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									 Petr Mikheev | 3af8ea5dfc | Update Lua bindings for the camera | 2022-04-06 21:55:05 +02:00 |  | 
				
					
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									 Petr Mikheev | a0590d91ce | Refactor files/builtin_scripts/CMakeLists.txt | 2022-04-06 21:55:05 +02:00 |  | 
				
					
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									 Petr Mikheev | af93ebf433 | [Lua] Move class-specific functions to openmw.types | 2022-03-15 19:23:26 +01:00 |  | 
				
					
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									 uramer | 62aac3cc77 | Fix Lua Camera module declaration | 2022-02-23 22:09:08 +01:00 |  | 
				
					
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									 uramer | 7b8216a0e1 | Merge branch 'ptmikheev-master-patch-23744' into 'master' Add missing `i18n/Calendar/en.lua` in CMakeLists.txt
See merge request OpenMW/openmw!1646 | 2022-02-20 14:25:25 +00:00 |  | 
				
					
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									 David Nagy | d787317df9 | Update overview.rst (#6598) | 2022-02-14 11:14:41 +00:00 |  | 
				
					
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									 Petr Mikheev | 32e710b113 | Add missing i18n/Calendar/en.luain CMakeLists.txt | 2022-02-11 18:57:59 +00:00 |  | 
				
					
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									 Petr Mikheev | ee2235c5c1 | Copy scripts/omw/ai.lua to vfs (was added in !1604, but I forgot to modify CMakeLists.txt) | 2022-02-08 23:43:44 +00:00 |  | 
				
					
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									 Petr Mikheev | 6c56436809 | Control AI packages from Lua | 2022-02-06 15:01:51 +01:00 |  | 
				
					
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									 Petr Mikheev | 899199c8ed | Add range to "aux_util.findNearestTo". | 2022-02-01 18:44:14 +01:00 |  | 
				
					
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									 Petr Mikheev | 9fd7630ca0 | Add calendar.lua | 2022-01-10 21:04:07 +01:00 |  | 
				
					
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									 Petr Mikheev | 2d1b100239 | Change terminology of gameSecond/gameHour to simulationTime/gameTime | 2022-01-10 21:03:35 +01:00 |  | 
				
					
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									 Petr Mikheev | db72380ba9 | Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456. | 2021-12-15 02:38:54 +01:00 |  | 
				
					
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									 Bret Curtis | 9336626927 | use OPENMW_RESOURCES_ROOT instead | 2021-12-08 14:33:49 +01:00 |  | 
				
					
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									 Bret Curtis | a9bf53d4ed | modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication | 2021-12-08 14:28:56 +01:00 |  | 
				
					
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									 Petr Mikheev | 73821ace94 | Update Lua docs | 2021-11-19 20:37:21 +01:00 |  | 
				
					
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									 Petr Mikheev | f42badd7be | Dehardcode camera | 2021-11-19 20:37:21 +01:00 |  | 
				
					
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									 Petr Mikheev | 7087eb1a4e | Add built-in Lua library 'openmw_aux' that extends OpenMW Lua API | 2021-07-09 20:48:54 +02:00 |  | 
				
					
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									 Petr Mikheev | b432a1a1c1 | Add a directory for builtin lua scripts. Dehardcoded game mechanics are supposed to live there. | 2021-07-09 20:03:27 +02:00 |  |