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									 Evil Eye | e660a9ca16 | Assign StringRefIds to attributes | 2023-08-20 10:28:46 +02:00 |  | 
				
					
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									 Evil Eye | 7b0680de5f | Resolve attribute GMST members | 2023-05-31 17:02:18 +02:00 |  | 
				
					
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									 Evil Eye | 90a3a7b62f | Add mWerewolfGMST | 2023-05-28 15:28:34 +02:00 |  | 
				
					
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									 Evil Eye | a5e1c87fb8 | Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons | 2023-05-28 15:10:53 +02:00 |  | 
				
					
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									 unknown | 14600de185 | Remove sAttributeIds and sSkillIds | 2023-05-27 21:54:13 +02:00 |  | 
				
					
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									 Mads Buvik Sandvei | 7ba43c9426 | actor.ActiveEffects and actor.ActiveSpells | 2023-05-23 18:11:44 +02:00 |  | 
				
					
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									 clang-format-bot | ddb0522bbf | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 |  | 
				
					
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									 Andrei Kortunov | 3dce225f28 | Implement vanilla-style corprus handling (bug #3714, bug #4623) | 2020-06-03 12:58:17 +04:00 |  | 
				
					
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									 Capostrophic | 7155e787b4 | Clean up fallback record creation | 2018-12-28 01:22:24 +03:00 |  | 
				
					
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									 Chris Robinson | ae183cb3e4 | Handle werewolf stats | 2013-08-09 05:14:58 -07:00 |  | 
				
					
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									 greye | c54750977f | remove underscores in guards | 2012-09-23 22:11:08 +04:00 |  | 
				
					
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									 greye | 7606ebafd6 | resolving conflicts, minor update | 2012-09-17 11:37:50 +04:00 |  | 
				
					
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									 scrawl | 10cfe0f5bc | Issue #295: Class creation dialogs tooltips; plus tons of other improvements | 2012-05-27 06:39:10 +02:00 |  | 
				
					
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									 Jan Borsodi | ee101440a2 | Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations. | 2010-09-24 15:28:14 +02:00 |  |