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218 commits

Author SHA1 Message Date
uramer
01d65a14f1 Implement more advanced search, sort script setting pages by alphabet and filter match quality 2022-02-01 19:50:03 +01:00
uramer
086a7d9bc5 Wrap Lua settings widgets into an Adapter widget 2022-02-01 19:50:03 +01:00
uramer
db9e734a6a Fix warning 2022-02-01 19:50:02 +01:00
uramer
1455aa3e02 Allow changing script settings pages after registering them 2022-02-01 19:50:02 +01:00
uramer
5f7ab49880 Implement script setting pages' descriptions 2022-02-01 19:50:02 +01:00
uramer
a005f25c4b Use page terminology for script settings 2022-02-01 19:50:02 +01:00
uramer
e78b8402fa Fix warnings 2022-02-01 19:50:02 +01:00
uramer
a972a54ea9 Allow changing element root widget type, prevent use after free in script settings 2022-02-01 19:50:02 +01:00
uramer
64df4f54c6 Add scrolling to the script settings view 2022-02-01 19:50:02 +01:00
uramer
fba82eb1a7 Script settings tab 2022-02-01 19:50:02 +01:00
psi29a
68e7a4083e Merge branch 'master' into 'master'
Overhaul raindrop water ripple effect

Closes #6360

See merge request OpenMW/openmw!1316
2021-11-13 21:44:25 +00:00
Mads Buvik Sandvei
73e9d7f315 Recompute minimum settings window size based on tab bar size 2021-11-13 13:48:12 +00:00
wareya
6d98866be0 Merge remote-tracking branch 'upstream/master' 2021-11-06 11:44:12 -04:00
Alexei Dobrohotov
7a0c13fcf8 Make better use of std::clamp 2021-11-06 08:47:32 +03:00
wareya
221f6f134d gcc and clang don't like this 2021-10-31 18:18:49 -04:00
wareya
838fc634c6 address review comments 2021-10-31 15:32:24 -04:00
wareya
e1378cd290 Replace uniform with define 2021-10-31 13:18:19 -04:00
wareya
226d3eac0d Improve performance, add simpler ripples, add a setting, fix nighttime brightness 2021-10-31 10:33:28 -04:00
glassmancody.info
16856d45c5 Lighting Patch
Fixes build errors with older OSG builds and some issues with 'shared' layout.
Bring back ambient in inventory through lightmodel instead of sun ambient, mirrors scene ambient/sunlight relationship.
Forces shaders when certain lighting methods are enabled and finalize settings.
Correctly override sun for localmap.
2021-04-16 11:55:40 -07:00
glassmancody.info
582f7b52cf Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up 2021-04-13 11:09:52 -07:00
glassmancody.info
9e80091aff clear up force shaders and make it less convoluted 2021-04-13 11:09:49 -07:00
glassmancody.info
b7adb9d088 use true default settings 2021-04-13 11:09:49 -07:00
glassmancody.info
4ba473b684 Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
glassmancody.info
71c30a31df in-game settings, some require restart 2021-04-13 11:09:49 -07:00
Andrei Kortunov
b96929f3fc Avoid division by zero 2021-04-10 09:52:46 +04:00
Andrei Kortunov
14cf0ce1dc Implement instanced groundcover 2021-01-26 22:29:41 +04:00
Alexei Dobrohotov
53f91a3aa5
Merge pull request #3018 from akortunov/emplace
Use emplace_back instead of push_back
2020-11-01 01:58:56 +03:00
Bret Curtis
82431b752d removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd 2020-10-20 23:38:05 +02:00
Andrei Kortunov
065ed5138e Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
Andrei Kortunov
1cdd33b434 Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
Capostrophic
56539fee4f Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
Andrei Kortunov
e679190f31 Introduce a custom format() function to get rid of boost::format() and hackish replace() 2019-05-20 09:20:01 +04:00
Andrei Kortunov
faf940546b Get rid of redundant setKeyFocusWidget() method 2019-05-17 19:09:40 +04:00
Alexei Dobrohotov
acae586765
Merge pull request #2365 from akortunov/guifixes
