Evil Eye
68ebefc2dd
Fix Lua memory usage
2 months ago
psi29a
3e3ff00c72
Merge branch 'dialoguestuff' into 'master'
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Improve TESCS dialogue compatibility
Closes #8181
See merge request OpenMW/openmw!4396
2 months ago
elsid
d1ccb4b804
Use normalized path for groundcover
3 months ago
psi29a
974c0ce158
Merge branch 'vfs_normalized_path_16' into 'master'
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Use normalized path in multiple places and fix additional animation sources loading (#8138 )
See merge request OpenMW/openmw!4398
3 months ago
Evil Eye
ffe164b28d
Add a test and address feedback
3 months ago
elsid
6e0eb64538
Use normalized path for glow texture names
3 months ago
Evil Eye
7ce83c6cc8
Ensure NAME is null terminated for TESCS compatibility
3 months ago
Evil Eye
403189c711
Switch between DrawElementsUInt and DrawElementsUShort on demand
3 months ago
Evil Eye
5e16579793
Switch to DrawElementsUInt
3 months ago
Evil Eye
6644a7f27b
Use more sensible types in pathgridutil
3 months ago
psi29a
f27030a87c
Merge branch 'uipointers' into 'master'
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Prevent stale pointers in UI widgets
See merge request OpenMW/openmw!4393
3 months ago
Alexei Kotov
56e200f8ac
Merge branch 'ripply-doll' into 'master'
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Fix inventory doll when non-compute-shader ripples are used with FFP
See merge request OpenMW/openmw!4390
3 months ago
Evil Eye
481e63ffa7
Prevent stale pointers in UI widgets
3 months ago
elsid
63e984ba24
Use normalized path in BulletShapeManager
3 months ago
psi29a
cb009db4bb
Merge branch 'topicHighlighting' into 'master'
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Topic Highlighting Mouse Over Fix
See merge request OpenMW/openmw!4113
3 months ago
psi29a
d1059aee8c
Merge branch 'test_ptr' into 'master'
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Add tests for MWWorld::Ptr
See merge request OpenMW/openmw!4344
3 months ago
AnyOldName3
95a1183ad3
Fix OpenGL debug groups
3 months ago
Evil Eye
772a0b3711
Merge branch 'vfs_normalized_path_14' into 'master'
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Use normalized path in multiple places (#8138 )
See merge request OpenMW/openmw!4383
3 months ago
elsid
cd6e49796e
Properly initialize local static pointers and collections
...
Static variables should be initalized once instead of initializing them with
nullptr and then doing actual initialization behind if condition. Otherwise a
race condition may happen leading to undefined behaviour.
3 months ago
Alexei Kotov
2ab6dd0229
Address my own review concerns
...
Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
3 months ago
elsid
5f2582fe68
Use normalized path in SceneManager::checkLoaded
3 months ago
elsid
28faae69b0
Use normalized path in TextureManager
3 months ago
elsid
a78f5182e4
Replace toNormalized by Normalized
...
fname type cannot be changed because it's part of mygui library interface.
3 months ago
elsid
85edc49f2f
Remove unused argument
3 months ago
elsid
597d1853ee
Use normalized path in ESM LuaScripts
3 months ago
elsid
2ddc77138a
Use normalized path in ESM4 reader
3 months ago
Alexei Kotov
6e70893113
Parse bhkPoseArray
3 months ago
Alexei Kotov
695932d2db
Parse BSDistantObjectInstancedNode
3 months ago
Alexei Kotov
7149fbb408
Parse NiPSysRotDampeningCtlr
3 months ago
Evil Eye
74d699c502
Merge branch 'vfs_normalized_path_13' into 'master'
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Use normalized path in ImageManager (#8138 )
See merge request OpenMW/openmw!4377
3 months ago
elsid
1fd6ac6438
Use normalized path in ImageManager
3 months ago
Alexei Kotov
5f7fa640b0
Parse bhkRagdollTemplate/bhkRagdollTemplateData
3 months ago
elsid
b4f77e8bd7
Store Lua script path as VFS normalized
3 months ago
jvoisin
f2be4072d9
Merge branch 'fix_build' into 'master'
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Fix build with msvc
See merge request OpenMW/openmw!4372
3 months ago
elsid
ec6af1ef32
Fix build with msvc
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components\resource\cachestats.hpp(23): error C2039: 'string': is not a member of 'std'
3 months ago
elsid
d8189a5aa1
Use normalized path in SceneManager
4 months ago
psi29a
b32f68fcd2
Merge branch 'vfs_normalized_path_10' into 'master'
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Use normalized path in LuaState (#8138 )
See merge request OpenMW/openmw!4365
4 months ago
Cody Glassman
b346a4a858
Add frame number to available postprocess uniforms
4 months ago
elsid
32ec92e71c
Use normalized path in LuaState
4 months ago
psi29a
4c28731f6a
Merge branch 'optionallightfadeout' into 'master'
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Make light attenuation fade optional
See merge request OpenMW/openmw!4267
4 months ago
psi29a
e1875d459a
Merge branch 'boost-config-required' into 'master'
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Modernise Boost CMake stuff
Closes #8100
See merge request OpenMW/openmw!4307
4 months ago
psi29a
b3677d07fd
Merge branch 'pcallallthethings' into 'master'
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Wrap all memory allocating Lua functions in protected calls
Closes #8099
See merge request OpenMW/openmw!4336
4 months ago
elsid
9e36b3fc0b
Use normalized path for models settings
4 months ago
elsid
1cdbbef7ee
Use blank CellRef as default
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Default constructed CellRef has some fields uninitialized.
