elsid
38990b1fd2
Set components property after it is defined
2024-02-22 11:15:39 +01:00
elsid
efbc37d22f
Build components with position independent code only for Android
...
openmw is build as shared library with position independent code enabled there
so linked static libraries need to have this too.
2024-02-18 19:36:58 +01:00
Andrei Kortunov
9a7b9572fd
Deploy base Qt translations when needed
2024-02-15 09:26:14 +04:00
Andrei Kortunov
7e345436f4
Localize Launcher and Wizard
2024-02-01 09:47:25 +04:00
psi29a
cb24475662
Merge branch 'what-a-selection-you-have' into 'master'
...
Feat(CS): Add More Selection Controls
See merge request OpenMW/openmw!3674
2023-12-30 09:40:29 +00:00
psi29a
e9f3e5c6d1
Merge branch 'lua_actions_electric_boogaloo' into 'master'
...
Lua actions take 3
See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9
Lua actions take 3
2023-12-29 18:56:59 +00:00
Dave Corley
5c10727380
Feat(CS): Add definition files for selection group record type
2023-12-23 15:05:13 -06:00
Andrei Kortunov
e6690bbcc7
Use CMAKE_CURRENT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2023-12-19 19:58:52 +04:00
Andrei Kortunov
2e041073fc
Move *.ui files for different applications to different folders
2023-12-19 15:21:08 +04:00
Alexei Kotov
9cdaf2c29b
Handle NiFogProperty (feature #5173 )
2023-12-09 17:13:16 +03:00
Andrei Kortunov
81a6a7cd2f
Rework resolution selection (feature 7709)
2023-11-28 22:22:34 +04:00
elsid
f08ab9af56
Use SDL2 generate cmake files to find the package
2023-11-24 15:56:54 +01:00
Cody Glassman
de8c93d049
[Postprocessing] Add an API version, mirroring Lua
2023-11-16 15:24:16 +00:00
elsid
dcd81d026f
Use settings values for Video settings
...
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Bret Curtis
1bd4860026
no more obsolete mygui shizzle for macos
2023-10-22 11:25:39 +02:00
AnyOldName3
2ed584428c
Add missing headers to components/CMakeLists.txt
...
Otherwise, they won't show up as part of the project in IDEs.
2023-10-15 15:44:24 +01:00
elsid
08902371b4
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
...
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
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Lua utf-8 support
Closes #6505
See merge request OpenMW/openmw!3327
2023-09-03 17:05:27 +00:00
psi29a
ccc465db27
Merge branch 'nif' into 'master'
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Modernize NIF loader, part 1
See merge request OpenMW/openmw!3394
2023-09-03 10:34:46 +00:00
Petr Mikheev
d39552962f
Validate version of resources
2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
2023-08-31 20:56:02 +02:00
Alexei Kotov
fb8ead2bd4
Rename nif/controlled to nif/texture
2023-08-31 18:59:33 +03:00
Alexei Kotov
4a88726aba
Move particle modifiers into a dedicated file
2023-08-31 18:43:13 +03:00
Petr Mikheev
32f3a16db3
Change FormId::toString to be consistent with RefId. Remove FormIdRefId.
2023-08-27 09:55:06 +02:00
elsid
db16caa963
Support yaml-cpp 0.8.0
2023-08-18 15:08:00 +02:00
Kindi
8622a6da3b
luautf8lib
2023-08-10 18:50:22 +08:00
elsid
2a49919b53
Move esm3terrain to esmterrain
2023-08-06 19:17:44 +02:00
Petr Mikheev
5d54ca6fdb
Refactor components/esm4
2023-08-05 13:12:24 +02:00
psi29a
c290754077
Revert "Merge branch 'loadSSEAlchemyTable' into 'master'"
...
This reverts merge request !3267
2023-08-03 19:55:06 +00:00
psi29a
5160fbc2a0
Merge branch 'fixedtimestamp' into 'master'
...
Move TimeStamp to ESM3 and remove sized reads
See merge request OpenMW/openmw!3295
2023-08-02 08:11:33 +00:00
Evil Eye
79b3855c5b
Move TimeStamp to ESM3 and remove sized reads
2023-07-30 11:37:32 +02:00
Petr Mikheev
2b601eea6d
Fix crash related to async content loading ( #7508 )
2023-07-29 21:13:57 +02:00
psi29a
81deb3796b
Merge branch 'loadSSEAlchemyTable' into 'master'
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Load SSE alchemy table
See merge request OpenMW/openmw!3267
2023-07-28 07:46:20 +00:00
alekulyn
d2896945e8
Load SSE alchemy table
2023-07-28 07:46:20 +00:00
Petr Mikheev
9b511fdf7a
Load ESM4 actors
2023-07-26 11:47:50 +02:00
AnyOldName3
34fcfb63cf
Eliminate redundant version checks
2023-07-20 00:43:56 +01:00
AnyOldName3
1bdcb5d6d9
Share the dump directory for crash and freeze dumps
...
This means the shared memory struct is just 255 bytes longer than a few
commits ago instead of 32K.
Also introduce a function for putting path strings in the shared memory
as there was too much copied and pasted code and it was error-prone.
Also free some handles once we're done with them so they don't leak.
2023-07-11 22:22:26 +01:00
elsid
11204d35d6
Use zlib directly for ESM4
...
Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2023-06-10 00:12:57 +02:00
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2023-05-29 11:31:37 +02:00
glassmancody.info
a7b7f99d72
Expose game object's bounding box in lua api
2023-05-18 11:10:10 -07:00
Bret Curtis
0db31207dc
remove remaining boost::filesystem cruft
2023-04-25 16:15:04 +02:00
elsid
7a7c20d49e
Define single UpdateGuard type in a separate file
2023-04-22 13:22:07 +02:00
elsid
2cbbdc2879
Add missing files to components/detournavigator list
2023-04-21 15:36:54 +02:00
psi29a
ad25e9b154
Merge branch 'settings_storage' into 'master'
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Typed settings storage (#6876 )
See merge request OpenMW/openmw!2651
2023-04-10 10:36:15 +00:00
Petr Mikheev
f09a689a4f
Merge ESM::RefNum and ESM4::FormId
2023-04-09 00:23:32 +02:00
psi29a
aad9ce53db
Merge branch 'esm4_gmst' into 'master'
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Support loading ESM4 GMST records
See merge request OpenMW/openmw!2892
2023-04-04 09:51:02 +00:00
elsid
dbed00842e
Split components/esm4/common.hpp header
2023-04-04 10:12:20 +02:00
elsid
87ac85223a
Support loading ESM4 GMST records
2023-04-04 09:59:35 +02:00