Eris Caffee
ba57d0651f
issue 6685 - wizard failure if config dir does not exist
2022-04-17 17:13:31 +00:00
psi29a
8f02cd7d17
Merge branch 'fix_6627' into 'master'
...
Fix #6627
Closes #6627
See merge request OpenMW/openmw!1762
2022-04-17 17:13:13 +00:00
psi29a
517bca803c
Merge branch 'issue-2766-warn_user_if_old_MW_version_installed' into 'master'
...
Issue 2766 Warn user of old MW version detected
See merge request OpenMW/openmw!1748
2022-04-17 16:28:15 +00:00
Eris Caffee
db84d9e649
Issue 2766 Warn user of old MW version detected
2022-04-17 16:28:14 +00:00
psi29a
a0d0f60490
Merge branch 'dont_look_at_me_im_hideous' into 'master'
...
Ignored flag part 2
Closes #6699
See merge request OpenMW/openmw!1782
2022-04-17 09:42:49 +00:00
Evil Eye
6c87219ba3
Print record flags in esmtool
2022-04-17 09:00:58 +02:00
psi29a
e66008c4e2
Merge branch 'dont_look_at_me_im_hideous' into 'master'
...
Implement ignored records
Closes #6699
See merge request OpenMW/openmw!1779
2022-04-16 22:15:00 +00:00
Evil Eye
86d7f5a988
Fix tests
2022-04-16 22:58:08 +02:00
Evil Eye
61ea678a96
Implement ignored records
2022-04-16 16:28:39 +02:00
Evil Eye
68799cfd2b
Merge branch 'cleancmakelist' into 'master'
...
Update CMakeLists.txt after a file was removed.
See merge request OpenMW/openmw!1778
2022-04-16 10:58:30 +00:00
elsid
fbc853804d
Fix recover from errors in Files::getHash
2022-04-15 21:43:54 +02:00
fredzio
3e4c683ba9
Update CMakeLists.txt after a file was removed.
2022-04-15 19:14:18 +02:00
elsid
b09570692e
Use ifstream for ESMReader
...
ESMReader reads the whole file, there is no need in the ConstrainedFileStream.
2022-04-15 02:58:57 +02:00
elsid
194c11f214
Fix loading order in EsmLoader
...
Need to load the last present record from a sequence of loaded records. That
means reverse should be called before unique or unique should be applied for
a reversed range. Since unique keeps only the first element from a sub
sequence of equal elements.
Use forEachUnique with reversed range to avoid redundant container
modifications.
2022-04-13 09:33:24 +02:00
psi29a
d3d9abede4
Merge branch 'refactor/predictAndAvoidCollisions' into 'master'
...
Use active package in predictAndAvoidCollisions
See merge request OpenMW/openmw!1770
2022-04-12 19:20:33 +00:00
uramer
5aa8e475a4
Merge branch 'rendering_raycast' into 'master'
...
Rendering raycasts in Lua
See merge request OpenMW/openmw!1768
2022-04-12 19:15:28 +00:00
ζeh Matt
b2739dc84a
Avoid looking up settings from gmst each frame
2022-04-12 18:58:13 +03:00
ζeh Matt
1a41cefab3
Use active package in predictAndAvoidCollisions
2022-04-12 18:32:58 +03:00
psi29a
9809b873a0
Merge branch 'esm_namespace_qualifiers' into 'master'
...
Remove ESM:: namespace qualifier in components/esm3/ and tests
See merge request OpenMW/openmw!1769
2022-04-12 08:08:31 +00:00
elsid
4447ab0ed7
Remove ESM:: namespace qualifier in components/esm3/ and tests
2022-04-12 02:04:24 +02:00
Petr Mikheev
51845e9553
Rendering raycasts in Lua
2022-04-11 23:36:54 +02:00
Petr Mikheev
a65f8ebbc6
Reorganize delayed Lua actions
2022-04-11 22:19:51 +02:00
elsid
39da3bfef8
Ignore player when checking whether AiTravel destination is occupied by other actor
2022-04-11 19:30:54 +02:00
psi29a
84458baa8b
Merge branch 'VA_OpenMW-CS' into 'master'
...
