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18715 commits

Author SHA1 Message Date
elsid
bbfdb347bd
Skip load cell ref when there is no need
Primarily to avoid temporary allocations by ESMReader::getHString.
2022-04-08 19:16:38 +02:00
elsid
ec3674b40a
Use unique_ptr instead of shared_ptr
for MWWorld::Action, ProjectileManager and ESSImport::Converter.

shared_ptr has additional cost of reference counter and requires additional
allocation when constructed as shared_ptr<T>(new T).
2022-04-08 16:12:36 +02:00
psi29a
320e86156e Merge branch 'registered_class' into 'master'
Use static object to register classes

See merge request OpenMW/openmw!1746
2022-04-08 08:36:24 +00:00
elsid
5156ee94be
Store static id key in lower case 2022-04-08 01:22:48 +02:00
elsid
7038c82690
Configure mav navmeshdb file size from the launcher 2022-04-07 16:38:01 +02:00
elsid
1baee5ddba
Add check box to remove unused tiles 2022-04-07 15:55:12 +02:00
psi29a
1ac7eaa6b0 Merge branch 'NiFltAnimationNode' into 'master'
Add NiFltAnimationNode support

Closes #6684

See merge request OpenMW/openmw!1732
2022-04-06 23:59:04 +00:00
psi29a
fc5605fc7f Merge branch 'navmeshtool_binary_log' into 'master'
Send status of navmeshtool to launcher using type binary messages

See merge request OpenMW/openmw!1630
2022-04-06 23:40:45 +00:00
Bret Curtis
c376f3793e check that the index is now -1; otherwise bad things happen 2022-04-07 00:09:11 +02:00
Bret Curtis
0db5415976 refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md 2022-04-07 00:09:11 +02:00
Wolfgang Lieff
ead73fce31 initial NiFltAnimationNode support 2022-04-07 00:09:11 +02:00
psi29a
8b2c5e4801 Merge branch 'replace_boost_variant' into 'master'
Replace boost::variant by std::variant

See merge request OpenMW/openmw!1747
2022-04-06 22:07:44 +00:00
elsid
a46714df67
Replace boost::variant by std::variant 2022-04-06 23:01:58 +02:00
Petr Mikheev
3af8ea5dfc Update Lua bindings for the camera 2022-04-06 21:55:05 +02:00
Petr Mikheev
7186ea8ab4 [Lua] New overload Actor.equipment(actor, slot). 2022-04-06 21:55:05 +02:00
Petr Mikheev
5ed22c4c7a Minor fix in actors.cpp 2022-04-06 21:55:05 +02:00
elsid
dc20e799e1
Use static object to register classes 2022-04-06 16:49:25 +02:00
Matt
49e21e121a Revert "Merge branch 'refactor/6677-2' into 'master'"
This reverts merge request !1733
2022-04-04 17:09:52 +00:00
psi29a
ca77ae336f Merge branch 'refactor/6677-2' into 'master'
Introduce IndexedVector

See merge request OpenMW/openmw!1733
2022-04-04 13:56:20 +00:00
Matt
21e4c10fa9 Introduce IndexedVector 2022-04-04 13:56:19 +00:00
psi29a
e510612e46 Merge branch 'issue-6558-move_away_from_md5_in_cmake' into 'master'
Issue 6558 Move away from md5 in cmake

See merge request OpenMW/openmw!1740
2022-04-04 13:47:21 +00:00
Eris Caffee
14b5bef64f Issue 6558 Move away from md5 in cmake
Updated CMakeLists.txt files to use sha512 instead of md5 to verify downloads
2022-04-03 22:46:39 -05:00
elsid
6e0d660dd5 Check whether model is empty before trying to insert object 2022-04-03 17:38:33 +00:00
Vidi_Aquam
abf0c8048e Change reading of settings and add missing logic to mouse wheel drag 2022-04-03 09:04:12 -05:00
Vidi_Aquam
6d7c8f25fc Implement grid snapping and angle snapping in OpenMW-CS
Adds configurable snap settings for instance movement, rotation and scaling, used with the secondary edit button
2022-04-02 19:25:57 -05:00
elsid
3878a12ed3
Delay cell grid change until scene update
This allows proper profiling. Changing cell grid is not a part of physics
system, it's a part of world system.
2022-04-01 21:46:20 +02:00
elsid
2d5ccc804b
Exchange binary messages between navmeshtool and launcher 2022-03-30 19:24:54 +02:00
elsid
a21c17ab26
Use crash catcher in launcher 2022-03-30 19:23:10 +02:00
Petr Mikheev
fbc84465c5 Merge branch 'futureproof_layers' into 'master'
Add layer size, make layers API more flexible

