elsid
a21c17ab26
Use crash catcher in launcher
2022-03-30 19:23:10 +02:00
Petr Mikheev
fbc84465c5
Merge branch 'futureproof_layers' into 'master'
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Add layer size, make layers API more flexible
See merge request OpenMW/openmw!1724
2022-03-29 20:11:11 +00:00
ζeh Matt
c3d02492df
Cleanup stopMovement
2022-03-29 19:49:02 +03:00
ζeh Matt
33706923a3
Restructure function updateCrimePursuit
2022-03-28 17:25:22 +03:00
ζeh Matt
9821982944
Restructure function updateEquippedLight
2022-03-28 16:48:16 +03:00
ζeh Matt
127366a948
Restructure function updateDrowning
2022-03-28 16:38:39 +03:00
ζeh Matt
0b306bc1ea
Restructure function engageCombat
2022-03-28 16:32:56 +03:00
ζeh Matt
8631b96680
Restructure function updateGreetingState
2022-03-28 16:25:33 +03:00
ζeh Matt
5e44dd41eb
Restructure function updateMovementSpeed
2022-03-28 16:20:24 +03:00
ζeh Matt
23615e653a
Mark getActivePackage const
2022-03-28 16:17:42 +03:00
ζeh Matt
cba51e5e1c
Restructure function updateHeadTracking
2022-03-28 16:13:40 +03:00
ζeh Matt
f5b527e445
Restructure function isCommanded
2022-03-28 16:07:20 +03:00
psi29a
1c70b9790c
Merge branch 'covid_wont_stop_me' into 'master'
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Don't reset last hit object if the ID doesn't match
Closes #6682
See merge request OpenMW/openmw!1727
2022-03-28 11:40:46 +00:00
Evil Eye
c1d700f770
Don't reset last hit object if the ID doesn't match
2022-03-28 11:40:46 +00:00
Evil Eye
7695f03c4c
Remove unused variable
2022-03-27 17:20:22 +02:00
psi29a
2b83df09b6
Merge branch 'refactor/spell-vector' into 'master'
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Refactor mUsedPowers to use vector
See merge request OpenMW/openmw!1725
2022-03-27 09:56:22 +00:00
psi29a
1f14f97d17
Merge branch 'navmeshdb_max_file_size' into 'master'
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Limit max navmeshdb file size (#6649 )
Closes #6649
See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00
Nelsson Huotari
6869fa18e4
Fix unsafe memory access at object.cpp
2022-03-26 15:16:22 +00:00
Evil Eye
93d195646c
Lua stats
2022-03-25 20:03:13 +00:00
ζeh Matt
edca5ac0b8
Rename hasDisease to hasSpellType and refactor function
2022-03-25 20:47:43 +02:00
ζeh Matt
dcdba227f7
Use vector for mUsedPowers for deterministic order
2022-03-25 20:42:01 +02:00
uramer
5d1fe6c2bc
Add layer size, make layers API more flexible
2022-03-23 15:04:49 +01:00
psi29a
6d55317d57
Merge branch 'refactor/prng-2' into 'master'
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Save random state and refactor usage of generators
See merge request OpenMW/openmw!1715
2022-03-23 09:50:54 +00:00
ζeh Matt
769be88d43
Adjust DetourNavigatorNavigatorTest to the new prng values
2022-03-21 17:49:42 +02:00
ζeh Matt
8103ff2e6f
Make the CI happy
2022-03-21 17:49:42 +02:00
ζeh Matt
f8f3bb2421
Use std::minstd_rand and split serialization from save/load
2022-03-21 17:49:42 +02:00
ζeh Matt
0611a8c3a7
Start new game with specified seed in options
2022-03-21 17:49:42 +02:00
ζeh Matt
151770ccf1
Separate global vs world rng functions and use custom prng
2022-03-21 17:49:42 +02:00
ζeh Matt
08fae7be6e
Pass the prng from world where appropriate
2022-03-21 17:49:42 +02:00
ζeh Matt
b502dc12f0
Add prng to World instance and serialize state in Save
2022-03-21 17:49:42 +02:00
jvoisin
eb46bde75e
Merge branch 'lua_records' into 'master'
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Lua bindings for ESM::Door and ESM::Weapon records
See merge request OpenMW/openmw!1717
2022-03-20 15:39:48 +00:00
Petr Mikheev
1b1e81b90e
Lua bindings for ESM::Door and ESM::Weapon records
2022-03-20 15:39:48 +00:00
Petr Mikheev
d185cb6dce
Add Lua function ui.screenSize()
2022-03-20 00:16:41 +01:00
Evil Eye
d7d1a85143
Restore dialogue autocompletion in the console