OpenMW-CS: Issue #3245 Add configurable instance grid, angle, and scale snapping
Closes #3245
See merge request OpenMW/openmw!1737
2022-04-11 16:03:30 +00:00
Vidi_Aquam
035fe778b2
Temporary workaround for angle snapping
...
Made the angle snap only apply to an object when the drag is finished, which is much more usable until the rotation system can be fixed completely
2022-04-11 08:12:38 -05:00
psi29a
03806eb75e
Merge branch 'esm_rm_redundant_include' into 'master'
...
Remove redundant include from esm3/esmreader.hpp
See merge request OpenMW/openmw!1761
2022-04-11 07:47:48 +00:00
elsid
5eb8c4aebe
Avoid redundant conversion to const char* and use make_shared
2022-04-10 22:33:08 +02:00
Petr Mikheev
fa29b9d6f7
Fix #6627
2022-04-10 22:31:09 +02:00
elsid
db44f91fd5
Remove redundant include from esm3/esmreader.hpp
2022-04-10 22:16:32 +02:00
elsid
6b464a9330
Check ESMReader value size in compile time
2022-04-10 19:16:11 +02:00
Benjamin Winger
21ffbcc4b4
Lua i18n updates
2022-04-10 07:57:02 +00:00
ζeh Matt
058da82823
Reduce calls in CharacterController::updateState
2022-04-09 01:52:52 +03:00
ζeh Matt
dd222b9ef1
Reduce calls in CharacterController::updateIdleStormState
2022-04-09 01:21:34 +03:00
ζeh Matt
e85a979f10
Reduce calls in CharacterController::handleTextKey
2022-04-09 01:20:53 +03:00
ζeh Matt
25b26f6fa7
Reduce calls in CharacterController::refreshHitRecoilAnims
2022-04-09 01:06:15 +03:00
psi29a
9275b3c08f
Merge branch 'make_shared' into 'master'
...
Use std::make_shared instead of new
See merge request OpenMW/openmw!1753
2022-04-08 21:35:55 +00:00
elsid
4509b05bc8
Use std::make_shared instead of new
...
make_shared allocates single storage for ref counter and the object.
std::shared_ptr<T>(new T) allocates 2 storages.
2022-04-08 22:50:09 +02:00
elsid
df092b558b
Replace shared_ptr by unique_ptr
2022-04-08 22:42:22 +02:00
elsid
bbfdb347bd
Skip load cell ref when there is no need
...
Primarily to avoid temporary allocations by ESMReader::getHString.
2022-04-08 19:16:38 +02:00
elsid
ec3674b40a
Use unique_ptr instead of shared_ptr
...
for MWWorld::Action, ProjectileManager and ESSImport::Converter.
shared_ptr has additional cost of reference counter and requires additional
allocation when constructed as shared_ptr<T>(new T).
2022-04-08 16:12:36 +02:00
psi29a
320e86156e
Merge branch 'registered_class' into 'master'
...
Use static object to register classes
See merge request OpenMW/openmw!1746
2022-04-08 08:36:24 +00:00
elsid
5156ee94be
Store static id key in lower case
2022-04-08 01:22:48 +02:00
elsid
7038c82690
Configure mav navmeshdb file size from the launcher
2022-04-07 16:38:01 +02:00
elsid
1baee5ddba
Add check box to remove unused tiles
2022-04-07 15:55:12 +02:00
psi29a
1ac7eaa6b0
Merge branch 'NiFltAnimationNode' into 'master'
...
Add NiFltAnimationNode support
Closes #6684
See merge request OpenMW/openmw!1732
2022-04-06 23:59:04 +00:00
psi29a
fc5605fc7f
Merge branch 'navmeshtool_binary_log' into 'master'
...