Refactor Settings::Manager::apply()
2019-05-04 21:01:15 +03:00
Andrei Kortunov
4f42fe5595 Refactor Settings::Manager::apply() 2019-05-04 21:38:36 +04:00
Alexei Dobrohotov
1bfe0e43af
Merge pull request #2360 from akortunov/guifixes
Do not track resolution settings changes in the InputManager
2019-05-04 20:23:03 +03:00
Andrei Kortunov
4513c5516c Increase the viewing distance cap in the slider when the Distant Terrain is enabled 2019-05-03 10:23:10 +04:00
Andrei Kortunov
0cd8d4b842 Do not track resolution settings changes in the InputManager (bug #4902) 2019-05-02 19:00:47 +04:00
Capostrophic
168e758921 Correct look and behavior of some setting sliders 2019-03-17 06:44:42 +03:00
Bret Curtis
79fca2e7c6
Merge pull request #2095 from akortunov/reflections
Add more settings to water reflections
2019-03-02 15:37:06 +01:00
Bret Curtis
f6127a30c0
Merge pull request #2199 from akortunov/guifixes
Use C++11-style loops in the GUI instead of iterators
2019-03-02 15:36:54 +01:00
Andrei Kortunov
bf5f68a4d8 Replace boost GCD to the homebrew implementation 2019-03-02 17:32:05 +04:00
Andrei Kortunov
9398117ea7 Allow to do not reflect terrain 2019-03-02 14:26:14 +04:00
Andrei Kortunov
00ab552184 Add more settings to water reflections in exteriors (feature #4859) 2019-03-02 14:26:14 +04:00
Andrei Kortunov
8df8bd3f37 Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
Bret Curtis
735bcf17c2 Merge branch 'boost-gcd-deprecation' into 'master'
Fix boost deprecation warning

See merge request OpenMW/openmw!66
2019-02-26 18:02:01 +00:00
AnyOldName3
cd4303da23 Add preprocessor check to determine which common_factor header to use. 2019-02-26 17:03:07 +00:00
Capostrophic
8ecd0b82a4 Replace Boost format and replace_all where possible 2019-02-24 03:20:20 +03:00
AnyOldName3
89d4d3be08 Fix boost deprecation warning 2019-02-13 14:49:36 +00:00
Andrei Kortunov
e7de6b974a Optimize actors processing
1. Do not update physics and animations for actors outside processing range (bug #4647)
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
2018-10-25 22:52:59 +04:00
Andrei Kortunov
5a4d0cec3a Use new logging system for game itself 2018-08-14 23:05:43 +04:00
Capostrophic
1c8a20a54a Set ok button focus in settings window by default (fixes #4368) 2018-06-12 19:45:43 +03:00
scrawl
5b10e3128e Use first resolution in fullscreen if current is not supported (Fixes #4113) 2017-09-29 14:58:25 +00:00
scrawl
4fff2e2e34 Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
scrawl
01391b7eed Rename WindowBase's open/close to onOpen/onClose 2017-09-24 19:08:12 +02:00
Bret Curtis
dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 2017-06-10 00:51:19 +02:00
Bret Curtis
d799954ca0 replace and purge boost::math::gcd and other non-used headers 2017-06-09 19:08:53 +02:00
scrawl
29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
MiroslavR
5cd04af3fa Fix horrible performance when resizing/moving the settings window
Resize widgets instead of reconstructing them.
2016-11-01 16:37:00 +01:00
scrawl
1232607385 Remove pointless widget names in settings layout file 2016-02-18 19:41:06 +01:00
scrawl
3969675afa Remove unused settings 2016-02-18 19:38:34 +01:00
scrawl
c4d38bb42d Fix clang analyzer warnings 2016-02-16 19:17:04 +01:00
scrawl
190bf15887 SettingsWindow: support auto-updating of slider labels through the layout file 2016-01-11 22:57:16 +01:00
Chris Robinson
b830a413d3 Rename the texture filter options
To avoid compatibility issues with upgrading from or downgrading to older
builds.
2015-12-13 16:02:09 -08:00
Chris Robinson
fb6abb53ae Simplify the in-game texture options
This makes it behave like it originally did, although the config options remain
expanded.