2022-03-19 12:02:26 +01:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
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Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Petr Mikheev
fa115418eb
[Lua] Remove queries
2022-03-15 23:35:36 +01:00
Petr Mikheev
0f84bfde51
[Lua] Replace cell.selectObjects with cell.getAll
2022-03-15 23:35:36 +01:00
Petr Mikheev
43bed7f0d2
[Lua] Split obj.inventory into Actor.inventory(obj) and Container.content(obj)
2022-03-15 23:35:36 +01:00
Petr Mikheev
d251c4e2a1
[Lua] Change behavior of obj.type
2022-03-15 23:35:36 +01:00
Petr Mikheev
af93ebf433
[Lua] Move class-specific functions to openmw.types
2022-03-15 19:23:26 +01:00
AnyOldName3
696be1cc39
Merge branch 'fix_6589' into 'master'
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Add default value for `user-data` in openmw.cfg
Closes #6589
See merge request OpenMW/openmw!1632
2022-03-13 18:51:34 +00:00
duncanspumpkin
3a117cac22
Switch to a constexpr for FourCC constant
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Add static asssert on wrong size
2022-03-08 14:48:37 +00:00
jvoisin
8a182c130a
Merge branch 'refactor/prng' into 'master'
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Refactor and rename some things around Misc::Rng
See merge request OpenMW/openmw!1710
2022-03-07 10:19:41 +00:00
Matt
54e114d83e
Avoid string copies for ESM::Variant::getString
2022-03-06 17:38:58 +00:00
ζeh Matt
d83a381f79
Refactor and rename some things around Misc::Rng
2022-03-06 17:28:28 +02:00
Petr Mikheev
696c2135ef
Merge branch 'FixSettingsLoaderForEditor' into 'master'
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Make settings loader differentiate between engine and editor (fixes #6658 ).
Closes #6658
See merge request OpenMW/openmw!1706
2022-03-04 09:44:52 +00:00
Martin Otto
96e48e5492
Make settings loader differentiate between engine and editor ( fixes #6658 ).
2022-03-04 09:44:52 +00:00
Petr Mikheev
df41b4080d
Merge branch 'refactor/headtracking' into 'master'
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Small improvement for headtracking
See merge request OpenMW/openmw!1683
2022-03-03 20:39:53 +00:00
Matt
0b528d3bfb
Small improvement for headtracking
2022-03-03 20:39:53 +00:00
ζeh Matt
129d68e299
Fix #6660 : Crash during intro video when closing the game
2022-03-03 20:25:35 +02:00
psi29a
3afa46b25e
Merge branch 'CPP20_support' into 'master'
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Support C++20
See merge request OpenMW/openmw!1705
2022-03-01 11:11:37 +00:00
Bret Curtis
32fd6f297a
static_cast bitwise operation between different enumeration types
2022-03-01 10:53:01 +01:00
Bret Curtis
1927b1c6d9
use static cast to handle: deprecated between enumerations of different types
2022-03-01 10:53:01 +01:00
Bret Curtis
ad11cc8d8a
reinstall fontconfig as needed; const an imbigious == operator
2022-03-01 10:53:01 +01:00
Bret Curtis
4b742dd461
explicit capture for lamda
2022-03-01 09:43:08 +01:00
psi29a
3558196098
Merge branch 'Newer-Bsa-formats-no-longer-load' into 'master'
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#6651 Newer bsa formats no longer load
Closes #6651
See merge request OpenMW/openmw!1703
2022-03-01 07:22:04 +00:00
Evil Eye
25feea9b16
Prevent write to empty vector element
2022-02-28 16:42:22 +01:00
psi29a
ceae2d664d
Merge branch 'refactor/stdlist' into 'master'
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Use std::vector instead of std::list for some functions
See merge request OpenMW/openmw!1699
2022-02-28 07:40:21 +00:00
Cédric Mocquillon
ff7ad93bac
Avoid missusing of CompressedBSAFile with private inheritance
2022-02-27 20:40:35 +01:00
uramer
6845d681f2
Update hardcoded layers (hotfix for https://gitlab.com/OpenMW/openmw/-/merge_requests/1681 )
2022-02-27 11:59:55 +00:00
psi29a
2d4e9b38ae
Merge branch 'lua_ui_image' into 'master'