Send status of navmeshtool to launcher using type binary messages
See merge request OpenMW/openmw!1630
2022-04-06 23:40:45 +00:00
Bret Curtis
c376f3793e
check that the index is now -1; otherwise bad things happen
2022-04-07 00:09:11 +02:00
Bret Curtis
0db5415976
refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md
2022-04-07 00:09:11 +02:00
Wolfgang Lieff
ead73fce31
initial NiFltAnimationNode support
2022-04-07 00:09:11 +02:00
psi29a
8b2c5e4801
Merge branch 'replace_boost_variant' into 'master'
...
Replace boost::variant by std::variant
See merge request OpenMW/openmw!1747
2022-04-06 22:07:44 +00:00
elsid
a46714df67
Replace boost::variant by std::variant
2022-04-06 23:01:58 +02:00
Petr Mikheev
3af8ea5dfc
Update Lua bindings for the camera
2022-04-06 21:55:05 +02:00
Petr Mikheev
7186ea8ab4
[Lua] New overload Actor.equipment(actor, slot)
.
2022-04-06 21:55:05 +02:00
Petr Mikheev
5ed22c4c7a
Minor fix in actors.cpp
2022-04-06 21:55:05 +02:00
elsid
dc20e799e1
Use static object to register classes
2022-04-06 16:49:25 +02:00
Matt
49e21e121a
Revert "Merge branch 'refactor/6677-2' into 'master'"
...
This reverts merge request !1733
2022-04-04 17:09:52 +00:00
psi29a
ca77ae336f
Merge branch 'refactor/6677-2' into 'master'
...
Introduce IndexedVector
See merge request OpenMW/openmw!1733
2022-04-04 13:56:20 +00:00
Matt
21e4c10fa9
Introduce IndexedVector
2022-04-04 13:56:19 +00:00
psi29a
e510612e46
Merge branch 'issue-6558-move_away_from_md5_in_cmake' into 'master'
...
Issue 6558 Move away from md5 in cmake
See merge request OpenMW/openmw!1740
2022-04-04 13:47:21 +00:00
Eris Caffee
14b5bef64f
Issue 6558 Move away from md5 in cmake
...
Updated CMakeLists.txt files to use sha512 instead of md5 to verify downloads
2022-04-03 22:46:39 -05:00
elsid
6e0d660dd5
Check whether model is empty before trying to insert object
2022-04-03 17:38:33 +00:00
Vidi_Aquam
abf0c8048e
Change reading of settings and add missing logic to mouse wheel drag
2022-04-03 09:04:12 -05:00
Vidi_Aquam
6d7c8f25fc
Implement grid snapping and angle snapping in OpenMW-CS
...
Adds configurable snap settings for instance movement, rotation and scaling, used with the secondary edit button
2022-04-02 19:25:57 -05:00
elsid
3878a12ed3
Delay cell grid change until scene update
...
This allows proper profiling. Changing cell grid is not a part of physics
system, it's a part of world system.
2022-04-01 21:46:20 +02:00
elsid
2d5ccc804b
Exchange binary messages between navmeshtool and launcher
2022-03-30 19:24:54 +02:00
elsid
a21c17ab26
Use crash catcher in launcher
2022-03-30 19:23:10 +02:00
Petr Mikheev
fbc84465c5
Merge branch 'futureproof_layers' into 'master'
...
Add layer size, make layers API more flexible
See merge request OpenMW/openmw!1724
2022-03-29 20:11:11 +00:00
ζeh Matt
c3d02492df
Cleanup stopMovement
2022-03-29 19:49:02 +03:00
ζeh Matt
33706923a3
Restructure function updateCrimePursuit
2022-03-28 17:25:22 +03:00
ζeh Matt
9821982944
Restructure function updateEquippedLight
2022-03-28 16:48:16 +03:00
ζeh Matt
127366a948
Restructure function updateDrowning
2022-03-28 16:38:39 +03:00
ζeh Matt
0b306bc1ea
Restructure function engageCombat
2022-03-28 16:32:56 +03:00
ζeh Matt
8631b96680
Restructure function updateGreetingState
2022-03-28 16:25:33 +03:00
ζeh Matt
5e44dd41eb
Restructure function updateMovementSpeed
2022-03-28 16:20:24 +03:00
ζeh Matt
23615e653a
Mark getActivePackage const
2022-03-28 16:17:42 +03:00
ζeh Matt
cba51e5e1c
Restructure function updateHeadTracking
2022-03-28 16:13:40 +03:00
ζeh Matt
f5b527e445
Restructure function isCommanded
2022-03-28 16:07:20 +03:00
psi29a
1c70b9790c
Merge branch 'covid_wont_stop_me' into 'master'
...
