Commit Graph

44 Commits (144862aa35333c3854bcf7bec135df71b9ab1984)

Author SHA1 Message Date
elsid 144862aa35
Define default actor half extents in settings
Player's half extents may change over time when wolfskin model is used for
example. Having it in settings is a more presistent approach.
3 years ago
elsid 634556be9d
Add setting to allow following creatures to find path over water surface 3 years ago
Evil Eye 525292b184 Add graphic herbalism to the launcher 3 years ago
Petr Mikheev 9ec6fce446 Makes the delay of turning while run configurable (part of "smooth movement"). 4 years ago
Petr Mikheev a17fb14b8a Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md. 4 years ago
Petr Mikheev 6a4fa8a8b5 Add more settings to openmw-launcher 4 years ago
Capostrophic 9c930e38fa Add option to always allow stealing from KO'd actors (feature #5545) 4 years ago
CedricMocquillon 1f4f10c723 Add a tab level in advanced settings 4 years ago
psi29a 46db69a349 Merge branch 'swimming' into 'master'
Swimming-related fixes

See merge request OpenMW/openmw!247

(cherry picked from commit 8be328ef80f29e9692e29d24beefa8ced16537a7)

738c71fd Extend the "turn to movement direction" mode for swimming up and down.
10d3e82b New setting "swim upward coef"
4 years ago
CedricMocquillon e51191b5ca Update documentation 4 years ago
Petr Mikheev 63f828fea8 Bugfix for "turn to movement direction" 4 years ago
Petr Mikheev e3bae58cb1 Update docs, AUTHORS.md, CHANGELOG.md 4 years ago
Capostrophic 122dffe4c1 Make uncapped Damage Fatigue optional (bug #5264)
Cap Absorb Fatigue
4 years ago
capostrophic fc0f813dcb Add and use 'always active' AI package flag
Update documentation
4 years ago
Andrei Kortunov 71e1d576cd Allow to enchant multiple projectiles at once (feature #3517) 4 years ago
Andrei Kortunov d3a3b2f1f6 Shields holstering support (feature #5193) 5 years ago
Andrei Kortunov b6044d231a Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146) 5 years ago
Capostrophic 5e9bd743a5 Document some gameplay settings 5 years ago
Andrei Kortunov 4da21942af Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979) 5 years ago
Andrei Kortunov 35facc5cde Add an option to use casting animations for magic items (feature #4962) 5 years ago
Capostrophic 4138e29ca4 Add option to restore the previous ammo behavior 5 years ago
Andrei Kortunov 92e45507d8 Weapon sheathing support, including quivers and scabbards (feature #4673) 6 years ago
Bret Curtis fc82e680b4
Merge pull request #1989 from alecnunn/documentation-cleanup
Formatted documentation and corrected spelling errors.
6 years ago
Alec Nunn 8337423e6c Fixed up grammar in the game settings documentation. 6 years ago
Alec Nunn 89f4ad1835 Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 6 years ago
Andrei Kortunov e7de6b974a Optimize actors processing
1. Do not update physics and animations for actors outside processing range (bug #4647)
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
Capostrophic ba2fd8b795 Rename reflected absorb spells setting and add it to Advanced tab 6 years ago
Andrei Kortunov 62f6f174cf Show attack speed of ranged weapons 6 years ago
Capostrophic ab29f9e13f Add permanent barter disposition change option (feature #3103) 6 years ago
Andrei Kortunov 0d3f535590 Warn about mod conflicts 6 years ago
Andrei Kortunov fea34bd73f Added support for per-group animation files 6 years ago
scrawl c610b8acc8
Merge pull request #1649 6 years ago
scrawl 9e176aba9f
Merge pull request #1652 6 years ago
scrawl 80a8ef6d49
Merge pull request #1661 6 years ago
Capostrophic baaf65bc2c Add vanilla enchanted weaponry behavior option, on by default (fixes #4136) 6 years ago
Simon 9193ff4d15
Reworded one of the descriptions 6 years ago
Capostrophic 2d119e834a Add vanilla absorb attribute behavior option, on by default (Fixes #4135) 6 years ago
scrawl ea028a2076
Improve settings documentation 6 years ago
Andrei Kortunov dd919b9f2c Do not allow to loot fighting actors during death animation (bug #3528) 7 years ago
Andrei Kortunov f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 7 years ago
Ryan Tucker d555c21c28 Converted all settings files to semantic linefeeds.
Corrected default segments in Windows settings.
Removed all default declarations in the prose of the setting descriptions except where clarification or additional information was also provided.
Some minor, but not thorough grammar corrections.
7 years ago
Ryan Tucker 29cf296be5 Added all settings that are in settings.cfg but were not yet documented. 7 years ago
Andrei Kortunov 00e06095c1 Updated documentation for new weapon tooltips options 7 years ago
Bret Curtis d4ea85a4c6 reorganization and added mwgui 7 years ago