Commit Graph

25664 Commits (2577047b5958ae52b92bf5ee064cde6a04d7a494)
 

Author SHA1 Message Date
Alexey Yaryshev 2577047b59 Fixed an issue #6101 (https://gitlab.com/OpenMW/openmw/-/issues/6101) 4 years ago
Bret Curtis 00c41e55a4
Merge pull request #3094 from akortunov/master
Fix 0.46 and 0.47 changelogs
4 years ago
Andrei Kortunov f3b8bc9811 Fix 0.46 and 0.47 changelogs 4 years ago
Evil Eye 653114395d Merge branch 'dont_ctach' into 'master'
Don't catch exceptions in EsmReader::getExact

See merge request OpenMW/openmw!924
4 years ago
jvoisin 6140c9c3fd Don't catch exceptions in EsmReader::getExact 4 years ago
psi29a 9c3117d2d4 Merge branch 'fix_smooth_movement' into 'master'
Validate almost straight shortcuts by navmesh raycast (#6102)

Closes #6102

See merge request OpenMW/openmw!947
4 years ago
Evil Eye b2acb322af Merge branch 'modernize_use_override_for_most_apps' into 'master'
Using override keyword in most apps

See merge request OpenMW/openmw!886
4 years ago
elsid e7d68d3d1b
Validate almost straight shortcuts by navmesh raycast
Check whether it's possible to actually move over navmesh by such shortcut.
4 years ago
Evil Eye 4dad58b806 Merge branch 'fix5483-spell-cost' into 'master'
Fix #5483 / Compute spell cost dynamically

Closes #5483

See merge request OpenMW/openmw!703
4 years ago
Léo Peltier 5c4e1252e9 Handle AutoCalc flag when getting spell cost
Fixes #5483

This only applies to "base game" spells.
When adding an AutoCalc spell with TES:CS its cost is computed and
stored inside game files. This stored cost was being used by OpenMW and
the actual cost was never recomputed at runtime whereas Morrowind.exe
discards the stored cost.
While this worked fine in vanilla, mods can update AutoCalc spell
effects without ever updating the stored cost.

The formula was mostly there already but there was a few differences,
namely a 1 second offset in duration.
4 years ago
psi29a 6a9f2fdb17 Merge branch 'underground' into 'master'
Get The Underground 2 running

See merge request OpenMW/openmw!608
4 years ago
Evil Eye 2db7495d43 add changelog entry 4 years ago
Evil Eye 690e5ef757 Don't resolve a script's target just to get the ID 4 years ago
Evil Eye 67c8d73fe0 Allow scripts to fail per target 4 years ago
Evil Eye 879e66a043 Don't autoequip items when implicitely adding an item using equip 4 years ago
Evil Eye 382d458f9c Ignore wrong reference class for SetHello 4 years ago
psi29a eca0a95a5a Merge branch 'fix_new_game_guard_2' into 'master'
Reapply new game guard fix

See merge request OpenMW/openmw!944
4 years ago
elsid e5e04b85c1
Consider time to destination when try to avoid collision
Actor may reach destination before collision. Get next path point from active
packet pathfinder and use point tolerance to reduce distance.

Use maximum of last destination tolerance and DEFAULT_TOLERANCE because
there are 2 checks made for path completion. First checks whether actor is
close enough to the destination and second drop last path point when actor is
closer than DEFAULT_TOLERANCE.
4 years ago
psi29a f2ab1913e3 Merge branch 'ellipsis' into 'master'
Allow unquoted string arguments to start with . and -

Closes #3846

See merge request OpenMW/openmw!943
4 years ago
psi29a c4ddbb5800 Merge branch 'example-suite-documentation' into 'master'
Initial page to document the Template. Mainly deals with how to install it....

