1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 15:29:55 +00:00
Commit graph

8348 commits

Author SHA1 Message Date
Evil Eye
481e63ffa7 Prevent stale pointers in UI widgets 2024-09-29 22:36:31 +02:00
psi29a
cb009db4bb Merge branch 'topicHighlighting' into 'master'
Topic Highlighting Mouse Over Fix

See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
psi29a
d1059aee8c Merge branch 'test_ptr' into 'master'
Add tests for MWWorld::Ptr

See merge request OpenMW/openmw!4344
2024-09-26 07:36:23 +00:00
Evil Eye
772a0b3711 Merge branch 'vfs_normalized_path_14' into 'master'
Use normalized path in multiple places (#8138)

See merge request OpenMW/openmw!4383
2024-09-22 16:38:55 +00:00
elsid
cd6e49796e
Properly initialize local static pointers and collections
Static variables should be initalized once instead of initializing them with
nullptr and then doing actual initialization behind if condition. Otherwise a
race condition may happen leading to undefined behaviour.
2024-09-21 13:52:43 +02:00
Alexei Kotov
2ab6dd0229 Address my own review concerns
Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
elsid
5f2582fe68
Use normalized path in SceneManager::checkLoaded 2024-09-19 00:51:17 +02:00
elsid
28faae69b0
Use normalized path in TextureManager 2024-09-19 00:39:43 +02:00
elsid
a78f5182e4
Replace toNormalized by Normalized
fname type cannot be changed because it's part of mygui library interface.
2024-09-18 23:53:20 +02:00
elsid
85edc49f2f
Remove unused argument 2024-09-18 23:53:04 +02:00
elsid
597d1853ee
Use normalized path in ESM LuaScripts 2024-09-18 23:52:44 +02:00
elsid
2ddc77138a
Use normalized path in ESM4 reader 2024-09-18 23:52:20 +02:00
Alexei Kotov
6e70893113 Parse bhkPoseArray 2024-09-18 23:53:33 +03:00
Alexei Kotov
695932d2db Parse BSDistantObjectInstancedNode 2024-09-18 23:53:33 +03:00
Alexei Kotov
7149fbb408 Parse NiPSysRotDampeningCtlr 2024-09-18 22:03:15 +03:00
Evil Eye
74d699c502 Merge branch 'vfs_normalized_path_13' into 'master'
Use normalized path in ImageManager (#8138)

See merge request OpenMW/openmw!4377
2024-09-18 18:47:27 +00:00
elsid
1fd6ac6438
Use normalized path in ImageManager 2024-09-17 00:49:57 +02:00
Alexei Kotov
5f7fa640b0 Parse bhkRagdollTemplate/bhkRagdollTemplateData 2024-09-17 00:26:06 +03:00
elsid
b4f77e8bd7
Store Lua script path as VFS normalized 2024-09-15 13:53:20 +02:00
jvoisin
f2be4072d9 Merge branch 'fix_build' into 'master'
Fix build with msvc

See merge request OpenMW/openmw!4372
2024-09-14 22:43:05 +00:00
elsid
ec6af1ef32
Fix build with msvc
components\resource\cachestats.hpp(23): error C2039: 'string': is not a member of 'std'
2024-09-14 14:05:24 +02:00
elsid
d8189a5aa1
Use normalized path in SceneManager 2024-09-13 14:21:49 +02:00
psi29a
b32f68fcd2 Merge branch 'vfs_normalized_path_10' into 'master'
Use normalized path in LuaState (#8138)

See merge request OpenMW/openmw!4365
2024-09-13 08:17:46 +00:00
Cody Glassman
b346a4a858 Add frame number to available postprocess uniforms 2024-09-10 16:58:27 +00:00
elsid
32ec92e71c
Use normalized path in LuaState 2024-09-08 11:53:57 +02:00
psi29a
4c28731f6a Merge branch 'optionallightfadeout' into 'master'
Make light attenuation fade optional

See merge request OpenMW/openmw!4267
2024-09-05 07:29:48 +00:00
psi29a
e1875d459a Merge branch 'boost-config-required' into 'master'
Modernise Boost CMake stuff

Closes #8100

See merge request OpenMW/openmw!4307
2024-09-04 19:04:57 +00:00
psi29a
b3677d07fd Merge branch 'pcallallthethings' into 'master'
Wrap all memory allocating Lua functions in protected calls

Closes #8099

See merge request OpenMW/openmw!4336
2024-09-04 07:22:26 +00:00
elsid
9e36b3fc0b
Use normalized path for models settings 2024-08-30 20:50:59 +02:00
elsid
1cdbbef7ee
Use blank CellRef as default
Default constructed CellRef has some fields uninitialized.
2024-08-30 20:46:56 +02:00
Alexei Kotov
176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Evil Eye
032d506aa7 Fix components_tests 2024-08-24 09:10:23 +02:00
AnyOldName3
387b63909b Remove vestigial Boost libraries
Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307, we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.

Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.

Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
2024-08-23 14:06:13 +01:00
AnyOldName3
26be98966f Modernise Boost CMake stuff
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100

Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.

If it turns out this makes CI fail, I'll tweak things as necessary.

Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
  However, we were forcing this on for Windows, so that might matter.
  It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
  If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
  It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
2024-08-23 14:06:13 +01:00
jvoisin
830a26f75e Merge branch 'realloc' into 'master'
Don't assume realloc always succeeds

See merge request OpenMW/openmw!4331
2024-08-23 10:34:38 +00:00
Evil Eye
c9783344a0 Wrap all memory allocating Lua functions in protected calls 2024-08-22 22:22:28 +02:00
psi29a
566e5b5588 Merge branch 'some-launcher-fixes' into 'master'
Some launcher fixes

Closes #8080

See merge request OpenMW/openmw!4287
2024-08-22 11:11:23 +00:00
Evil Eye
aa808d63bc Return nullptr straight away 2024-08-21 16:40:39 +02:00
Evil Eye
4652151630 Don't assume realloc always succeeds 2024-08-20 19:49:13 +02:00
elsid
92a0bbb454
Use normalized path in l10m manager 2024-08-18 21:07:46 +02:00
uramer
2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
Cody Glassman
a53d002262 lua - add swizzling to vector types 2024-08-05 06:53:59 -07:00
elsid
d85130c4c0
Init potentially unread fields for HDPT 2024-08-04 18:42:39 +02:00
AnyOldName3
f1795a4698 c a p i t u l a t e 2024-07-31 00:08:29 +01:00
AnyOldName3
cd7941dc9f Some launcher fixes
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.

In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances

I fixed those problems too
2024-07-31 00:04:38 +01:00
elsid
2ebe83c4d5
Use proper order for printf arguments 2024-07-28 20:08:02 +02:00
Cody Glassman
77eeb5bd92 Merge branch 'master' into 'master'
HALF_FLOAT  and normals changes

See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd HALF_FLOAT and normals changes 2024-07-27 15:21:44 +00:00
psi29a
79a9f8c23c Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
Rebuild ESMStore indices before loading any cell or player state

See merge request OpenMW/openmw!4278
2024-07-27 09:37:44 +00:00
Evil Eye
5c4deb3f88 Prevent older binaries from incorrectly loading newer saves 2024-07-25 22:37:44 +02:00