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34136 commits

Author SHA1 Message Date
jvoisin
b770577623 Merge branch 'sayyestoshadowmapoverlap' into 'master'
Remove allow shadow map overlap setting (#7939)

Closes #7939

See merge request OpenMW/openmw!4056
2024-04-28 00:19:27 +00:00
trav5
f121c0ea72 ESM::Dialogue Lua bindings: API_REVISION updated 2024-04-27 22:27:59 +02:00
trav5
421cf40508 ESM::Dialogue Lua bindings: ref in DialogueInfos 2024-04-27 21:56:22 +02:00
trav5
52e1f32c88 Important change, https://godbolt.org/z/YjjaaqYsc 2024-04-27 21:38:20 +02:00
trav5
897e43ae1e Less complex "index" and "at" 2024-04-27 15:22:19 +02:00
trav5
b9358521cc Better return values 2024-04-27 15:02:45 +02:00
elsid
9d2f132aa7
Fix AnimState initialization
Remove redundant user defined constructor and destructor, make sure all members
are properly initialized including mTime (new float does not initialize the
float).
2024-04-27 14:47:23 +02:00
trav5
4449b66846 Operators and retting rid of 'records' 2024-04-27 13:44:08 +02:00
elsid
41d5d3bf09
Report osg stats for all frames showing loading screens 2024-04-27 12:37:39 +02:00
Andrei Kortunov
98abfcfe00 Use grayscale images for disabled icons 2024-04-27 11:25:56 +04:00
Andrei Kortunov
070327a259 Change SVG color in the editor 2024-04-27 09:57:47 +04:00
trav
a0989c3481 Merge branch openmw:master into mwdialogue-bindings 2024-04-26 19:21:28 +00:00
bwyunker
a52653858c another fix 2024-04-26 14:07:15 -05:00
bwyunker
da63b8bb38 couple more fixes 2024-04-26 13:52:00 -05:00
Benjamin Y
ccd0052f8d fixed escapes 2024-04-26 12:52:33 -05:00
bwyunker
87266ff63c added FR translation 2024-04-26 11:52:44 -05:00
Alexei Kotov
52bc744642 Fix reading backlight power in NIF stream version 132 2024-04-26 17:32:07 +03:00
elsid
5261f0c5cf
Modify PhysicsTaskScheduler::mCollisionObjects under lock
addCollisionObject is called from the main thread and removeCollisionObject is
usually called from the main thread and rarely from one of the physics worker
threads. This usually happens on cell unloading when object is already removed
from the scene but there is active simulation for it. Which possible because
it's a shared pointer.

There is getUserPointer function which only reads from the container but it's
called only when there is no active simulation so no lock is required.
2024-04-26 16:17:40 +02:00
Alexei Kotov
52d77e3a45 Version 8 texture BA2s found 2024-04-26 16:45:30 +03:00
elsid
acf1e51a28
Call getUserPointer only for not nullptr collision object
nullptr can't have user pointer anyway so it saves a lookup in the
unordered_map.
2024-04-26 15:32:27 +02:00
Alexei Kotov
f0e4793321 Remove allow shadow map overlap setting (#7939) 2024-04-26 13:50:03 +03:00
Alexei Kotov
55642650ea Merge branch 'bad_record_docs' into 'master'
Correct record store documentation errors

See merge request OpenMW/openmw!4054
2024-04-26 09:49:23 +00:00
Alexei Kotov
61b6150c01 Properly detect the version for post-FO4 BA2 formats 2024-04-26 10:50:06 +03:00
Alexei Kotov
f796e051cb Support zlib-compressed version 3 DDS BA2s 2024-04-26 10:45:03 +03:00
Alexei Kotov
b32385a0af Fix BA2 signature check 2024-04-26 10:32:17 +03:00
Alexei Kotov
22fb3d7f83 Add support for Fallout 4 next-gen update BA2s 2024-04-26 10:30:42 +03:00
Benjamin Y
d62fb92b5b Fixed capitalization 2024-04-25 10:09:48 -05:00
Benjamin Y
3146015a00 Fixed Label Capitalization 2024-04-25 09:42:35 -05:00
Benjamin Y
89ad315f65 Merge branch 'feature/pplLauncherSetting' of git@gitlab.com:BPengu1n/openmw.git 2024-04-25 09:31:06 -05:00
Benjamin Y
3ad8b57a60 updated RU label 2024-04-25 09:30:59 -05:00
psi29a
ec8675ba6f Merge branch 'scalable_launcher' into 'master'
Improve launcher appearance

