..
bgsm
Merge branch 'nifmisc' into 'master'
2024-04-25 08:45:36 +00:00
bsa
Clarify Fallout 4 next gen update BA2 version naming
2024-04-28 05:09:40 +03:00
bullethelpers
compiler
CI match script names and remove dead code
2024-07-01 16:57:40 +02:00
config
Don't give commas special meaning when matching comments to openmw.cfg values
2025-01-09 15:21:14 +00:00
contentselector
Avoid trailing line breaks
2024-11-20 09:04:22 +04:00
crashcatcher
Use proper order for printf arguments
2024-07-28 20:08:02 +02:00
debug
Fix OpenGL debug groups
2024-09-25 16:10:18 +01:00
detournavigator
Throw system error on open file failure
2025-01-06 23:38:32 +01:00
esm
Work around a regression in MSVC
2024-12-09 17:23:17 +01:00
esm3
Save interior fog bounds center to preserve rotation when expanding them
2024-11-24 11:49:33 +01:00
esm4
Support ESM4::Light with no spotlight data
2024-11-24 03:12:52 +03:00
esmloader
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
esmterrain
CLEANUP(CS): Do heightData check in actual implementation, revert
2024-06-10 02:02:31 -05:00
fallback
Cleaner implementation
2024-06-07 18:38:32 -07:00
files
Remove dead code
2024-11-14 22:16:05 +04:00
fontloader
Revise bitmap glyph replacements ( #7531 )
2024-11-16 22:48:52 +03:00
fx
Use normalized path in ImageManager
2024-09-17 00:49:57 +02:00
interpreter
Exit with fatal error on duplicated instruction code
2024-06-28 22:24:24 +02:00
l10n
Use normalized path in l10m manager
2024-08-18 21:07:46 +02:00
loadinglistener
Drop 360-degree screenshot support ( #7720 )
2024-06-06 14:46:01 +03:00
lua
Don't add auto started local Lua scripts twice
2025-01-01 13:21:28 +01:00
lua_ui
Prevent stale pointers in UI widgets
2024-09-29 22:36:31 +02:00
misc
Use normalized path for correctMeshPath
2024-11-16 12:49:11 +01:00
myguiplatform
Replace toNormalized by Normalized
2024-09-18 23:53:20 +02:00
navmeshtool
Stop updating navmeshtool progress on first bad message
2023-01-27 19:10:53 +01:00
nif
Merge branch 'nilightcolorcontroller' into 'master'
2024-12-02 16:40:05 +00:00
nifbullet
Use normalized path in BulletShapeManager
2024-09-27 23:33:58 +02:00
nifosg
Change default depth test mode to <= ( #7040 )
2024-11-23 08:32:25 +03:00
platform
Remove vestigial Boost libraries
2024-08-23 14:06:13 +01:00
process
Do not include formatting spaces to localizable strings
2023-11-30 13:06:50 +04:00
resource
Merge branch 'vfs_normalized_path_22' into 'master'
2024-12-01 21:45:01 +00:00
sceneutil
Merge branch 'precomputedbonematrices' into 'master'
2024-11-26 09:25:14 +00:00
sdlutil
Fixes for a whole bunch of warnings
2024-03-14 23:39:33 +00:00
serialization
Add missing array include
2023-07-29 00:29:03 +02:00
settings
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
shader
Don't expect TangentSpaceGenerator to work without texcoords
2024-10-24 13:36:49 +01:00
sqlite3
Minor header cleanup
2023-04-30 16:26:03 +02:00
std140
Add missing array include
2023-07-29 00:29:03 +02:00
stereo
Do not copy due to auto misuse
2024-01-07 18:52:10 +04:00
terrain
Allow opting out of water culling ( #7318 )
2024-10-31 14:54:05 +03:00
testing
Store Lua script path as VFS normalized
2024-09-15 13:53:20 +02:00
to_utf8
Address feedback
2024-01-17 18:10:42 +01:00
translation
Use string_view in more UI code
2023-05-21 18:14:12 +02:00
version
Open matching version of documentation for Launcher Help
2024-02-25 18:20:40 +01:00
vfs
Forbid to use toNormalized for normalized path
2024-11-18 21:21:33 +01:00
widgets
Address my own review concerns
2024-09-19 04:05:54 +03:00
CMakeLists.txt
Move from qt_wrap_ui to AUTOUIC for qt components lib
2024-11-10 20:38:14 +01:00
doc.hpp