See merge request OpenMW/openmw!1724
2022-03-29 20:11:11 +00:00
ζeh Matt
c3d02492df
Cleanup stopMovement 2022-03-29 19:49:02 +03:00
ζeh Matt
33706923a3
Restructure function updateCrimePursuit 2022-03-28 17:25:22 +03:00
ζeh Matt
9821982944
Restructure function updateEquippedLight 2022-03-28 16:48:16 +03:00
ζeh Matt
127366a948
Restructure function updateDrowning 2022-03-28 16:38:39 +03:00
ζeh Matt
0b306bc1ea
Restructure function engageCombat 2022-03-28 16:32:56 +03:00
ζeh Matt
8631b96680
Restructure function updateGreetingState 2022-03-28 16:25:33 +03:00
ζeh Matt
5e44dd41eb
Restructure function updateMovementSpeed 2022-03-28 16:20:24 +03:00
ζeh Matt
23615e653a
Mark getActivePackage const 2022-03-28 16:17:42 +03:00
ζeh Matt
cba51e5e1c
Restructure function updateHeadTracking 2022-03-28 16:13:40 +03:00
ζeh Matt
f5b527e445
Restructure function isCommanded 2022-03-28 16:07:20 +03:00
psi29a
1c70b9790c Merge branch 'covid_wont_stop_me' into 'master'
Don't reset last hit object if the ID doesn't match

Closes #6682

See merge request OpenMW/openmw!1727
2022-03-28 11:40:46 +00:00
Evil Eye
c1d700f770 Don't reset last hit object if the ID doesn't match 2022-03-28 11:40:46 +00:00
Evil Eye
7695f03c4c Remove unused variable 2022-03-27 17:20:22 +02:00
psi29a
2b83df09b6 Merge branch 'refactor/spell-vector' into 'master'
Refactor mUsedPowers to use vector

See merge request OpenMW/openmw!1725
2022-03-27 09:56:22 +00:00
psi29a
1f14f97d17 Merge branch 'navmeshdb_max_file_size' into 'master'
Limit max navmeshdb file size (#6649)

Closes #6649

See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00
Nelsson Huotari
6869fa18e4 Fix unsafe memory access at object.cpp 2022-03-26 15:16:22 +00:00
Evil Eye
93d195646c Lua stats 2022-03-25 20:03:13 +00:00
ζeh Matt
edca5ac0b8
Rename hasDisease to hasSpellType and refactor function 2022-03-25 20:47:43 +02:00
ζeh Matt
dcdba227f7
Use vector for mUsedPowers for deterministic order 2022-03-25 20:42:01 +02:00
uramer
5d1fe6c2bc Add layer size, make layers API more flexible 2022-03-23 15:04:49 +01:00
psi29a
6d55317d57 Merge branch 'refactor/prng-2' into 'master'
Save random state and refactor usage of generators

See merge request OpenMW/openmw!1715
2022-03-23 09:50:54 +00:00
ζeh Matt
769be88d43
Adjust DetourNavigatorNavigatorTest to the new prng values 2022-03-21 17:49:42 +02:00
ζeh Matt
8103ff2e6f
Make the CI happy 2022-03-21 17:49:42 +02:00
ζeh Matt
f8f3bb2421
Use std::minstd_rand and split serialization from save/load 2022-03-21 17:49:42 +02:00
ζeh Matt
0611a8c3a7
Start new game with specified seed in options 2022-03-21 17:49:42 +02:00
ζeh Matt
151770ccf1
Separate global vs world rng functions and use custom prng 2022-03-21 17:49:42 +02:00
ζeh Matt
08fae7be6e
Pass the prng from world where appropriate 2022-03-21 17:49:42 +02:00
ζeh Matt
b502dc12f0
Add prng to World instance and serialize state in Save 2022-03-21 17:49:42 +02:00
jvoisin
eb46bde75e Merge branch 'lua_records' into 'master'
Lua bindings for ESM::Door and ESM::Weapon records

