psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
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Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
2023-09-09 20:39:45 +00:00
Evil Eye
cd0e612cb7
Expose skill and attribute records to Lua and deprecate their enums
2023-09-07 21:30:08 +02:00
Petr Mikheev
42f2ece8b3
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
2023-09-07 02:16:22 +02:00
psi29a
938c487684
Merge branch 'time' into 'master'
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[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
2023-09-06 08:16:49 +00:00
Zackhasacat
f287b2f436
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-04 10:49:51 -05:00
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
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Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
2023-09-03 17:06:14 +00:00
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
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Lua utf-8 support
Closes #6505
See merge request OpenMW/openmw!3327
2023-09-03 17:05:27 +00:00
Andrei Kortunov
66bf7be373
Preload new packages to console
2023-09-03 08:24:51 +04:00
Petr Mikheev
65cd518b44
Update camera logic related to paused game / opened UI
2023-09-03 04:21:18 +02:00
Petr Mikheev
23a7661d0b
Control UI pause from Lua
2023-09-03 03:41:13 +02:00
Petr Mikheev
b4c8b8308f
Lock actiovation when the game is paused; Lock movement controls when UI is opened.
2023-09-03 02:43:55 +02:00
Zackhasacat
ee5983f64a
Docs fixes
2023-09-02 15:21:03 -05:00
Zackhasacat
7d0e140889
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-02 14:55:57 -05:00
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
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Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
2023-09-02 15:11:43 +00:00
Andrei Kortunov
65109b3822
Simplify VFS index iteration
2023-09-02 17:40:14 +04:00
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
2023-09-02 08:47:46 +04:00
Zackhasacat
9f80d68795
add servicesOffered to npc and creature records
2023-09-01 16:39:33 -05:00
psi29a
a1828eec29
Merge branch 'lua_spell_fix' into 'master'
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Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
See merge request OpenMW/openmw!3315
2023-09-01 20:33:42 +00:00
Zackhasacat
7113db8b97
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
2023-09-01 20:33:42 +00:00
psi29a
3e99103beb
Merge branch 'rtd' into 'master'
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Show OpenMW version and Lua API revision in documentation
Closes #6149
See merge request OpenMW/openmw!3382
2023-09-01 08:06:58 +00:00
Zackhasacat
86c28921ae
Add function to get current disposition, add baseDisposition to NPC record
2023-09-01 08:06:34 +00:00
Petr Mikheev
d39552962f
Validate version of resources
2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
2023-08-31 20:56:02 +02:00
psi29a
5ba13f7aae
Merge branch 'lua_template_new' into 'master'
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Support 'template' field in createRecordDraft, to use an existing record as a base in lua
See merge request OpenMW/openmw!3387
2023-08-31 08:02:50 +00:00
Petr Mikheev
ea8692a534
Add usehandlers.lua (same approach as activationhandlers.lua)
2023-08-30 22:48:51 +02:00
psi29a
58aeb81e46
Merge branch 'container_ptr' into 'master'
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Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
See merge request OpenMW/openmw!3381
2023-08-30 10:19:16 +00:00
Zackhasacat
4b7bf62671
Fix weapon table, and docs
2023-08-29 16:37:32 -05:00
Zackhasacat
45f25e3f14
Add in initial support
2023-08-29 11:19:11 -05:00
psi29a
4a46d772a1
Merge branch 'fix_createRecord' into 'master'
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Add two missing record types to world.createRecord docs
See merge request OpenMW/openmw!3386
2023-08-29 09:19:11 +00:00
psi29a
a0d3313d8d
Merge branch 'lua_restock' into 'master'
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Add isRestocking to types.Item
See merge request OpenMW/openmw!3383
2023-08-29 07:07:06 +00:00
Zackhasacat
ecc89ed826
Add two missing record types
2023-08-28 21:20:12 -05:00
Zackhasacat
5fdaee093a
add isRestocking
2023-08-28 08:30:54 -05:00
psi29a
65a15ff0b1
Merge branch 'container_inventory' into 'master'
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[Lua] Add alias `types.Container.inventory` = `types.Container.content` for consistency with `types.Actor.inventory`
See merge request OpenMW/openmw!3314
2023-08-28 11:32:16 +00:00
Zackhasacat
84987450ee
Add baseCount
2023-08-27 20:47:43 -05:00
Petr Mikheev
55a9ab4f52
Add obj.parentContainer
in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
2023-08-27 23:45:19 +02:00
Kindi
532230254b
add documentation
2023-08-28 02:37:52 +08:00
Zackhasacat
b571d8d050
Remove player quest name example
2023-08-25 14:25:25 -05:00
Zackhasacat
425076b8dd
Fix types.LevelledCreature in docs
2023-08-25 17:44:34 +00:00
Evil Eye
ef6100f788
Start the game on Friday
2023-08-21 21:31:50 +00:00
psi29a
516108691d
Merge branch 'record_gold' into 'master'
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Add baseGold to NPC and creature lua records
See merge request OpenMW/openmw!3369
2023-08-21 11:33:11 +00:00
Zackhasacat
1320261eba
Add baseGold to NPC and creature records
2023-08-20 14:55:23 -05:00
Petr Mikheev
c5ba289bc7
Handle UI modes open/close sounds in Lua
2023-08-20 17:49:56 +02:00
Petr Mikheev
36d22cff1c
Improve GUI mode validation
2023-08-20 17:49:56 +02:00
Petr Mikheev
f1bcf64afb
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
2023-08-20 17:49:56 +02:00
Petr Mikheev
87eacf774a
Control GUI modes from Lua
2023-08-20 17:49:56 +02:00
psi29a
ab798be320
Merge branch 'fix_scrollbars' into 'master'
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Do not use deprecated MyGUI properties
Closes #5896
See merge request OpenMW/openmw!3320
2023-08-20 11:04:23 +00:00
Zackhasacat
86e7863d9a
Fix the docs
2023-08-18 22:18:34 -05:00
Petr Mikheev
4211665ede
Merge branch 'sounds' into 'master'
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Lua bindings for sound functions
See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
psi29a
861b9b215c
Merge branch 'moveinto' into 'master'
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[Lua] Accept GameObject as destination in obj:moveInto.
See merge request OpenMW/openmw!3318
2023-08-18 08:23:20 +00:00
psi29a
e21e3a0d46
Merge branch 'time' into 'master'
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Pause/resume the game in Lua scripts
See merge request OpenMW/openmw!3317
2023-08-18 08:22:04 +00:00