4 months ago
Alexei Kotov
176dec45a7
Make light attenuation fade optional
...
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
4 months ago
Evil Eye
032d506aa7
Fix components_tests
4 months ago
AnyOldName3
387b63909b
Remove vestigial Boost libraries
...
Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307 , we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.
Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.
Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
4 months ago
AnyOldName3
26be98966f
Modernise Boost CMake stuff
...
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100
Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.
If it turns out this makes CI fail, I'll tweak things as necessary.
Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
However, we were forcing this on for Windows, so that might matter.
It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
4 months ago
jvoisin
830a26f75e
Merge branch 'realloc' into 'master'
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Don't assume realloc always succeeds
See merge request OpenMW/openmw!4331
4 months ago
Evil Eye
c9783344a0
Wrap all memory allocating Lua functions in protected calls
4 months ago
psi29a
566e5b5588
Merge branch 'some-launcher-fixes' into 'master'
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Some launcher fixes
Closes #8080
See merge request OpenMW/openmw!4287
4 months ago
Evil Eye
aa808d63bc
Return nullptr straight away
4 months ago
Evil Eye
4652151630
Don't assume realloc always succeeds
4 months ago
elsid
92a0bbb454
Use normalized path in l10m manager
4 months ago
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
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lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
4 months ago
Cody Glassman
a53d002262
lua - add swizzling to vector types
5 months ago
elsid
d85130c4c0
Init potentially unread fields for HDPT
5 months ago
AnyOldName3
f1795a4698
c a p i t u l a t e
5 months ago
AnyOldName3
cd7941dc9f
Some launcher fixes
...
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.
In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances
I fixed those problems too
5 months ago
elsid
2ebe83c4d5
Use proper order for printf arguments
5 months ago
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
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HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
5 months ago
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
5 months ago
psi29a
79a9f8c23c
Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
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Rebuild ESMStore indices before loading any cell or player state
See merge request OpenMW/openmw!4278
5 months ago
Evil Eye
5c4deb3f88
Prevent older binaries from incorrectly loading newer saves
5 months ago
Alexei Kotov
03091f8ce0
Make Coverity happy about animation blending
5 months ago
psi29a
312b7af954
Merge branch 'lua_context_api' into 'master'
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Remove getRealFrameDuration in global context, context caching helpers
See merge request OpenMW/openmw!4273
5 months ago
Anton Uramer
6851e6e56a
Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context
5 months ago
elsid
8cc744997f
Make path helpers constexpr and noexcept
5 months ago
elsid
7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor
5 months ago
elsid
616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace
5 months ago
elsid
6e97deb3f7
Use normalized path for text key files
5 months ago
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
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Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
5 months ago
psi29a
2743c4920e
Merge branch 'vfs_normalized_view_string' into 'master'
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Do not allow to construct NormalizedView from std::string
See merge request OpenMW/openmw!4263
5 months ago
psi29a
f2aa30f7a5
Merge branch 'fix_nan_get_angles' into 'master'
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Avoid getting nan in conversion to euler angles (#7772 )
Closes #7772
See merge request OpenMW/openmw!4258
5 months ago
elsid
34f5bc6fce
Use std math functions
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To avoid implicit conversions from float to double and back.
5 months ago
elsid
041b3b233a
Normalize forward and up vectors
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To avoid having any of their components to be out of the range [-1, 1].
5 months ago
elsid
a49de4b9f1
Do not allow to construct NormalizedView from std::string
...
To avoid implicit conversion via Normalized which creates NormalizedView from a
temporary Normalized. Mark constructors explicit on purpose so there is no
ambiguity on implicit conversion when there is an overloaded function like:
void f(const Normalized&);
void f(NormalizedView);
5 months ago
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
5 months ago
Sam Hellawell
340252007b
fitsRuleString dont reference string_view
5 months ago
Sam Hellawell
014cba807b
Refactor easings, serialize per-line items, constexpr path
5 months ago
Sam Hellawell
eb290bebbb
Refactor AnimBlendControllers
5 months ago
Sam Hellawell
4040bd9231
FIx GCC debug build error
5 months ago
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
5 months ago
Sam Hellawell
42406ed0af
Use META_Object, ignore for serialize
5 months ago
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
5 months ago
Sam Hellawell
28c8e6b1fe
Cleanup loadRules method, smooth animation transitions game.rst docuemntation
5 months ago
Sam Hellawell
1282be9d29
Fix stats reporting
5 months ago
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
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Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
5 months ago
psi29a
a9281b5246
Merge branch 'fix/osg-animation-rename-update-order-sucks-this-took-too-long' into 'master'
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Fix osgAnimation for multiple creatures (#8045 )
Closes #8045
See merge request OpenMW/openmw!4253
5 months ago
elsid
75d9ab4d57
Pass Quat and Matrixf by reference
...
They don't fit into registers so without optimizations they are copied via
stack.
6 months ago
Sam Hellawell
db30d9a37a
Code cleanup, fix missing const
6 months ago
Sam Hellawell
df0a7a849b
Merge branch 'master' of https://gitlab.com/OpenMW/openmw.git into fix/osg-animation-rename-update-order-sucks-this-took-too-long
6 months ago
Sam Hellawell
56a40577ed
Revert move of default anim rename
6 months ago
Sam Hellawell
03413a895f
Fix osgAnimation for multiple creatures ( #8045 )
6 months ago
elsid
6a67263d6b
Separate the log level and the flag for writing the log level
6 months ago
elsid
98a8dcbdbf
Limit log buffer size
6 months ago
elsid
c83acac32c
Add a function to get debug level
6 months ago
elsid
0749cc4dac
Remove unused include
6 months ago