2015-12-13 15:02:36 -08:00
Chris Robinson
76bde5ee13 Separate and expand texture filtering options 2015-12-13 11:25:01 -08:00
scrawl
998ef36837 Setting fix 2015-12-07 18:04:23 +01:00
scrawl
13c7235b6b Remove old FPS setting code 2015-11-07 00:13:13 +01:00
scrawl
c9d7078b4b Water: add texture quality setting to the settings window 2015-10-29 00:27:42 +01:00
scrawl
f1b52c964a Select the current resolution in resolution list on game start (Fixes #2768) 2015-07-13 18:00:41 +02:00
scrawl
e66e9916db Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/model/doc/document.cpp
	apps/opencs/model/doc/document.hpp
2015-06-07 15:23:54 +02:00
Stanislav Bas
c40987338d Scrollbars don't save their positions between openings 2015-06-04 23:09:40 +03:00
scrawl
e23775e338 Fix -Woverloaded-virtual clang warnings 2015-06-04 20:31:28 +02:00
scrawl
4bb3cbf0fb Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
scrawl
24bb2e152c Apply texture filter setting changes 2015-05-14 21:42:04 +02:00
scrawl
c1edc30ad7 Dead code removal 2015-05-04 03:29:12 +02:00
scrawl
8817f44d63 Remove advanced FPS counter (obsoleted by the OSG stats viewer) 2015-05-02 17:48:24 +02:00
dteviot
e6cd8484a2 fixing MSVC 2013 warning C4244: & C4305
fixes for mistakes in last commit.
2015-03-08 13:22:56 +13:00
dteviot
e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
scrawl
2b7287cbd2 Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
Conflicts:
	CMakeLists.txt
2015-02-27 22:37:22 +01:00
scrawl
97cc2522c0 Merge remote-tracking branch 'upstream/master'
Conflicts:
	apps/openmw/mwgui/settingswindow.cpp
	extern/oics/ICSInputControlSystem_joystick.cpp
	files/mygui/openmw_settings_window.layout
2015-02-27 22:21:02 +01:00
Alexander "Ace" Olofsson
d3128a12b6 Remove a large include form mwbase/windowmanager.hpp 2015-02-09 16:23:41 +01:00
scrawl
0c6e2170db Include cleanup 2015-02-05 04:18:42 +01:00
scrawl
728b842e72 Use MyGUI::utility in favor of boost lexical_cast 2015-01-10 03:01:01 +01:00
scrawl
eecea4131f Reduce MyGUI includes 2015-01-10 02:50:43 +01:00
mrcheko
a8621e6230 defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
Sebastian Wick
764cd9ca16 disable "window border" setting in the ingame settings UI if fullscreen is enabled 2014-12-24 16:31:23 +01:00
Sebastian Wick
e85df00158 change setting "borderless" to "window border"
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
2014-12-24 15:09:50 +01:00
Sebastian Wick
639fbfad0b make borderless setting available to the UI 2014-12-22 02:44:20 +01:00
Digmaster
95219a7936 Show currently selected input type for settings window 2014-12-09 14:48:34 -06:00
Digmaster
c37881ead1 Joystick Support 2014-12-08 21:57:32 -06:00
scrawl
9a1b7cbe52 Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row (Fixes #1986) 2014-12-06 16:50:09 +01:00
scrawl
c4e81adb83 Fix settings window being too small for all tabs on some localizations 2014-10-16 15:49:01 +02:00
scrawl
7252cb63a6 Fix cppcheck issues 2014-09-26 17:48:14 +02:00
scrawl
b1e74e2a85 Remove support for Ogre 1.8 versions 2014-09-21 10:41:13 +02:00
scrawl
d3554084ad Fix weird behaviour of options menu sliders when value was changed out of bounds via cfg file 2014-09-20 13:50:23 +02:00
scrawl
cfc57d0fe0 Use MyGUI's castType for widget casts 2014-09-13 04:07:40 +02:00
scrawl
31d058b98c Add workaround for ScrollView messing up canvas size (Fixes #1700)
TODO: Create fixed ScrollView widget?
2014-07-27 20:33:44 +02:00
scrawl
28a0899d2b Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
scrawl
85a1f9d37b Fall back to resolution selected from list when switching to fullscreen (Fixes #1599) 2014-06-30 00:08:39 +02:00