See merge request OpenMW/openmw!1717
2022-03-20 15:39:48 +00:00
Petr Mikheev
1b1e81b90e Lua bindings for ESM::Door and ESM::Weapon records 2022-03-20 15:39:48 +00:00
Petr Mikheev
d185cb6dce Add Lua function ui.screenSize() 2022-03-20 00:16:41 +01:00
Evil Eye
d7d1a85143 Restore dialogue autocompletion in the console 2022-03-19 12:02:26 +01:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".

* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
  SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Petr Mikheev
fa115418eb [Lua] Remove queries 2022-03-15 23:35:36 +01:00
Petr Mikheev
0f84bfde51 [Lua] Replace cell.selectObjects with cell.getAll 2022-03-15 23:35:36 +01:00
Petr Mikheev
43bed7f0d2 [Lua] Split obj.inventory into Actor.inventory(obj) and Container.content(obj) 2022-03-15 23:35:36 +01:00
Petr Mikheev
d251c4e2a1 [Lua] Change behavior of obj.type 2022-03-15 23:35:36 +01:00
Petr Mikheev
af93ebf433 [Lua] Move class-specific functions to openmw.types 2022-03-15 19:23:26 +01:00
AnyOldName3
696be1cc39 Merge branch 'fix_6589' into 'master'
Add default value for `user-data` in openmw.cfg

Closes #6589

See merge request OpenMW/openmw!1632
2022-03-13 18:51:34 +00:00
duncanspumpkin
3a117cac22 Switch to a constexpr for FourCC constant
Add static asssert on wrong size
2022-03-08 14:48:37 +00:00
jvoisin
8a182c130a Merge branch 'refactor/prng' into 'master'
Refactor and rename some things around Misc::Rng

See merge request OpenMW/openmw!1710
2022-03-07 10:19:41 +00:00
Matt
54e114d83e Avoid string copies for ESM::Variant::getString 2022-03-06 17:38:58 +00:00
ζeh Matt
d83a381f79
Refactor and rename some things around Misc::Rng 2022-03-06 17:28:28 +02:00
Petr Mikheev
696c2135ef Merge branch 'FixSettingsLoaderForEditor' into 'master'
Make settings loader differentiate between engine and editor (fixes #6658).

Closes #6658

See merge request OpenMW/openmw!1706
2022-03-04 09:44:52 +00:00
Martin Otto
96e48e5492 Make settings loader differentiate between engine and editor (fixes #6658). 2022-03-04 09:44:52 +00:00
Petr Mikheev
df41b4080d Merge branch 'refactor/headtracking' into 'master'
Small improvement for headtracking

See merge request OpenMW/openmw!1683
2022-03-03 20:39:53 +00:00
Matt
0b528d3bfb Small improvement for headtracking 2022-03-03 20:39:53 +00:00
ζeh Matt
129d68e299
Fix #6660: Crash during intro video when closing the game 2022-03-03 20:25:35 +02:00
psi29a
3afa46b25e Merge branch 'CPP20_support' into 'master'
Support C++20

See merge request OpenMW/openmw!1705
2022-03-01 11:11:37 +00:00
Bret Curtis
32fd6f297a static_cast bitwise operation between different enumeration types 2022-03-01 10:53:01 +01:00
Bret Curtis
1927b1c6d9 use static cast to handle: deprecated between enumerations of different types 2022-03-01 10:53:01 +01:00
Bret Curtis
ad11cc8d8a reinstall fontconfig as needed; const an imbigious == operator 2022-03-01 10:53:01 +01:00
Bret Curtis
4b742dd461 explicit capture for lamda 2022-03-01 09:43:08 +01:00
psi29a
3558196098 Merge branch 'Newer-Bsa-formats-no-longer-load' into 'master'
#6651 Newer bsa formats no longer load