Don't reset last hit object if the ID doesn't match
Closes #6682
See merge request OpenMW/openmw!1727
2022-03-28 11:40:46 +00:00
Evil Eye
c1d700f770
Don't reset last hit object if the ID doesn't match
2022-03-28 11:40:46 +00:00
Evil Eye
7695f03c4c
Remove unused variable
2022-03-27 17:20:22 +02:00
psi29a
2b83df09b6
Merge branch 'refactor/spell-vector' into 'master'
...
Refactor mUsedPowers to use vector
See merge request OpenMW/openmw!1725
2022-03-27 09:56:22 +00:00
psi29a
1f14f97d17
Merge branch 'navmeshdb_max_file_size' into 'master'
...
Limit max navmeshdb file size (#6649 )
Closes #6649
See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00
Nelsson Huotari
6869fa18e4
Fix unsafe memory access at object.cpp
2022-03-26 15:16:22 +00:00
Evil Eye
93d195646c
Lua stats
2022-03-25 20:03:13 +00:00
ζeh Matt
edca5ac0b8
Rename hasDisease to hasSpellType and refactor function
2022-03-25 20:47:43 +02:00
ζeh Matt
dcdba227f7
Use vector for mUsedPowers for deterministic order
2022-03-25 20:42:01 +02:00
uramer
5d1fe6c2bc
Add layer size, make layers API more flexible
2022-03-23 15:04:49 +01:00
psi29a
6d55317d57
Merge branch 'refactor/prng-2' into 'master'
...
Save random state and refactor usage of generators
See merge request OpenMW/openmw!1715
2022-03-23 09:50:54 +00:00
ζeh Matt
769be88d43
Adjust DetourNavigatorNavigatorTest to the new prng values
2022-03-21 17:49:42 +02:00
ζeh Matt
8103ff2e6f
Make the CI happy
2022-03-21 17:49:42 +02:00
ζeh Matt
f8f3bb2421
Use std::minstd_rand and split serialization from save/load
2022-03-21 17:49:42 +02:00
ζeh Matt
0611a8c3a7
Start new game with specified seed in options
2022-03-21 17:49:42 +02:00
ζeh Matt
151770ccf1
Separate global vs world rng functions and use custom prng
2022-03-21 17:49:42 +02:00
ζeh Matt
08fae7be6e
Pass the prng from world where appropriate
2022-03-21 17:49:42 +02:00
ζeh Matt
b502dc12f0
Add prng to World instance and serialize state in Save
2022-03-21 17:49:42 +02:00
jvoisin
eb46bde75e
Merge branch 'lua_records' into 'master'
...
Lua bindings for ESM::Door and ESM::Weapon records
See merge request OpenMW/openmw!1717
2022-03-20 15:39:48 +00:00
Petr Mikheev
1b1e81b90e
Lua bindings for ESM::Door and ESM::Weapon records
2022-03-20 15:39:48 +00:00
Petr Mikheev
d185cb6dce
Add Lua function ui.screenSize()
2022-03-20 00:16:41 +01:00
Evil Eye
d7d1a85143
Restore dialogue autocompletion in the console
2022-03-19 12:02:26 +01:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
...
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Petr Mikheev
fa115418eb
[Lua] Remove queries
2022-03-15 23:35:36 +01:00
Petr Mikheev
0f84bfde51
[Lua] Replace cell.selectObjects with cell.getAll
2022-03-15 23:35:36 +01:00
Petr Mikheev
43bed7f0d2
[Lua] Split obj.inventory into Actor.inventory(obj) and Container.content(obj)
2022-03-15 23:35:36 +01:00
Petr Mikheev
d251c4e2a1
[Lua] Change behavior of obj.type
2022-03-15 23:35:36 +01:00
Petr Mikheev
af93ebf433
[Lua] Move class-specific functions to openmw.types
2022-03-15 19:23:26 +01:00
AnyOldName3
696be1cc39
Merge branch 'fix_6589' into 'master'
...
