elsid
e618026c69
Use ESM::RefId as index key in collections
2023-02-17 11:08:46 +01:00
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
...
Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2022-12-27 19:15:57 +01:00
fteppe
20da0892ef
openMW_test_suite compiles and runs
...
Slowly moving through the open-cs errors
Good progress in openCS
Very good progress on openCS
Getting closer with openCS
OpenCS compiles and runs! Didn't have time to test it all though
ix openMW
everything compiles on windows??
Fix gcc
Fix Clang
2022-12-27 19:15:55 +01:00
jvoisin
1a326294c0
Run IWYU on the opencs
2022-10-31 21:04:01 +01:00
elsid
843753da14
Remove unused includes
2022-10-09 16:44:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Bret Curtis
74e7cfc023
remove unused includes: part1
...
remove unused imports: part2
revert one tidy we will keep for c++20
2022-01-23 17:30:25 +01:00
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
...
esm typo
esm typo
2022-01-23 17:04:48 +01:00
unelsson
14c4bba4a3
Remove unused include
2021-10-15 21:54:00 +03:00
unelsson
28278e9a82
Drawing duplicate lines is faster than iterating through big containers
2021-10-15 21:54:00 +03:00
unelsson
55456a19fc
Only iterate through temporary selection when using toggle
2021-10-15 21:54:00 +03:00
unelsson
46960825ef
Various terrain selection and editmode dragging fixes
2021-10-15 21:54:00 +03:00
unelsson
3df9ceda03
Remove measurement code
2021-10-15 21:54:00 +03:00
unelsson
7602d677fa
Terrain selection optimizations, measurements, renderBin change
2021-10-15 21:54:00 +03:00
Atahualpa
3a1243a5d0
Rebased branch, reduced code duplication, added comments, adjusted formatting.
2021-05-18 17:53:00 +02:00
Atahualpa
18ea4d8eb2
First step toward fixing terrain selection issues.
2021-05-18 14:56:02 +02:00
Nelsson Huotari
da0add904b
Fix and simplify brush outlines and coordinate calculations
2020-03-26 13:25:33 +02:00
Nelsson Huotari
8f6dc78217
Get vertex height from data, if not available in visible cells.
2019-11-04 00:09:23 +02:00
Nelsson Huotari
16138fc896
Transient land shape editing
2019-10-22 21:25:10 +03:00
Nelsson Huotari
0880923189
Consistency for variable and header argument names.
2019-09-10 12:15:19 +03:00
Nelsson Huotari
780055899d
Don't add empty primitive sets to geometry.
2019-09-10 12:15:19 +03:00
Nelsson Huotari
3becacf6d1
Remove globals, const int& -> int, values to const ref.
2019-09-10 12:15:19 +03:00
Nelsson Huotari
1dcee833a1
Less verbose syntax
2019-09-10 12:15:19 +03:00
Nelsson Huotari
dc8de6c6e6
Make less copies
2019-09-10 12:15:19 +03:00
Nelsson Huotari
001ca68cc7
Remove empty lines
2019-09-10 12:15:19 +03:00
Nelsson Huotari
46ee639892
pass by const ref and other fixes
2019-09-10 12:15:19 +03:00
Nelsson Huotari
20ab7df19f
Fixes, cleanup.
2019-09-10 12:15:19 +03:00
Nelsson Huotari
1a08944a8b
Remove unused code, clarifications, optimizations
2019-09-10 12:15:19 +03:00
Nelsson Huotari
d6722c7492
Terrain texture selection, support for vertex selection
2019-09-10 12:15:19 +03:00