Closes #6651

See merge request OpenMW/openmw!1703
2022-03-01 07:22:04 +00:00
Evil Eye
25feea9b16 Prevent write to empty vector element 2022-02-28 16:42:22 +01:00
psi29a
ceae2d664d Merge branch 'refactor/stdlist' into 'master'
Use std::vector instead of std::list for some functions

See merge request OpenMW/openmw!1699
2022-02-28 07:40:21 +00:00
Cédric Mocquillon
ff7ad93bac Avoid missusing of CompressedBSAFile with private inheritance 2022-02-27 20:40:35 +01:00
uramer
6845d681f2 Update hardcoded layers (hotfix for https://gitlab.com/OpenMW/openmw/-/merge_requests/1681) 2022-02-27 11:59:55 +00:00
psi29a
2d4e9b38ae Merge branch 'lua_ui_image' into 'master'
Document the Lua Image widget, add UI texture resources

See merge request OpenMW/openmw!1637
2022-02-26 17:48:50 +00:00
uramer
67879bac55 MR feedack 2022-02-26 17:01:46 +01:00
Petr Mikheev
6afafbbe30 Merge branch 'refactor_layers' into 'master'
Refactor UI layers

See merge request OpenMW/openmw!1681
2022-02-26 13:54:42 +00:00
uramer
21a363d96f Refactor UI layers 2022-02-26 13:54:42 +00:00
uramer
fc50724f5c Render text and images correctly in templates with slots 2022-02-25 18:18:26 +01:00
uramer
e092ee2624 Document the Lua Image widget, add UI texture resources 2022-02-25 18:18:26 +01:00
jvoisin
7f3058d501 Use toStringView in esmtool instead of toString 2022-02-25 17:40:27 +01:00
ζeh Matt
eca405e5c7
Use std::vector instead of std::list 2022-02-25 04:02:21 +02:00
elsid
42d6032c8b
Support compilation with c++20 2022-02-24 00:49:40 +01:00
psi29a
7e4e78b1a7 Merge branch 'engarde' into 'master'
Always reduce weapon condition by the raw damage (bug #6559)

Closes #6559

See merge request OpenMW/openmw!1694
2022-02-23 21:49:57 +00:00
Alexei Dobrohotov
fdd9e6a793 Always reduce weapon condition by the raw damage (bug #6559) 2022-02-23 16:37:56 +03:00
psi29a
34be9329eb Merge branch 'ascivilaspossible' into 'master'
Increase the base actor angular velocity to 900°/sec (#5192)

Closes #5192

See merge request OpenMW/openmw!1690
2022-02-23 10:09:17 +00:00
psi29a
dd281e1e93 Merge branch 'fix_collision_boxes' into 'master'
Fix #6616: Fix incorrect collision box calculations

Closes #6616

See merge request OpenMW/openmw!1687
2022-02-23 08:26:50 +00:00
Alexei Kotov
38a0659b7f Merge branch 'weak_ptr' into 'master'
Store std::weak_ptr into mUpdateAabb.

See merge request OpenMW/openmw!1578
2022-02-23 06:10:29 +00:00
Alexei Kotov
4a3d7a1ff7 Merge branch 'esm3_ai_package' into 'master'
Use unique_ptr to manage AiPackage lifetime

See merge request OpenMW/openmw!1691
2022-02-23 05:55:49 +00:00
Alexei Kotov
087084abdc Merge branch 'projectilefix' into 'master'
Fix for projectile movement simulation (#6526 and probably #6434)

See merge request OpenMW/openmw!1518
2022-02-23 05:34:35 +00:00
elsid
595c2e0a8e
Use unique_ptr to manage AiPackage lifetime 2022-02-23 00:39:30 +01:00
Alexei Dobrohotov
1a15ad216d Increase the base angular velocity to 900°/sec (#5192) 2022-02-23 02:13:31 +03:00
Abdu Sharif
de3092f014 Revert "Merge branch 'offset_the_deads' into 'master'"
This reverts commit 7dd02076f5
2022-02-22 04:04:08 +00:00
Petr Mikheev
ff7ac7192b Merge branch 'ui_pairs' into 'master'
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.