Add default value for `user-data` in openmw.cfg
Closes #6589
See merge request OpenMW/openmw!1632
2022-03-13 18:51:34 +00:00
duncanspumpkin
3a117cac22
Switch to a constexpr for FourCC constant
...
Add static asssert on wrong size
2022-03-08 14:48:37 +00:00
jvoisin
8a182c130a
Merge branch 'refactor/prng' into 'master'
...
Refactor and rename some things around Misc::Rng
See merge request OpenMW/openmw!1710
2022-03-07 10:19:41 +00:00
Matt
54e114d83e
Avoid string copies for ESM::Variant::getString
2022-03-06 17:38:58 +00:00
ζeh Matt
d83a381f79
Refactor and rename some things around Misc::Rng
2022-03-06 17:28:28 +02:00
Petr Mikheev
696c2135ef
Merge branch 'FixSettingsLoaderForEditor' into 'master'
...
Make settings loader differentiate between engine and editor (fixes #6658 ).
Closes #6658
See merge request OpenMW/openmw!1706
2022-03-04 09:44:52 +00:00
Martin Otto
96e48e5492
Make settings loader differentiate between engine and editor ( fixes #6658 ).
2022-03-04 09:44:52 +00:00
Petr Mikheev
df41b4080d
Merge branch 'refactor/headtracking' into 'master'
...
Small improvement for headtracking
See merge request OpenMW/openmw!1683
2022-03-03 20:39:53 +00:00
Matt
0b528d3bfb
Small improvement for headtracking
2022-03-03 20:39:53 +00:00
ζeh Matt
129d68e299
Fix #6660 : Crash during intro video when closing the game
2022-03-03 20:25:35 +02:00
psi29a
3afa46b25e
Merge branch 'CPP20_support' into 'master'
...
Support C++20
See merge request OpenMW/openmw!1705
2022-03-01 11:11:37 +00:00
Bret Curtis
32fd6f297a
static_cast bitwise operation between different enumeration types
2022-03-01 10:53:01 +01:00
Bret Curtis
1927b1c6d9
use static cast to handle: deprecated between enumerations of different types
2022-03-01 10:53:01 +01:00
Bret Curtis
ad11cc8d8a
reinstall fontconfig as needed; const an imbigious == operator
2022-03-01 10:53:01 +01:00
Bret Curtis
4b742dd461
explicit capture for lamda
2022-03-01 09:43:08 +01:00
psi29a
3558196098
Merge branch 'Newer-Bsa-formats-no-longer-load' into 'master'
...
#6651 Newer bsa formats no longer load
Closes #6651
See merge request OpenMW/openmw!1703
2022-03-01 07:22:04 +00:00
Evil Eye
25feea9b16
Prevent write to empty vector element
2022-02-28 16:42:22 +01:00
psi29a
ceae2d664d
Merge branch 'refactor/stdlist' into 'master'
...
Use std::vector instead of std::list for some functions
See merge request OpenMW/openmw!1699
2022-02-28 07:40:21 +00:00
Cédric Mocquillon
ff7ad93bac
Avoid missusing of CompressedBSAFile with private inheritance
2022-02-27 20:40:35 +01:00
uramer
6845d681f2
Update hardcoded layers (hotfix for https://gitlab.com/OpenMW/openmw/-/merge_requests/1681 )
2022-02-27 11:59:55 +00:00
psi29a
2d4e9b38ae
Merge branch 'lua_ui_image' into 'master'
...
Document the Lua Image widget, add UI texture resources
See merge request OpenMW/openmw!1637
2022-02-26 17:48:50 +00:00
uramer
67879bac55
MR feedack
2022-02-26 17:01:46 +01:00
Petr Mikheev
6afafbbe30
Merge branch 'refactor_layers' into 'master'
...