See merge request OpenMW/openmw!929
4 years ago
Matjaž Lamut a582013e95 Initial page to document the Template. Mainly deals with how to install it.... 4 years ago
elsid 56e6305345
Revert "Merge branch 'fix_new_game_guard' into 'master'"
This reverts commit a487295d39.
4 years ago
Evil Eye c1177d7ffe Allow unquoted string arguments to start with . and - 4 years ago
psi29a b7886bc036 Merge branch 'SpeedUpInteriorCheck' into 'master'
Speedup searching for exterior cells

See merge request OpenMW/openmw!857
4 years ago
psi29a afda721d4b Merge branch 'race_floats' into 'master'
Display Race record height/weight as a float

See merge request OpenMW/openmw!880
4 years ago
psi29a 047d993cf4 Merge branch 'at' into 'master'
Use operator[] instead of at() when the idx is checked

See merge request OpenMW/openmw!916
4 years ago
psi29a a6b695e15b Merge branch 'esmcleanup' into 'master'
More ESM cleanup

See merge request OpenMW/openmw!903
4 years ago
psi29a f66196588c Merge branch 'object_paging_min_size_combo_box' into 'master'
Adding Object Paging Min Size combo box to Advanced -> Visuals

See merge request OpenMW/openmw!917
4 years ago
psi29a 5aa1f7b3d0 Merge branch 'remove_useless' into 'master'
Remove some useless variables from esmtool

See merge request OpenMW/openmw!925
4 years ago
psi29a 7b6fc1a1f1 Merge branch 'name_shaders' into 'master'
Append filename to shader names

See merge request OpenMW/openmw!930
4 years ago
psi29a 3794e6d4b2 Merge branch 'fix-ffmpeg-api-const' into 'master'
Fix future FFMpeg API changes

See merge request OpenMW/openmw!922
4 years ago
psi29a a0659cd017 Merge branch 'bump_windows_deps' into 'master'
bump windows build deps to OSGoS 3.6 and MyGUI 3.4.1

See merge request OpenMW/openmw!938
4 years ago
psi29a 4d95855dd5 Merge branch 'reduce_esmreader' into 'master'
Reduce a bit std::stringstream's code bloat in hot/small functions

See merge request OpenMW/openmw!933
4 years ago
Bret Curtis 36bb966ca1 Getting the ball rolling for 0.48 4 years ago
Bret Curtis 7be09078b4 bump mac deps to include collada 4 years ago
psi29a 071786aff6 Merge branch 'UseSameDistanceForAllLodsOfTheCurrentChunk' into 'master'
Use same distance for all lods of the current chunk

Closes #6061

See merge request OpenMW/openmw!940
4 years ago
psi29a 329ec8f044 Merge branch 'dont_bury_me_plz' into 'master'
Don't unsummon creatures not found within the active cells

Closes #6070

See merge request OpenMW/openmw!926
4 years ago
psi29a c39c0266a9 Merge branch 'free_from_bondage' into 'master'
Do not assume the bound item cache is valid after loading a save

Closes #6069

See merge request OpenMW/openmw!931
4 years ago
psi29a dfb9f074d7 Merge branch 'OSG_check_cmake' into 'master'
cmake check to enforce that if someone uses OSG 3.6, that it is at least 3.6.5

See merge request OpenMW/openmw!941
4 years ago
psi29a dd197765c8 cmake check to enforce that if someone uses OSG 3.6, that it is at least 3.6.5 4 years ago
jvoisin 22153cca7b Reduce a bit the code bloat in hot paths/small functions
There is no need to bloat hot/small functions with
a ton of function calls and involving locales
for simple error messages.
4 years ago
unknown 7d756d997e Rebuild the cache in readState 4 years ago
Bret Curtis 4ffc30f502 add OSGoS hash 4 years ago
Bret Curtis fced78b66a bump windows build deps to OSGoS 3.6 and MyGUI 3.4.1 4 years ago
CedricMocquillon 7fa67ff675 Use same distance for all lod instances of a chunk 4 years ago
Bret Curtis f92fbc2acd workaround shadow issue on macOS, https://gitlab.com/OpenMW/openmw/-/issues/6057 4 years ago
AnyOldName3 9bae89cc95 Merge branch 'macos_shadow_quickfix' into 'master'
Workaround shadow issue on macOS

See merge request OpenMW/openmw!937
4 years ago
Bret Curtis 868a5b35e3 workaround shadow issue on macOS, https://gitlab.com/OpenMW/openmw/-/issues/6057 4 years ago
psi29a 4d995a6be6 Merge branch 'update_mac_deps' into 'master'
update mac deps to include latest OSGoS 3.6, mygui 3.4.1 and multi-threaded bullet

See merge request OpenMW/openmw!936
4 years ago
Bret Curtis 91e1898aa2 make use of gitlab openmw-deps 4 years ago