Commit Graph

5544 Commits (454ddfa304ef624e3fa0033558806ae8485495a5)

Author SHA1 Message Date
psi29a e04e139f37 Merge branch 'navmesh_raw' into 'master'
Add to navigator unmodified water and heightfield data

See merge request OpenMW/openmw!1373
3 years ago
psi29a 59ab947f3b Merge branch 't800' into 'master'
Keep only one '\0' in NIF strings (bug #6473)

Closes #6473

See merge request OpenMW/openmw!1458
3 years ago
psi29a 6c7dc2d72f Merge branch 'assorted' into 'master'
Load NiSortAdjustNode and NiAccumulators

See merge request OpenMW/openmw!1396
3 years ago
Alexei Dobrohotov dd15b30a27 Keep only one '\0' in NIF strings (bug #6473) 3 years ago
Petr Mikheev c5e10dfa85 Merge branch 'refactor_sdlmappings' into 'master'
Move SDL-MyGUI input mappings to components, map both ways

See merge request OpenMW/openmw!1444
3 years ago
uramer 15c7bddd57 Move SDL-MyGUI input mappings to components, map both ways 3 years ago
Petr Mikheev d3df3efaf1 Precompile sol.hpp in order to reduce compilation time. 3 years ago
elsid 7dcb219ecf
Add raw heightfield data to navigator 3 years ago
elsid 8571c317d8
Add raw water data to navigator 3 years ago
elsid f4f4458d01
Calculate recast mesh bounds when building navmesh 3 years ago
elsid e10bbb9ad7
Shift heightfield and water in navigator tests 3 years ago
uramer e65c946452 Add a data field to Lua UI layouts 3 years ago
psi29a 7256654f29 Merge branch 'navmesh_render' into 'master'
Rework navmesh render (#6187)

See merge request OpenMW/openmw!1338
3 years ago
psi29a a9008d224a Merge branch 'light_refactors' into 'master'
LightManager consolidation

Closes #6389

See merge request OpenMW/openmw!1400
3 years ago
psi29a e221013692 Merge branch 'recalculate-projection-matrix-on-window-resize' into 'master'
Recalculate the Projection Matrix every time the window is resized.

See merge request OpenMW/openmw!1382
3 years ago
OnlyForF1 c5b33185b5 Recalculate the Projection Matrix every time the window is resized. 3 years ago
psi29a cb38ec7e7f Merge branch 'fix_unity_build' into 'master'
Fix unity build (#6436)

Closes #6436

See merge request OpenMW/openmw!1417
3 years ago
psi29a a332dec681 Merge branch 'fix_esm_loader' into 'master'
Load only supported content formats by EsmLoader

See merge request OpenMW/openmw!1427
3 years ago
psi29a a15cc0959f Merge branch 'murmur_hash' into 'master'
Use MurmurHash3_x64_128 for Files::getHash

See merge request OpenMW/openmw!1404
3 years ago
Bret Curtis 246912f73a
Merge pull request #3206 from akortunov/groundcover_loading
Use a separate storage for groundcover data
3 years ago
uramer e9f8c34372 Correctly set UI properties to defaults when passed nil 3 years ago
psi29a d2f447065c Merge branch 'prepare_for_glibc_2_34' into 'master'
Prepare for glibc 2.34

See merge request OpenMW/openmw!1239
3 years ago
elsid da0c5b54f0
Load only supported content formats by EsmLoader 3 years ago
elsid cffcb6a897
Share state set between all navmesh tiles
Do not change GL_DEPTH because it's always disabled anyway.
3 years ago
elsid d1a1b8c01c
Use polygon offset to render navmesh and recast mesh 3 years ago
elsid 0511a81baa
Use different alpha color for navmesh tiles with non zero user id 3 years ago
elsid 3c41d0efc3
Render each navmesh tile independently 3 years ago
elsid 66390bd8a4
Use line width 1 as the only guaranteed to be supported value by glLineWidth 3 years ago
elsid 6b7363bd59
Replace generation and revision by version 3 years ago
elsid a665a38aca
Use MurmurHash3_x64_128 for file hash 3 years ago
elsid ce7f8c90f8
Fix unity build 3 years ago
Petr Mikheev f9136d4392 Support multiple arguments in Lua callbacks. 3 years ago
psi29a 53e14eb238 Merge branch 'reset' into 'master'
AI reset argument

Closes #6177 and #1465

See merge request OpenMW/openmw!1405
3 years ago
Cody Glassman d85f772269 Depth refactor 3 years ago
AnyOldName3 a9d7598532 Merge branch 'camera2' into 'master'
Dehardcode camera

See merge request OpenMW/openmw!1030
3 years ago
psi29a adc3bab51e Merge branch 'Embedded-error-marker' into 'master'
Embed marker error

See merge request OpenMW/openmw!1383
3 years ago
Cédric Mocquillon eb75e394b3 Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 3 years ago
Cédric Mocquillon 40656b3135 Embed error marker in osgt format inside a string defined in misc/errorMarker.hpp.
Use the embed error marker we fail to load a mesh.
3 years ago
Evil Eye 3c57ffd81f Save repeat and duration 3 years ago
Evil Eye 231da19aa4 Load repeat flag and use reset argument 3 years ago
Petr Mikheev ded8997362 Avoid problems if `builtin.omwscripts` is above `Morrowind.esm` in content list. 3 years ago
Petr Mikheev d5ca091d6e Make util.rotateX, util.rotateY, rotate.Z consistent with morrowind rotation 3 years ago
uramer eceed558be Fix coverity uninitialized variables 3 years ago
glassmancody.info 750514cda2 simply lightmanager and fix racey behavior 3 years ago
uramer 68963538ae Lua UI API 3 years ago
Brian Kelley ee41b94a73 Enable compilation on apple silicon 3 years ago
Petr Mikheev c7d6620c35 Add error checking in MWLua::Action 3 years ago
psi29a 5c5c71778a Merge branch 'circular' into 'master'
Consistently sort content files

See merge request OpenMW/openmw!1350
3 years ago
psi29a d4e8a58351 Merge branch 'headsup' into 'master'
Force assign head animation timer (bug #4389)

Closes #4389

See merge request OpenMW/openmw!1361
3 years ago
psi29a bd694128b9 Merge branch 'lua_input' into 'master'
Update Lua package openmw.input

See merge request OpenMW/openmw!1356
3 years ago