elsid
215404e126
Report more stats from caches
2024-03-29 14:25:39 +01:00
elsid
ae41ebfc83
Report CellPreloader stats
2024-03-29 14:05:26 +01:00
elsid
9a24e77d3f
Show F4 stats in pages
2024-03-29 14:05:25 +01:00
Alexei Kotov
359600db83
Merge branch 'im-not-taking-you-anywhere' into 'master'
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Fix #7901 , make teleport fields non-interactive when mTeleport is false
Closes #7901
See merge request OpenMW/openmw!3986
2024-03-29 03:48:18 +00:00
psi29a
2056da358d
Merge branch 'opencs-projectile-speed' into 'master'
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OpenMW-CS: Editing and verifying of projectile speed for magic effects
See merge request OpenMW/openmw!3939
2024-03-28 09:04:50 +00:00
Dave Corley
b8a17b16f7
Cleanup(CS): Make TeleportColumn take flags as argument
2024-03-27 17:53:23 -05:00
Dave Corley
4e59246d2d
Fix(columnimp.hpp): Use QVariant() constructor instead of UserType to
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hide unused subs from view and make a member variable to tell if the
column is used for a door or a regular position
2024-03-27 17:53:23 -05:00
Dave Corley
1360eeb839
Fix #7901 , make teleport fields non-interactive when mTeleport is false
2024-03-27 17:53:12 -05:00
psi29a
e8038d353f
Merge branch 'esmstuff' into 'master'
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Use more decomposition, string_view, and implicit sizes in ESM code
See merge request OpenMW/openmw!3975
2024-03-27 19:40:18 +00:00
psi29a
3fcf3aca77
Merge branch 'modalsettingsmodal' into 'master'
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Reimplement the Settings window as a normal window (#7845 , #7870 )
Closes #7845 and #7870
See merge request OpenMW/openmw!3895
2024-03-27 17:59:41 +00:00
Sam Hellawell
e87c39eeb3
OpenCS: Editing and verifying of projectile speed for magic effects
2024-03-27 09:26:03 +00:00
psi29a
f7f7502d60
Merge branch 'i-said-it-was-unlocked-damn-you' into 'master'
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Fix(CS): Actually allow unlocking doors ( #7899 )
Closes #7899
See merge request OpenMW/openmw!3982
2024-03-27 07:32:53 +00:00
Dave Corley
2e68786331
Fix(CS): Actually allow unlocking doors ( #7899 )
2024-03-27 07:32:53 +00:00
psi29a
b70f1d86c5
Merge branch 'fix-sheathing-non-nifs' into 'master'
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Fix weapon and shield sheathing for non-nif meshes
See merge request OpenMW/openmw!3985
2024-03-27 07:30:14 +00:00
psi29a
58632218fb
Merge branch 'you-can-only-grow-up-to-be-so-big' into 'master'
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FIX(CS): Limit scale for references to TES3 values (Close #7898 )
Closes #7898
See merge request OpenMW/openmw!3981
2024-03-26 09:05:21 +00:00
psi29a
c8560c63eb
Merge branch 'regressionfixesofdubiousauthenticity' into 'master'
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Rendering regression fixes of dubious authenticity (#7587 , #7720 )
Closes #7587 and #7720
See merge request OpenMW/openmw!3979
2024-03-26 09:04:41 +00:00
Sam Hellawell
7897ff7ac9
Fix weapon sheathing for non-nif meshes
2024-03-25 21:03:59 +00:00
psi29a
012d10703f
Merge branch 'spellcast-refactor' into 'master'
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Spellcast related Lua API + spellcasting/activespell refactor
See merge request OpenMW/openmw!3922
2024-03-25 13:50:23 +00:00
Mads Buvik Sandvei
320d8ef014
Spellcast related Lua API + spellcasting/activespell refactor
2024-03-25 13:50:23 +00:00
psi29a
e62089d102
Merge branch 'lua_records_fix' into 'master'
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Lua: Standardize record stores
See merge request OpenMW/openmw!3523
2024-03-25 13:46:24 +00:00
Zackhasacat
6d529835ae
Lua: Standardize record stores
2024-03-25 13:46:23 +00:00
psi29a
628480357b
Merge branch 'soumd_followup' into 'master'
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Modify sound API permissions
See merge request OpenMW/openmw!3952
2024-03-25 13:45:37 +00:00
psi29a
ef5314c247
Merge branch 'herebedragons' into 'master'
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Exterior cell naming corrections
See merge request OpenMW/openmw!3976
2024-03-25 13:45:12 +00:00
psi29a
666d2835ab
Merge branch 'mgefverify' into 'master'
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Use the right ID for magic effect verifier messages (#7894 )
Closes #7894
See merge request OpenMW/openmw!3971
2024-03-25 13:44:38 +00:00
Dave Corley
c59d097ab2
FIX( #7898 ): Limit scale for references TES3 values
2024-03-24 16:37:48 -05:00
Alexei Kotov