See merge request OpenMW/openmw!4051
2024-04-25 08:46:29 +00:00
psi29a
3980bb15cc Merge branch 'lua_controller_cursor' into 'master'
Add lua bindings for controller cursor mode

See merge request OpenMW/openmw!3623
2024-04-25 08:45:57 +00:00
psi29a
26f0e6b22c Merge branch 'nifmisc' into 'master'
Miscellaneous NIF loader corrections

See merge request OpenMW/openmw!4052
2024-04-25 08:45:36 +00:00
Alexei Kotov
7f13f6a4e9 Use osg::Fog::compare in NifOsg::Fog::compare 2024-04-25 03:09:04 +03:00
Zackhasacat
55f4f6a5bf Update API_REVISION 2024-04-24 18:06:24 -05:00
Zackhasacat
575fb4e637 Correct docs 2024-04-24 17:53:26 -05:00
trav
0986b103c5 Merge branch openmw:master into mwdialogue-bindings 2024-04-24 21:06:58 +00:00
elsid
b4976354a5
Use correct frame and stats for lua worker
When a loading screen appears during the frame processing, the frame number
returned by the viewer is incremented and the stats reporting goes into the
wrong frame. Pass frame number and stats object from the main thread to avoid
this.
2024-04-24 21:53:59 +02:00
trav5
223e315fdb ESM::Dialogue Lua bindings quest change and docs 2024-04-24 21:17:26 +02:00
bwyunker
dff36b04c3 updated launcher_sv with unfinished entry 2024-04-24 10:07:39 -05:00
bwyunker
4c920ba307 Merge branch 'feature/pplLauncherSetting' of https://gitlab.com/BPengu1n/openmw into feature/pplLauncherSetting 2024-04-24 10:05:18 -05:00
bwyunker
563f5b37a3 Merge branch 'master' into feature/pplLauncherSetting 2024-04-24 10:04:31 -05:00
Benjamin Y
849eebf454 Merge branch openmw:master into feature/pplLauncherSetting 2024-04-24 14:49:31 +00:00
psi29a
5f926bd129 Merge branch 'scalable_wizard' into 'master'
Use scalable icons for wizard

See merge request OpenMW/openmw!4050
2024-04-24 13:20:36 +00:00
psi29a
a20f456a5c Merge branch 'mudcrabcanhazsoulgem' into 'master'
Allow running soulgem instructions on all actors (#7943)

Closes #7943

See merge request OpenMW/openmw!4048
2024-04-24 13:20:09 +00:00
psi29a
a628c658a9 Merge branch 'lessgoofymaterialptr' into 'master'
Simplify material file pointer acrobatics

See merge request OpenMW/openmw!4049
2024-04-24 08:39:52 +00:00
psi29a
99a0755094 Merge branch 'remove_natural_sort' into 'master'
Remove dead code

See merge request OpenMW/openmw!4047
2024-04-24 08:38:26 +00:00
Andrei Kortunov
5e8dc9cc03 Fix stub icon color 2024-04-24 11:14:50 +04:00
Alexei Kotov
745be2e91b Implement NifOsg::Fog::compare() 2024-04-24 01:45:09 +03:00
Alexei Kotov
a513049129 Adjust drawable property state changes
Reset shininess and specular strength when specular lighting is supposed to be disabled
Don't add the material redundantly if a sorter is pushed
Don't discard non-default emissive and specular multipliers if there's no sorter or material
2024-04-24 00:40:54 +03:00