scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b9baee51d5 
								
							 
						 
						
							
							
								
								Fix overlapping widgets in trade window layout ( Fixes   #4205 )  
							
							
							
						 
						
							2017-11-10 22:51:29 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								69a56eaea3 
								
							 
						 
						
							
							
								
								don't initialise rangeAttackOfTarget  
							
							
							
						 
						
							2017-11-10 10:44:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								1cd539bad2 
								
							 
						 
						
							
							
								
								Fix render order for markers  
							
							
							
						 
						
							2017-11-10 02:06:06 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3694b6ec90 
								
							 
						 
						
							
							
								
								Move onClose() check to item models  
							
							
							
						 
						
							2017-11-10 10:58:43 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ac33ff9482 
								
							 
						 
						
							
							
								
								Move onDropItem() check to item models  
							
							
							
						 
						
							2017-11-10 10:58:43 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3604b73d60 
								
							 
						 
						
							
							
								
								Move onTakeItem() to item models  
							
							
							
						 
						
							2017-11-10 10:58:40 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								556117f6e6 
								
							 
						 
						
							
							
								
								Update marker transparency when changed.  
							
							
							
						 
						
							2017-11-10 01:56:06 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								de214db8d4 
								
							 
						 
						
							
							
								
								Use configured transparency.  
							
							
							
						 
						
							2017-11-09 13:45:32 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								197ea95646 
								
							 
						 
						
							
							
								
								Prevent arrows for move/scale markers from intersecting.  
							
							
							
						 
						
							2017-11-09 13:04:46 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								983c33c4c8 
								
							 
						 
						
							
							
								
								don't use a pointer for ActionWeapon  
							
							
							
						 
						
							2017-11-09 14:23:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								41ecbdbe6c 
								
							 
						 
						
							
							
								
								Add missing WaitDialog::clear() ( Fixes   #4196 )  
							
							
							
						 
						
							2017-11-08 00:56:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9ecdcc187f 
								
							 
						 
						
							
							
								
								Clarify a warning message refers to inventory objects  
							
							
							
						 
						
							2017-11-08 00:26:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								95b3c1181a 
								
							 
						 
						
							
							
								
								Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes   #4190 )  
							
							
							
						 
						
							2017-11-08 00:24:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e42bd71081 
								
							 
						 
						
							
							
								
								Add missing WaitDialog::clear() ( Fixes   #4196 )  
							
							
							
						 
						
							2017-11-08 00:24:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								244cc5b861 
								
							 
						 
						
							
							
								
								Reduce error spam  
							
							
							
						 
						
							2017-11-08 00:24:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7b4add2ae4 
								
							 
						 
						
							
							
								
								Fall back to non-shader material if creating the shader fails  
							
							... 
							
							
							
							Also fixes an uncaught exception that will break the whole game. 
							
						 
						
							2017-11-08 00:24:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander Stillich 
								
							 
						 
						
							
							
							
							
								
							
							
								43b5c2e36b 
								
							 
						 
						
							
							
								
								Fixed parameter naming  
							
							
							
						 
						
							2017-11-07 23:20:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander Stillich 
								
							 
						 
						
							
							
							
							
								
							
							
								70d578d050 
								
							 
						 
						
							
							
								
								Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all  
							
							
							
						 
						
							2017-11-07 23:10:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander Stillich 
								
							 
						 
						
							
							
							
							
								
							
							
								af3e1f92ec 
								
							 
						 
						
							
							
								
								Added StringUtil::replaceAll()  
							
							
							
						 
						
							2017-11-07 23:06:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								cab0002461 
								
							 
						 
						
							
							
								
								Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents  
							
							
							
						 
						
							2017-11-07 17:57:23 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								a1d9f11b04 
								
							 
						 
						
							
							
								
								use fProjectileMaxSpeed for ranged weapons distance  
							
							
							
						 
						
							2017-11-07 11:43:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								492b99b008 
								
							 
						 
						
							
							
								
								Transparent object markers  
							
							
							
						 
						
							2017-11-07 00:41:27 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								801f2d42d5 
								
							 
						 
						
							
							
								
								Merge pull request  #1537  from drummyfish/guardfix  
							
							... 
							
							
							
							Check the real distance to target in AIPursue (issue #4184 ) 
							
						 
						
							2017-11-05 23:24:59 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								f98a821482 
								
							 
						 
						
							
							
								
								fix possible bug in aipursue  
							
							
							
						 
						
							2017-11-05 23:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander Stillich 
								
							 
						 
						
							
							
							
							
								
							
							
								7d39c5450c 
								
							 
						 
						
							
							
								
								Fixed escaping @ in boost program options filter  
							
							
							
						 
						
							2017-11-05 22:14:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								87c79d7102 
								
							 
						 
						
							
							
								
								Merge pull request  #1536  from rexelion/knockoutfix  
							
							... 
							