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Document the Lua Image widget, add UI texture resources
See merge request OpenMW/openmw!1637
2022-02-26 17:48:50 +00:00
uramer
67879bac55
MR feedack
2022-02-26 17:01:46 +01:00
Petr Mikheev
6afafbbe30
Merge branch 'refactor_layers' into 'master'
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Refactor UI layers
See merge request OpenMW/openmw!1681
2022-02-26 13:54:42 +00:00
uramer
21a363d96f
Refactor UI layers
2022-02-26 13:54:42 +00:00
uramer
fc50724f5c
Render text and images correctly in templates with slots
2022-02-25 18:18:26 +01:00
uramer
e092ee2624
Document the Lua Image widget, add UI texture resources
2022-02-25 18:18:26 +01:00
jvoisin
7f3058d501
Use toStringView in esmtool instead of toString
2022-02-25 17:40:27 +01:00
ζeh Matt
eca405e5c7
Use std::vector instead of std::list
2022-02-25 04:02:21 +02:00
elsid
42d6032c8b
Support compilation with c++20
2022-02-24 00:49:40 +01:00
psi29a
7e4e78b1a7
Merge branch 'engarde' into 'master'
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Always reduce weapon condition by the raw damage (bug #6559 )
Closes #6559
See merge request OpenMW/openmw!1694
2022-02-23 21:49:57 +00:00
Alexei Dobrohotov
fdd9e6a793
Always reduce weapon condition by the raw damage (bug #6559 )
2022-02-23 16:37:56 +03:00
psi29a
34be9329eb
Merge branch 'ascivilaspossible' into 'master'
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Increase the base actor angular velocity to 900°/sec (#5192 )
Closes #5192
See merge request OpenMW/openmw!1690
2022-02-23 10:09:17 +00:00
psi29a
dd281e1e93
Merge branch 'fix_collision_boxes' into 'master'
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Fix #6616 : Fix incorrect collision box calculations
Closes #6616
See merge request OpenMW/openmw!1687
2022-02-23 08:26:50 +00:00
Alexei Kotov
38a0659b7f
Merge branch 'weak_ptr' into 'master'
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Store std::weak_ptr into mUpdateAabb.
See merge request OpenMW/openmw!1578
2022-02-23 06:10:29 +00:00
Alexei Kotov
4a3d7a1ff7
Merge branch 'esm3_ai_package' into 'master'
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Use unique_ptr to manage AiPackage lifetime
See merge request OpenMW/openmw!1691
2022-02-23 05:55:49 +00:00
Alexei Kotov
087084abdc
Merge branch 'projectilefix' into 'master'
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Fix for projectile movement simulation (#6526 and probably #6434 )
See merge request OpenMW/openmw!1518
2022-02-23 05:34:35 +00:00
elsid
595c2e0a8e
Use unique_ptr to manage AiPackage lifetime
2022-02-23 00:39:30 +01:00
Alexei Dobrohotov
1a15ad216d
Increase the base angular velocity to 900°/sec ( #5192 )
2022-02-23 02:13:31 +03:00
Abdu Sharif
de3092f014
Revert "Merge branch 'offset_the_deads' into 'master'"
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This reverts commit 7dd02076f5
2022-02-22 04:04:08 +00:00
Petr Mikheev
ff7ac7192b
Merge branch 'ui_pairs' into 'master'
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Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
See merge request OpenMW/openmw!1643
2022-02-21 20:43:29 +00:00
uramer
a1abc84f59
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
2022-02-21 20:43:27 +00:00
uramer
cc6dce5443
Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639 )
2022-02-21 19:49:00 +00:00
jvoisin
a55f1ad103
Merge branch 'bullet_object_tool' into 'master'
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Add a tool to load and print information about all bullet objects in all cells
See merge request OpenMW/openmw!1627
2022-02-20 14:09:26 +00:00
elsid
6fd251e8f7
Avoid starting async png writing when overlay image is null
2022-02-19 21:41:40 +01:00
psi29a
b03f9e430c
Merge branch 'navmesh_disk_rm_unused_tiles' into 'master'