Refactor UI layers
See merge request OpenMW/openmw!1681
2022-02-26 13:54:42 +00:00
uramer
21a363d96f
Refactor UI layers
2022-02-26 13:54:42 +00:00
uramer
fc50724f5c
Render text and images correctly in templates with slots
2022-02-25 18:18:26 +01:00
uramer
e092ee2624
Document the Lua Image widget, add UI texture resources
2022-02-25 18:18:26 +01:00
jvoisin
7f3058d501
Use toStringView in esmtool instead of toString
2022-02-25 17:40:27 +01:00
ζeh Matt
eca405e5c7
Use std::vector instead of std::list
2022-02-25 04:02:21 +02:00
elsid
42d6032c8b
Support compilation with c++20
2022-02-24 00:49:40 +01:00
psi29a
7e4e78b1a7
Merge branch 'engarde' into 'master'
...
Always reduce weapon condition by the raw damage (bug #6559 )
Closes #6559
See merge request OpenMW/openmw!1694
2022-02-23 21:49:57 +00:00
Alexei Dobrohotov
fdd9e6a793
Always reduce weapon condition by the raw damage (bug #6559 )
2022-02-23 16:37:56 +03:00
psi29a
34be9329eb
Merge branch 'ascivilaspossible' into 'master'
...
Increase the base actor angular velocity to 900°/sec (#5192 )
Closes #5192
See merge request OpenMW/openmw!1690
2022-02-23 10:09:17 +00:00
psi29a
dd281e1e93
Merge branch 'fix_collision_boxes' into 'master'
...
Fix #6616 : Fix incorrect collision box calculations
Closes #6616
See merge request OpenMW/openmw!1687
2022-02-23 08:26:50 +00:00
Alexei Kotov
38a0659b7f
Merge branch 'weak_ptr' into 'master'
...
Store std::weak_ptr into mUpdateAabb.
See merge request OpenMW/openmw!1578
2022-02-23 06:10:29 +00:00
Alexei Kotov
4a3d7a1ff7
Merge branch 'esm3_ai_package' into 'master'
...
Use unique_ptr to manage AiPackage lifetime
See merge request OpenMW/openmw!1691
2022-02-23 05:55:49 +00:00
Alexei Kotov
087084abdc
Merge branch 'projectilefix' into 'master'
...
Fix for projectile movement simulation (#6526 and probably #6434 )
See merge request OpenMW/openmw!1518
2022-02-23 05:34:35 +00:00
elsid
595c2e0a8e
Use unique_ptr to manage AiPackage lifetime
2022-02-23 00:39:30 +01:00
Alexei Dobrohotov
1a15ad216d
Increase the base angular velocity to 900°/sec ( #5192 )
2022-02-23 02:13:31 +03:00
Abdu Sharif
de3092f014
Revert "Merge branch 'offset_the_deads' into 'master'"
...
This reverts commit 7dd02076f5
2022-02-22 04:04:08 +00:00
Petr Mikheev
ff7ac7192b
Merge branch 'ui_pairs' into 'master'
...
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
See merge request OpenMW/openmw!1643
2022-02-21 20:43:29 +00:00
uramer
a1abc84f59
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
2022-02-21 20:43:27 +00:00
uramer
cc6dce5443
Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639 )
2022-02-21 19:49:00 +00:00
jvoisin
a55f1ad103
Merge branch 'bullet_object_tool' into 'master'
...
Add a tool to load and print information about all bullet objects in all cells
See merge request OpenMW/openmw!1627
2022-02-20 14:09:26 +00:00
elsid
6fd251e8f7
Avoid starting async png writing when overlay image is null
2022-02-19 21:41:40 +01:00
psi29a
b03f9e430c
Merge branch 'navmesh_disk_rm_unused_tiles' into 'master'
...
Add navmeshtool flag to remove unused tiles from navmesh disk cache
See merge request OpenMW/openmw!1671
2022-02-19 13:56:44 +00:00