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2957 commits

Author SHA1 Message Date
Andrew Lanzone
190680a3a9 Replace semi-janky rstick controller bindings with dpad 2025-06-20 23:37:53 -07:00
Andrew Lanzone
ef651ee187 Update swedish translation for putting an item in a container 2025-06-14 13:13:36 -07:00
Andrew Lanzone
b4ede02cce Move hardcoded strings to i10n 2025-06-12 21:43:01 -07:00
Andrew Lanzone
e01b8d372c In controller mode, make focused spell blue to match other menus 2025-06-11 23:16:08 -07:00
Andrew Lanzone
4e2e8d1a81 Apply 1 suggestion(s) to 1 file(s)
Co-authored-by: Joakim Berg <zapp90@gmail.com>
2025-06-10 01:08:04 +00:00
Andrew Lanzone
ba9d85dc30 Run lupdate and add translations 2025-06-07 23:18:48 -07:00
Andy Lanzone
0ca6bc012c
Merge branch 'OpenMW:master' into master 2025-06-07 20:39:57 -07:00
Evil Eye
c05d2d1d38 Restrict openmw.animation to local scripts 2025-06-05 20:15:40 +02:00
Andrew Lanzone
2dfe1ef7b1 Show L1 and R1 buttons next to tabs 2025-06-03 21:23:21 -07:00
Andrew Lanzone
21286aa376 Change 'Back' to 'Cancel' in button prompts to match windows 2025-06-01 23:27:49 -07:00
Andrew Lanzone
df237b5f9b Add controller support to quick key menu 2025-06-01 21:34:20 -07:00
Alexei Kotov
7113cef501 Avoid negative x pow UB in linear bloom 2025-06-02 00:59:32 +03:00
Andrew Lanzone
cbe74cdab4 Add controller support to repair and recharge menus 2025-05-31 18:58:30 -07:00
Andrew Lanzone
45de167b6b Adjust layer of controller button overlay so it doesn't hide tooltips 2025-05-24 21:29:06 -07:00
Andrew Lanzone
f1c34ea7b1 Add a tab bar above inventory to show active tab and change tabs with mouse 2025-05-24 16:00:13 -07:00
Andrew Lanzone
e01291ec4a Add whole set of button icons 2025-05-17 22:32:03 -07:00
Andrew Lanzone
c0694d3c0e Add overlay showing what controller buttons do 2025-05-16 21:41:28 -07:00
Andrew Lanzone
f055ccf5ba Update item view to allow controller support; test it in Container menu 2025-05-14 02:31:32 -07:00
Andrew Lanzone
71aa11404c Add checkbox to enable controller menus to openmw launcher. 2025-05-05 22:47:55 -07:00
Alexei Kotov
ca3a286cc4 Merge branch 'master' into 'master'
FIX: Clarify that `ignore` field of raycast options types are a list and not a single object

See merge request OpenMW/openmw!4613
2025-04-24 02:09:47 +03:00
Dave Corley
5ef2cf23b3 CLEANUP: Loop param, also, is a bool 2025-04-23 11:20:46 -07:00
Alexei Kotov
6aed2d8284 Bump Crimes interface version 2025-04-13 14:05:07 +03:00
Dave Corley
22172f3b0e FIX: useAmbientLighting arg of addVfx options is a bool 2025-04-10 11:48:57 -07:00
Dave Corley
b68935e917 FIX: Model param of addVfx should not be a header 2025-04-10 11:44:34 -07:00
Dave Corley
e512a8e74f FIX: Add a name to options table in castRenderingRay 2025-04-10 11:42:24 -07:00
Dave Corley
1d1ae1c906 CLEANUP: But it can also be a single object 2025-04-10 10:15:31 -07:00
Dave Corley
586467540b FIX: Clarify that ignore field of raycast options types are a list and not a single object 2025-04-10 10:15:31 -07:00
Chronolegionnaire
ed62f9b12b Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware. 2025-04-06 06:27:40 +00:00
psi29a
d13f108779 Merge branch 'nbsp' into 'master'
Non-breaking space-related fixes (#8378)

Closes #8378

See merge request OpenMW/openmw!4592
2025-03-23 16:27:07 +00:00
Evil Eye
e5e21eef20 Fix minor documentation errors 2025-03-20 20:08:31 +01:00
Alexei Kotov
c2744a1846 Change substitute character in Mystic Cards from question mark to underscore 2025-03-18 00:50:03 +03:00
Alexei Kotov
8d0dcb774f Add no-break space to MysticCards 2025-03-18 00:49:51 +03:00
Evil Eye
c691917172 Distinguish between I.Controls and I.GamepadControls 2025-03-10 16:37:13 +01:00
Alexei Kotov
cd53cbbea2 Don't disable automove when the player can't move (#8358) 2025-02-21 01:38:08 +03:00
Mads Buvik Sandvei
b2c0d20d56 explicitly include lib/core/fragment.h.glsl 2025-01-28 20:05:08 +01:00
Mads Buvik Sandvei
152dfacab2 multiview_resolve did not need to be version 330 2025-01-26 19:20:46 +01:00
Mads Buvik Sandvei
a2f5e1c075 Fix multiview use in techniques 2025-01-26 16:26:36 +01:00
Mads Buvik Sandvei
2762be9f85 opaque depth texture must account for multiview 2025-01-26 14:57:34 +01:00
psi29a
52d1493500 Merge branch 'suntzuquote' into 'master'
Add an option to match sunlight to the sun (#8032)

Closes #8032

See merge request OpenMW/openmw!4490
2025-01-05 20:08:28 +00:00
psi29a
f6efb28fd1 Merge branch 'lua_case' into 'master'
Add more information about generated IDs and record info.

See merge request OpenMW/openmw!3384
2025-01-04 17:46:08 +00:00
Sebastian Fieber
5cb6da4b02 add overwriteLighting a toggle option for addVfx 2024-12-31 01:57:09 +00:00
Alexei Kotov
aa277c0934 Add an option to match sunlight to the sun (#8032) 2024-12-28 18:29:35 +03:00
Alexei Kotov
81f2402e66 Lua: Expose capacity for creatures as well 2024-12-15 03:20:34 +03:00
ZackHasACat
d3689373d5 Change to use Petr's terms 2024-12-04 19:42:02 -06:00
Zackhasacat
5bcf344795 Merge branch openmw:master into lua_case 2024-12-05 01:36:32 +00:00
Alexei Kotov
95c38bacc7 Remove write nif debug log setting 2024-11-26 21:31:25 +03:00
psi29a
cf3badb8a4 Merge branch 'data_files_menu' into 'master'
Implement a context menu for data directories page

Closes #8130

See merge request OpenMW/openmw!4458
2024-11-21 11:52:16 +00:00
Andrei Kortunov
f0543c5500 Implement a context menu for data directories page (feature 8130) 2024-11-19 14:58:31 +04:00
Evil Eye
5534aeb30e Only set use when holding a weapon 2024-11-16 14:13:58 +01:00
psi29a
362eec43be Merge branch 'noblacklisting' into 'master'
Exterminate script blacklisting (#8214)

Closes #8214

See merge request OpenMW/openmw!4440
2024-11-01 10:22:26 +00:00