See merge request OpenMW/openmw!1643
2022-02-21 20:43:29 +00:00
uramer
a1abc84f59 Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way. 2022-02-21 20:43:27 +00:00
uramer
cc6dce5443 Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639) 2022-02-21 19:49:00 +00:00
jvoisin
a55f1ad103 Merge branch 'bullet_object_tool' into 'master'
Add a tool to load and print information about all bullet objects in all cells

See merge request OpenMW/openmw!1627
2022-02-20 14:09:26 +00:00
elsid
6fd251e8f7
Avoid starting async png writing when overlay image is null 2022-02-19 21:41:40 +01:00
psi29a
b03f9e430c Merge branch 'navmesh_disk_rm_unused_tiles' into 'master'
Add navmeshtool flag to remove unused tiles from navmesh disk cache

See merge request OpenMW/openmw!1671
2022-02-19 13:56:44 +00:00
psi29a
85c0d93274 Merge branch 'fix-6633' into 'master'
Fix #6633: AiSequence packages being removed incorrectly

Closes #6633

See merge request OpenMW/openmw!1678
2022-02-19 13:55:42 +00:00
ζeh Matt
b997e28e57
Fix #6633: AiSequence packages being removed incorrectly 2022-02-19 14:56:51 +02:00
psi29a
1c1581bdab Merge branch 'check_esm4_compilation' into 'master'
Check ESM4 compilation

See merge request OpenMW/openmw!1677
2022-02-19 12:18:43 +00:00
elsid
57c1f2e231
Make sure everything compiles in ESM4 2022-02-19 02:52:49 +01:00
elsid
a7e76c6f3d
Remove redundant include 2022-02-18 22:31:40 +01:00
elsid
ab1a6e034e
Add navmeshtool flag to remove unused tiles from navmesh disk cache
* Remove tiles outside processing range. Useful when new content profile map
  has different bounds.
* Remove ignored tiles. For a case when content profile maps have intersection
  but there is no more data for navmesh.
* Remove older tiles at the same worldspace position. If navmesh tile data has
  changed with new content, the old ones unlikely to be used.
* Vacuum the database when there are modifications. SQLite leaves empty pages
  in the file on database modification. Vacuum cleans up unused pages reducing
  the file size.
2022-02-18 21:57:23 +01:00
elsid
67741402b5
Replace reference to const std::string by std::string_view for navmeshdb related arguments 2022-02-18 21:45:50 +01:00
elsid
9584cb7ac2
Use fixed size types for serialization 2022-02-18 21:01:53 +01:00
elsid
de7f9f6439
Replace raw for loop by algorithm
To fix compilation error with -D_GLIBCXX_DEBUG:
/home/elsid/dev/openmw/apps/openmw/mwdialogue/dialoguemanagerimp.cpp: In member function ‘virtual void MWDialogue::DialogueManager::write(ESM::ESMWriter&, Loading::Listener&) const’:
/home/elsid/dev/openmw/apps/openmw/mwdialogue/dialoguemanagerimp.cpp:679:78: error: no matching function for call to ‘__gnu_debug::_Safe_iterator<std::_Rb_tree_const_iterator<std::__cxx11::basic_string<char> >, std::__debug::set<std::__cxx11::basic_string<char> >, std::bidirectional_iterator_tag>::_Safe_iterator(std::__debug::set<std::__cxx11::basic_string<char>, Misc::StringUtils::CiComp>::const_iterator)’
  679 |         for (std::set<std::string>::const_iterator iter (mKnownTopics.begin());
      |                                                                              ^
2022-02-17 01:04:44 +01:00
psi29a
4a2302ff2b Merge branch 'hand_to_nixhound' into 'master'
Disallow non-bipedal hand-to-hand refreshes

See merge request OpenMW/openmw!1667
2022-02-16 22:30:39 +00:00
Alexei Kotov
4fdf55601c Merge branch 'bigboi' into 'master'
Force a scale update when changing view modes

Closes #6623

See merge request OpenMW/openmw!1662
2022-02-16 22:29:13 +00:00
psi29a
8da1cc3dd2 Merge branch 'fix-6618' into 'master'
Fix #6618

Closes #6618

See merge request OpenMW/openmw!1666
2022-02-16 21:24:21 +00:00
psi29a
cc8d05bd9a Merge branch 'async_save_map' into 'master'
Write png image of the global map for save asynchronously