d7257e056c
Merge branch 'remove-unused-regionmap-constructor' into 'master'
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Minor cleanup: Remove unused regionmap CellDescription constructor
See merge request OpenMW/openmw!3973
2024-03-24 13:08:24 +00:00
Alexei Kotov
ba69e1737c
Use the right shader for 360-degree screenshots
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Doesn't fix #7720
2024-03-24 13:45:46 +03:00
Alexei Kotov
0f7b4fc6e6
Consistently avoid null pointer dereferencing in postprocessor ( #7587 )
2024-03-24 13:40:45 +03:00
Alexei Kotov
38eb741bfd
Merge branch 'fix_global_iteration' into 'master'
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Lua: Fix Global Variable Iteration
See merge request OpenMW/openmw!3835
2024-03-24 09:44:15 +00:00
jvoisin
79a62b3ad3
Merge branch 'enable_normals_for_all' into 'master'
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Restructure colormasks at higher level
See merge request OpenMW/openmw!3970
2024-03-23 21:56:30 +00:00
Cody Glassman
a4dd9224df
Restructure colormasks at higher level
2024-03-23 21:56:30 +00:00
Alexei Kotov
24913687cd
Exterior cell naming corrections
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Use the ID for anonymous regions
Try to use the name of the worldspace for ESM4
2024-03-23 17:24:33 +03:00
Evil Eye
5a0aed3a78
Use more decomposition, string_view, and implicit sizes in ESM code
2024-03-23 12:15:09 +01:00
Evil Eye
781e797810
Merge branch 'instanceselectionmode' into 'master'
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Fix instance selection mode destruction (#7447 )
Closes #7447
See merge request OpenMW/openmw!3945
2024-03-23 08:08:15 +00:00
Evil Eye
bf708acfac
Merge branch 'goddamnit-there-are-more' into 'master'
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Even more MSVC-specific warnings that evaded detection in CI
See merge request OpenMW/openmw!3968
2024-03-23 08:07:28 +00:00
Evil Eye
c92e63aaf2
Merge branch 'cleanup_includes' into 'master'
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Cleanup includes
See merge request OpenMW/openmw!3916
2024-03-23 08:06:12 +00:00
Alexei Kotov
63276e0f1f
Merge branch 'avoid_copy' into 'master'
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Follow-up for YAML API
See merge request OpenMW/openmw!3961
2024-03-23 07:13:39 +00:00
AnyOldName3
7c85755950
Warning that doesn't fire with MSVC 2022
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Hopefully this fixes it.
I've only tried MSVC 2022 locally, so can't verify this fix.
2024-03-23 02:34:57 +00:00
AnyOldName3
1aff88e6a3
Even more warning fixes
2024-03-23 00:33:50 +00:00
Zackhasacat
d6241dd1c5
Add back new_index
2024-03-22 17:41:12 -05:00
Sam Hellawell
c20a23b694
Remove unused regionmap CellDescription constructor
2024-03-22 03:13:04 +00:00
Alexei Kotov
79039f88df
Use the right ID for magic effect verifier messages ( #7894 )
2024-03-22 04:34:38 +03:00
AnyOldName3
da8150e2e4
Even more MSVC-specific warnings that evaded detection in CI
2024-03-21 15:51:29 +00:00
elsid
37b695a0cf
Cleanup includes
2024-03-21 11:14:01 +01:00
psi29a
82bc6674dc
Merge branch 'that-one-issue-sophie-keeps-nagging-about' into 'master'
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Don't throw away user-provided shadow map resolutions
Closes #7891
See merge request OpenMW/openmw!3965
2024-03-21 07:45:26 +00:00
psi29a
af9f1b54da
Merge branch 'lost-warnings' into 'master'
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Fixes for a whole bunch of warnings
See merge request OpenMW/openmw!3950
2024-03-21 07:45:21 +00:00
AnyOldName3
f49d270c26
Don't throw away user-provided shadow map resolutions
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Resolves https://gitlab.com/OpenMW/openmw/-/issues/7891
I think this is better than just adding 8192 as an allowed option as the vast majority of GPUs would be too slow given what we know about the cost if that setting (maybe that'll change if we get rid of the unconditional conditional discard I suspect is the cause of the slowness that's there for no good reason since the shadowsbin already moves most drawables to a known alpha-free stateset).
2024-03-20 00:54:12 +00:00
psi29a
7dcd127295
Merge branch 'openmw-cs-regionmap-improvements' into 'master'
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OpenMW CS: Minor region map fixes and improvements
See merge request OpenMW/openmw!3959
2024-03-19 09:24:48 +00:00
Andrei Kortunov
2d3a8ca0fc
Do not use an inner namespace
2024-03-17 18:15:23 +04:00
Andrei Kortunov
2523afe9c2
Use namespace instead of static class
2024-03-16 22:06:28 +04:00