Commit Graph

8308 Commits (0d9b1a579522fa96c3257bc8df364387c7b1a743)

Author SHA1 Message Date
jvoisin 830a26f75e Merge branch 'realloc' into 'master'
Don't assume realloc always succeeds

See merge request OpenMW/openmw!4331
4 months ago
psi29a 566e5b5588 Merge branch 'some-launcher-fixes' into 'master'
Some launcher fixes

Closes #8080

See merge request OpenMW/openmw!4287
4 months ago
Evil Eye aa808d63bc Return nullptr straight away 4 months ago
Evil Eye 4652151630 Don't assume realloc always succeeds 4 months ago
elsid 92a0bbb454
Use normalized path in l10m manager 4 months ago
uramer 2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
4 months ago
Cody Glassman a53d002262 lua - add swizzling to vector types 5 months ago
elsid d85130c4c0
Init potentially unread fields for HDPT 5 months ago
AnyOldName3 f1795a4698 c a p i t u l a t e 5 months ago
AnyOldName3 cd7941dc9f Some launcher fixes
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.

In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances

I fixed those problems too
5 months ago
elsid 2ebe83c4d5
Use proper order for printf arguments 5 months ago
Cody Glassman 77eeb5bd92 Merge branch 'master' into 'master'
HALF_FLOAT  and normals changes

See merge request OpenMW/openmw!4240
5 months ago
Jared Davenport 349931b5cd HALF_FLOAT and normals changes 5 months ago
psi29a 79a9f8c23c Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
Rebuild ESMStore indices before loading any cell or player state

See merge request OpenMW/openmw!4278
5 months ago
Evil Eye 5c4deb3f88 Prevent older binaries from incorrectly loading newer saves 5 months ago
Alexei Kotov 03091f8ce0 Make Coverity happy about animation blending 5 months ago
psi29a 312b7af954 Merge branch 'lua_context_api' into 'master'
Remove getRealFrameDuration in global context, context caching helpers

See merge request OpenMW/openmw!4273
5 months ago
Anton Uramer 6851e6e56a Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context 5 months ago
elsid 8cc744997f
Make path helpers constexpr and noexcept 5 months ago
elsid 7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor 5 months ago
elsid 616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace 5 months ago
elsid 6e97deb3f7
Use normalized path for text key files 5 months ago
Alexei Kotov 1f4ab3b668 Merge branch 'animationblending' into 'master'
Animation blending implementation. Flexible and moddable through .yaml blending config files.

See merge request OpenMW/openmw!3497
5 months ago
psi29a 2743c4920e Merge branch 'vfs_normalized_view_string' into 'master'
Do not allow to construct NormalizedView from std::string

See merge request OpenMW/openmw!4263
5 months ago
psi29a f2aa30f7a5 Merge branch 'fix_nan_get_angles' into 'master'
Avoid getting nan in conversion to euler angles (#7772)

Closes #7772

See merge request OpenMW/openmw!4258
5 months ago
elsid 34f5bc6fce
Use std math functions
To avoid implicit conversions from float to double and back.
5 months ago
elsid 041b3b233a
Normalize forward and up vectors
To avoid having any of their components to be out of the range [-1, 1].
5 months ago
elsid a49de4b9f1
Do not allow to construct NormalizedView from std::string
To avoid implicit conversion via Normalized which creates NormalizedView from a
temporary Normalized. Mark constructors explicit on purpose so there is no
ambiguity on implicit conversion when there is an overloaded function like:

void f(const Normalized&);
void f(NormalizedView);
5 months ago
Sam Hellawell 9beb380c7d Remove M_PI, documenation cleanup 5 months ago
Sam Hellawell 340252007b fitsRuleString dont reference string_view 5 months ago
Sam Hellawell 014cba807b Refactor easings, serialize per-line items, constexpr path 5 months ago
Sam Hellawell eb290bebbb Refactor AnimBlendControllers 5 months ago
Sam Hellawell 4040bd9231 FIx GCC debug build error 5 months ago
Sam Hellawell 00a7d0281f Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController 5 months ago
Sam Hellawell 42406ed0af Use META_Object, ignore for serialize 5 months ago
Sam Hellawell 13e1df3bf0 Grammar cleanup, code cleanup, reduce logging, revert mRotation change 5 months ago
Sam Hellawell 28c8e6b1fe Cleanup loadRules method, smooth animation transitions game.rst docuemntation 5 months ago
Sam Hellawell 1282be9d29 Fix stats reporting 5 months ago
Max Yari 55ffb6d7d2 Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
5 months ago
psi29a a9281b5246 Merge branch 'fix/osg-animation-rename-update-order-sucks-this-took-too-long' into 'master'
Fix osgAnimation for multiple creatures (#8045)

Closes #8045

See merge request OpenMW/openmw!4253
6 months ago
elsid 75d9ab4d57
Pass Quat and Matrixf by reference
They don't fit into registers so without optimizations they are copied via
stack.
6 months ago
Sam Hellawell db30d9a37a Code cleanup, fix missing const 6 months ago
Sam Hellawell df0a7a849b Merge branch 'master' of https://gitlab.com/OpenMW/openmw.git into fix/osg-animation-rename-update-order-sucks-this-took-too-long 6 months ago
Sam Hellawell 56a40577ed Revert move of default anim rename 6 months ago
Sam Hellawell 03413a895f Fix osgAnimation for multiple creatures (#8045) 6 months ago
elsid 6a67263d6b
Separate the log level and the flag for writing the log level 6 months ago
elsid 98a8dcbdbf
Limit log buffer size 6 months ago
elsid c83acac32c
Add a function to get debug level 6 months ago
elsid 0749cc4dac
Remove unused include 6 months ago
elsid 1bdc01273e
Move "debugging" function into Debug namespace 6 months ago