See merge request OpenMW/openmw!1656
2022-02-16 21:11:07 +00:00
Evil Eye
7bd4971e0c Disallow non-bipedal hand-to-hand refreshes 2022-02-16 21:58:22 +01:00
psi29a
b73eaadf20 Merge branch 'use_utf8_string_view' into 'master'
Avoid extra copy for Utf8Encoder::getUtf8 result

See merge request OpenMW/openmw!1661
2022-02-16 20:58:12 +00:00
ζeh Matt
0ce29a6131
Simplify logic in AiSequence::execute 2022-02-16 20:21:10 +02:00
ζeh Matt
e60e0b55eb
Fix potential another crash 2022-02-16 18:19:55 +02:00
ζeh Matt
83be3826ff
Fix #6618: Crash due to iterator invalidation 2022-02-16 18:19:10 +02:00
psi29a
d680870e8f Merge branch 'fix_aabb' into 'master'
Fix btAABB initialization (#6489)

Closes #6489

See merge request OpenMW/openmw!1664
2022-02-16 08:01:23 +00:00
elsid
2e38f0b641
Fix btAABB initialization 2022-02-16 02:58:59 +01:00
elsid
875d9dcead
Fix buffer resizing by StatelessUtf8Encoder 2022-02-15 23:02:32 +01:00
Evil Eye
f9da792386 Force a scale update when changing view modes 2022-02-15 17:25:07 +01:00
psi29a
8a0fb4d633 Merge branch 'stateless_utf8_encoder' into 'master'
Add StatelessUtf8Encoder to support caller provided buffer for output

See merge request OpenMW/openmw!1660
2022-02-15 08:35:31 +00:00
psi29a
776b286286 Merge branch 'esm_name' into 'master'
Use ESM::NAME instead of const char* and std::string as argument type

See merge request OpenMW/openmw!1659
2022-02-15 08:11:12 +00:00
elsid
3305b400dc
Use ESM::NAME instead of const char* and std::string as argument type 2022-02-14 23:40:40 +01:00
elsid
c044bef6a7
Add StatelessUtf8Encoder to support caller provided buffer for output 2022-02-14 23:19:49 +01:00
elsid
fbbf871067
Avoid extra copy for Utf8Encoder::getUtf8 result 2022-02-14 23:01:32 +01:00
Evil Eye
649c2f8286 Fix stats not working right for saves started before version 17 2022-02-14 18:38:37 +01:00
psi29a
149ef56b60 Merge branch 'utf8_encoder_tests' into 'master'
Add tests for Utf8Encoder

See merge request OpenMW/openmw!1654
2022-02-14 06:39:39 +00:00
elsid
a4d7b72511
Write png image of the global map for save asynchronously
Write global map to the save file last to give more time for async job to
finish.
2022-02-13 21:42:36 +01:00
elsid
b43eb29465
Log duration of writing save game file 2022-02-13 21:24:18 +01:00
elsid
7884a01026
Add tests for Utf8Encoder 2022-02-13 17:19:08 +01:00
psi29a
bd8c75daee Merge branch 'quest_redo' into 'master'
Restart all quests with the same name when a quest is restarted

Closes #6606

See merge request OpenMW/openmw!1651
2022-02-13 15:31:18 +00:00
Petr Mikheev
d8127fdad2 Merge branch 'refactor/aisequence-2' into 'master'
#6091: Optimize isInCombat

See merge request OpenMW/openmw!1636
2022-02-12 23:50:42 +00:00
Matt
367bdcf0cc #6091: Optimize isInCombat 2022-02-12 23:50:41 +00:00
Alexei Kotov
14a9af15ab Merge branch 'dagoth_wave' into 'master'
Remove weaponless, non-biped distinction

Closes #5054

See merge request OpenMW/openmw!1517
2022-02-12 15:07:32 +00:00
Alexei Kotov
380823d0ee Merge branch 'always-use-best-attack-rounding-fix' into 'master'
Fix always-use-best-attack rounding

See merge request OpenMW/openmw!1647
2022-02-12 15:03:44 +00:00
Evil Eye
c382910c1f Restart all quests with the same name when a quest is restarted 2022-02-12 13:25:27 +01:00