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Commit graph

534 commits

Author SHA1 Message Date
elsid
38990b1fd2
Set components property after it is defined 2024-02-22 11:15:39 +01:00
elsid
efbc37d22f
Build components with position independent code only for Android
openmw is build as shared library with position independent code enabled there
so linked static libraries need to have this too.
2024-02-18 19:36:58 +01:00
Andrei Kortunov
9a7b9572fd Deploy base Qt translations when needed 2024-02-15 09:26:14 +04:00
Andrei Kortunov
7e345436f4 Localize Launcher and Wizard 2024-02-01 09:47:25 +04:00
psi29a
cb24475662 Merge branch 'what-a-selection-you-have' into 'master'
Feat(CS): Add More Selection Controls

See merge request OpenMW/openmw!3674
2023-12-30 09:40:29 +00:00
psi29a
e9f3e5c6d1 Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3

See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9 Lua actions take 3 2023-12-29 18:56:59 +00:00
Dave Corley
5c10727380 Feat(CS): Add definition files for selection group record type 2023-12-23 15:05:13 -06:00
Andrei Kortunov
e6690bbcc7 Use CMAKE_CURRENT_SOURCE_DIR instead of CMAKE_SOURCE_DIR 2023-12-19 19:58:52 +04:00
Andrei Kortunov
2e041073fc Move *.ui files for different applications to different folders 2023-12-19 15:21:08 +04:00
Alexei Kotov
9cdaf2c29b Handle NiFogProperty (feature #5173) 2023-12-09 17:13:16 +03:00
Andrei Kortunov
81a6a7cd2f Rework resolution selection (feature 7709) 2023-11-28 22:22:34 +04:00
elsid
f08ab9af56
Use SDL2 generate cmake files to find the package 2023-11-24 15:56:54 +01:00
Cody Glassman
de8c93d049 [Postprocessing] Add an API version, mirroring Lua 2023-11-16 15:24:16 +00:00
elsid
dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Bret Curtis
1bd4860026 no more obsolete mygui shizzle for macos 2023-10-22 11:25:39 +02:00
AnyOldName3
2ed584428c Add missing headers to components/CMakeLists.txt
Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00
elsid
08902371b4
Use settings values for Shaders settings 2023-10-12 20:43:53 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
Lua utf-8 support

Closes #6505

See merge request OpenMW/openmw!3327
2023-09-03 17:05:27 +00:00
psi29a
ccc465db27
Merge branch 'nif' into 'master'
Modernize NIF loader, part 1

See merge request OpenMW/openmw!3394
2023-09-03 10:34:46 +00:00
Petr Mikheev
d39552962f Validate version of resources 2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e Show OpenMW version and Lua API revision in documentation. 2023-08-31 20:56:02 +02:00
Alexei Kotov
fb8ead2bd4 Rename nif/controlled to nif/texture 2023-08-31 18:59:33 +03:00
Alexei Kotov
4a88726aba Move particle modifiers into a dedicated file 2023-08-31 18:43:13 +03:00
Petr Mikheev
32f3a16db3 Change FormId::toString to be consistent with RefId. Remove FormIdRefId. 2023-08-27 09:55:06 +02:00
elsid
db16caa963
Support yaml-cpp 0.8.0 2023-08-18 15:08:00 +02:00
Kindi
8622a6da3b luautf8lib 2023-08-10 18:50:22 +08:00
elsid
2a49919b53
Move esm3terrain to esmterrain 2023-08-06 19:17:44 +02:00
Petr Mikheev
5d54ca6fdb Refactor components/esm4 2023-08-05 13:12:24 +02:00
psi29a
c290754077 Revert "Merge branch 'loadSSEAlchemyTable' into 'master'"
This reverts merge request !3267
2023-08-03 19:55:06 +00:00
psi29a
5160fbc2a0 Merge branch 'fixedtimestamp' into 'master'
Move TimeStamp to ESM3 and remove sized reads

See merge request OpenMW/openmw!3295
2023-08-02 08:11:33 +00:00
Evil Eye
79b3855c5b Move TimeStamp to ESM3 and remove sized reads 2023-07-30 11:37:32 +02:00
Petr Mikheev
2b601eea6d Fix crash related to async content loading (#7508) 2023-07-29 21:13:57 +02:00
psi29a
81deb3796b Merge branch 'loadSSEAlchemyTable' into 'master'
Load SSE alchemy table

See merge request OpenMW/openmw!3267
2023-07-28 07:46:20 +00:00
alekulyn
d2896945e8 Load SSE alchemy table 2023-07-28 07:46:20 +00:00
Petr Mikheev
9b511fdf7a Load ESM4 actors 2023-07-26 11:47:50 +02:00
AnyOldName3
34fcfb63cf Eliminate redundant version checks 2023-07-20 00:43:56 +01:00
AnyOldName3
1bdcb5d6d9 Share the dump directory for crash and freeze dumps
This means the shared memory struct is just 255 bytes longer than a few
commits ago instead of 32K.

Also introduce a function for putting path strings in the shared memory
as there was too much copied and pasted code and it was error-prone.

Also free some handles once we're done with them so they don't leak.
2023-07-11 22:22:26 +01:00
elsid
11204d35d6
Use zlib directly for ESM4
Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2023-06-10 00:12:57 +02:00
florent.teppe
e0fa15b727 Abstracted Land data that can be used by esm3 and esm4. 2023-05-29 11:31:37 +02:00
glassmancody.info
a7b7f99d72 Expose game object's bounding box in lua api 2023-05-18 11:10:10 -07:00
Bret Curtis
0db31207dc remove remaining boost::filesystem cruft 2023-04-25 16:15:04 +02:00
elsid
7a7c20d49e
Define single UpdateGuard type in a separate file 2023-04-22 13:22:07 +02:00
elsid
2cbbdc2879
Add missing files to components/detournavigator list 2023-04-21 15:36:54 +02:00
psi29a
ad25e9b154 Merge branch 'settings_storage' into 'master'
Typed settings storage (#6876)

See merge request OpenMW/openmw!2651
2023-04-10 10:36:15 +00:00
Petr Mikheev
f09a689a4f Merge ESM::RefNum and ESM4::FormId 2023-04-09 00:23:32 +02:00
psi29a
aad9ce53db Merge branch 'esm4_gmst' into 'master'
Support loading ESM4 GMST records

See merge request OpenMW/openmw!2892
2023-04-04 09:51:02 +00:00
elsid
dbed00842e
Split components/esm4/common.hpp header 2023-04-04 10:12:20 +02:00
elsid
87ac85223a
Support loading ESM4 GMST records 2023-04-04 09:59:35 +02:00