							
							
							Wait a few seconds before getting up (fixes  #3884 ) 
							
						 
						
							2017-11-05 20:27:54 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								45993d3da2 
								
							 
						 
						
							
							
								
								Merge pull request  #1529  from drummyfish/animfix  
							
							... 
							
							
							
							Stop character landing animation when turning (issue #4177 ) 
							
						 
						
							2017-11-05 20:24:24 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								430d01a39a 
								
							 
						 
						
							
							
								
								additional animation refactor  
							
							
							
						 
						
							2017-11-05 20:19:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								de7a7d842b 
								
							 
						 
						
							
							
								
								mTimeUntilWake is initialised in the constructor  
							
							
							
						 
						
							2017-11-05 18:30:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3d347730dc 
								
							 
						 
						
							
							
								
								Merge pull request  #1524  from psi29a/cmake_31  
							
							... 
							
							
							
							standerdise on 3.1.0 
							
						 
						
							2017-11-05 16:18:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								282800b5b2 
								
							 
						 
						
							
							
								
								Create LICENSE ( #1532 )  
							
							... 
							
							
							
							* Create LICENSE
Let's add the license file so that GitHub officially registers it and displays it next to the project.
* move license files
* update licenses in cmakelists.txt
* fix link in README 
							
						 
						
							2017-11-05 15:37:38 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e3c42251f9 
								
							 
						 
						
							
							
								
								Update AUTHORS.md  
							
							
							
						 
						
							2017-11-05 15:36:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e6303c578c 
								
							 
						 
						
							
							
								
								Merge pull request  #1530  from rexelion/curseitemfix  
							
							... 
							
							
							
							Trigger OnActivate when item is picked up through the inventory (Issue #3726 ) 
							
						 
						
							2017-11-05 15:35:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								48ec680f23 
								
							 
						 
						
							
							
								
								use game time instead of real time  
							
							
							
						 
						
							2017-11-04 19:37:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								f34223fce9 
								
							 
						 
						
							
							
								
								check the real distance to target in aipursue  
							
							
							
						 
						
							2017-11-04 20:02:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								ab66034ed1 
								
							 
						 
						
							
							
								
								use uniform_int_distribution instead of rand()  
							
							
							
						 
						
							2017-11-04 02:15:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								ee2f3db9a8 
								
							 
						 
						
							
							
								
								fixed randomness  
							
							
							
						 
						
							2017-11-04 01:31:15 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								8c2cc0f42f 
								
							 
						 
						
							
							
								
								break invisibility first  
							
							
							
						 
						
							2017-11-04 00:44:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								bcbfa5fe1e 
								
							 
						 
						
							
							
								
								prevent activation, leave the rest to the script  
							
							
							
						 
						
							2017-11-04 00:38:33 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								de83ad0116 
								
							 
						 
						
							
							
								
								use real time; wait random number of seconds  
							
							
							
						 
						
							2017-11-04 00:24:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								5b8610b34b 
								
							 
						 
						
							
							
								
								knocked out characters wait some time before getting up  
							
							
							
						 
						
							2017-11-01 23:44:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								a9e5e19482 
								
							 
						 
						
							
							
								
								OnActivate is triggered when the item is picked up  
							
							
							
						 
						
							2017-10-31 22:33:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								ff1265c0e7 
								
							 
						 
						
							
							
								
								refactor jump animation  
							
							
							
						 
						
							2017-10-31 14:22:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5e69f6033f 
								
							 
						 
						
							
							
								
								Merge pull request  #1531  from drummyfish/cyclefix  
							
							... 
							
							
							
							Don't switch weapon when cycling to the same weapon (issue #4180 ) 
							
						 
						
							2017-10-31 00:28:15 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								e8743f3f79 
								
							 
						 
						
							
							
								
								check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords  
							
							
							
						 
						
							2017-10-30 21:16:25 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								3c65bdaf14 
								
							 
						 
						
							
							
								
								weapon cycle fix  
							
							
							
						 
						
							2017-10-30 18:05:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								7bc512974f 
								
							 
						 
						
							
							
								
								use mcurrentjump instead of custom attrib  
							
							
							
						 
						
							2017-10-30 15:26:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								4e6f53d6f1 
								
							 
						 
						
							
							
								
								item added to the player and OnActivate is triggered when the inventory is closed  
							
							
							
						 
						
							2017-10-29 11:45:17 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									rexelion 
								
							 
						 
						
							
							
							
							
								
							
							
								1ee5dcff77 
								
							 
						 
						
							
							
								
								added a function to determine if a script contains OnActivate  
							
							
							
						 
						
							2017-10-28 20:56:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								5c8f491441 
								
							 
						 
						
							
							
								
								move animation disabling code to a better place  
							
							
							
						 
						
							2017-10-28 18:46:52 +02:00