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Add navmeshtool flag to remove unused tiles from navmesh disk cache
See merge request OpenMW/openmw!1671
2022-02-19 13:56:44 +00:00
psi29a
85c0d93274
Merge branch 'fix-6633' into 'master'
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Fix #6633 : AiSequence packages being removed incorrectly
Closes #6633
See merge request OpenMW/openmw!1678
2022-02-19 13:55:42 +00:00
ζeh Matt
b997e28e57
Fix #6633 : AiSequence packages being removed incorrectly
2022-02-19 14:56:51 +02:00
psi29a
1c1581bdab
Merge branch 'check_esm4_compilation' into 'master'
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Check ESM4 compilation
See merge request OpenMW/openmw!1677
2022-02-19 12:18:43 +00:00
elsid
57c1f2e231
Make sure everything compiles in ESM4
2022-02-19 02:52:49 +01:00
elsid
a7e76c6f3d
Remove redundant include
2022-02-18 22:31:40 +01:00
elsid
ab1a6e034e
Add navmeshtool flag to remove unused tiles from navmesh disk cache
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* Remove tiles outside processing range. Useful when new content profile map
has different bounds.
* Remove ignored tiles. For a case when content profile maps have intersection
but there is no more data for navmesh.
* Remove older tiles at the same worldspace position. If navmesh tile data has
changed with new content, the old ones unlikely to be used.
* Vacuum the database when there are modifications. SQLite leaves empty pages
in the file on database modification. Vacuum cleans up unused pages reducing
the file size.
2022-02-18 21:57:23 +01:00
elsid
67741402b5
Replace reference to const std::string by std::string_view for navmeshdb related arguments
2022-02-18 21:45:50 +01:00
elsid
9584cb7ac2
Use fixed size types for serialization
2022-02-18 21:01:53 +01:00
elsid
de7f9f6439
Replace raw for loop by algorithm
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To fix compilation error with -D_GLIBCXX_DEBUG:
/home/elsid/dev/openmw/apps/openmw/mwdialogue/dialoguemanagerimp.cpp: In member function ‘virtual void MWDialogue::DialogueManager::write(ESM::ESMWriter&, Loading::Listener&) const’:
/home/elsid/dev/openmw/apps/openmw/mwdialogue/dialoguemanagerimp.cpp:679:78: error: no matching function for call to ‘__gnu_debug::_Safe_iterator<std::_Rb_tree_const_iterator<std::__cxx11::basic_string<char> >, std::__debug::set<std::__cxx11::basic_string<char> >, std::bidirectional_iterator_tag>::_Safe_iterator(std::__debug::set<std::__cxx11::basic_string<char>, Misc::StringUtils::CiComp>::const_iterator)’
679 | for (std::set<std::string>::const_iterator iter (mKnownTopics.begin());
| ^
2022-02-17 01:04:44 +01:00
psi29a
4a2302ff2b
Merge branch 'hand_to_nixhound' into 'master'
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Disallow non-bipedal hand-to-hand refreshes
See merge request OpenMW/openmw!1667
2022-02-16 22:30:39 +00:00
Alexei Kotov
4fdf55601c
Merge branch 'bigboi' into 'master'
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Force a scale update when changing view modes
Closes #6623
See merge request OpenMW/openmw!1662
2022-02-16 22:29:13 +00:00
psi29a
8da1cc3dd2
Merge branch 'fix-6618' into 'master'
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Fix #6618
Closes #6618
See merge request OpenMW/openmw!1666
2022-02-16 21:24:21 +00:00
psi29a
cc8d05bd9a
Merge branch 'async_save_map' into 'master'
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Write png image of the global map for save asynchronously
See merge request OpenMW/openmw!1656
2022-02-16 21:11:07 +00:00
Evil Eye
7bd4971e0c
Disallow non-bipedal hand-to-hand refreshes
2022-02-16 21:58:22 +01:00
psi29a
b73eaadf20
Merge branch 'use_utf8_string_view' into 'master'
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Avoid extra copy for Utf8Encoder::getUtf8 result
See merge request OpenMW/openmw!1661
2022-02-16 20:58:12 +00:00