jvoisin
b770577623
Merge branch 'sayyestoshadowmapoverlap' into 'master'
...
Remove allow shadow map overlap setting (#7939 )
Closes #7939
See merge request OpenMW/openmw!4056
2024-04-28 00:19:27 +00:00
trav5
f121c0ea72
ESM::Dialogue Lua bindings: API_REVISION updated
2024-04-27 22:27:59 +02:00
trav5
421cf40508
ESM::Dialogue Lua bindings: ref in DialogueInfos
2024-04-27 21:56:22 +02:00
trav5
52e1f32c88
Important change, https://godbolt.org/z/YjjaaqYsc
2024-04-27 21:38:20 +02:00
trav5
897e43ae1e
Less complex "index" and "at"
2024-04-27 15:22:19 +02:00
trav5
b9358521cc
Better return values
2024-04-27 15:02:45 +02:00
elsid
9d2f132aa7
Fix AnimState initialization
...
Remove redundant user defined constructor and destructor, make sure all members
are properly initialized including mTime (new float does not initialize the
float).
2024-04-27 14:47:23 +02:00
trav5
4449b66846
Operators and retting rid of 'records'
2024-04-27 13:44:08 +02:00
elsid
41d5d3bf09
Report osg stats for all frames showing loading screens
2024-04-27 12:37:39 +02:00
Andrei Kortunov
98abfcfe00
Use grayscale images for disabled icons
2024-04-27 11:25:56 +04:00
Andrei Kortunov
070327a259
Change SVG color in the editor
2024-04-27 09:57:47 +04:00
trav
a0989c3481
Merge branch openmw:master into mwdialogue-bindings
2024-04-26 19:21:28 +00:00
bwyunker
a52653858c
another fix
2024-04-26 14:07:15 -05:00
bwyunker
da63b8bb38
couple more fixes
2024-04-26 13:52:00 -05:00
Benjamin Y
ccd0052f8d
fixed escapes
2024-04-26 12:52:33 -05:00
bwyunker
87266ff63c
added FR translation
2024-04-26 11:52:44 -05:00
Alexei Kotov
52bc744642
Fix reading backlight power in NIF stream version 132
2024-04-26 17:32:07 +03:00
elsid
5261f0c5cf
Modify PhysicsTaskScheduler::mCollisionObjects under lock
...
addCollisionObject is called from the main thread and removeCollisionObject is
usually called from the main thread and rarely from one of the physics worker
threads. This usually happens on cell unloading when object is already removed
from the scene but there is active simulation for it. Which possible because
it's a shared pointer.
There is getUserPointer function which only reads from the container but it's
called only when there is no active simulation so no lock is required.
2024-04-26 16:17:40 +02:00
Alexei Kotov
52d77e3a45
Version 8 texture BA2s found
2024-04-26 16:45:30 +03:00
elsid
acf1e51a28
Call getUserPointer only for not nullptr collision object
...
nullptr can't have user pointer anyway so it saves a lookup in the
unordered_map.
2024-04-26 15:32:27 +02:00
Alexei Kotov
f0e4793321
Remove allow shadow map overlap setting ( #7939 )
2024-04-26 13:50:03 +03:00
Alexei Kotov
55642650ea
Merge branch 'bad_record_docs' into 'master'
...
Correct record store documentation errors
See merge request OpenMW/openmw!4054
2024-04-26 09:49:23 +00:00
Alexei Kotov
61b6150c01
Properly detect the version for post-FO4 BA2 formats
2024-04-26 10:50:06 +03:00
Alexei Kotov
f796e051cb
Support zlib-compressed version 3 DDS BA2s
2024-04-26 10:45:03 +03:00
Alexei Kotov
b32385a0af
Fix BA2 signature check
2024-04-26 10:32:17 +03:00
Alexei Kotov
22fb3d7f83
Add support for Fallout 4 next-gen update BA2s
2024-04-26 10:30:42 +03:00
Benjamin Y
d62fb92b5b
Fixed capitalization
2024-04-25 10:09:48 -05:00
Benjamin Y
3146015a00
Fixed Label Capitalization
2024-04-25 09:42:35 -05:00
Benjamin Y
89ad315f65
Merge branch 'feature/pplLauncherSetting' of git@gitlab.com:BPengu1n/openmw.git
2024-04-25 09:31:06 -05:00
Benjamin Y
3ad8b57a60
updated RU label
2024-04-25 09:30:59 -05:00
psi29a
ec8675ba6f
Merge branch 'scalable_launcher' into 'master'
...
Improve launcher appearance
See merge request OpenMW/openmw!4051
2024-04-25 08:46:29 +00:00
psi29a
3980bb15cc
Merge branch 'lua_controller_cursor' into 'master'
...
Add lua bindings for controller cursor mode
See merge request OpenMW/openmw!3623
2024-04-25 08:45:57 +00:00
psi29a
26f0e6b22c
Merge branch 'nifmisc' into 'master'
...
Miscellaneous NIF loader corrections
See merge request OpenMW/openmw!4052
2024-04-25 08:45:36 +00:00
Alexei Kotov
7f13f6a4e9
Use osg::Fog::compare in NifOsg::Fog::compare
2024-04-25 03:09:04 +03:00
Zackhasacat
55f4f6a5bf
Update API_REVISION
2024-04-24 18:06:24 -05:00
Zackhasacat
575fb4e637
Correct docs
2024-04-24 17:53:26 -05:00
trav
0986b103c5
Merge branch openmw:master into mwdialogue-bindings
2024-04-24 21:06:58 +00:00
elsid
b4976354a5
Use correct frame and stats for lua worker
...
When a loading screen appears during the frame processing, the frame number
returned by the viewer is incremented and the stats reporting goes into the
wrong frame. Pass frame number and stats object from the main thread to avoid
this.
2024-04-24 21:53:59 +02:00
trav5
223e315fdb
ESM::Dialogue Lua bindings quest change and docs
2024-04-24 21:17:26 +02:00
bwyunker
dff36b04c3
updated launcher_sv with unfinished entry
2024-04-24 10:07:39 -05:00
bwyunker
4c920ba307
Merge branch 'feature/pplLauncherSetting' of https://gitlab.com/BPengu1n/openmw into feature/pplLauncherSetting
2024-04-24 10:05:18 -05:00
bwyunker
563f5b37a3
Merge branch 'master' into feature/pplLauncherSetting
2024-04-24 10:04:31 -05:00
Benjamin Y
849eebf454
Merge branch openmw:master into feature/pplLauncherSetting
2024-04-24 14:49:31 +00:00
psi29a
5f926bd129
Merge branch 'scalable_wizard' into 'master'
...
Use scalable icons for wizard
See merge request OpenMW/openmw!4050
2024-04-24 13:20:36 +00:00
psi29a
a20f456a5c
Merge branch 'mudcrabcanhazsoulgem' into 'master'
...
Allow running soulgem instructions on all actors (#7943 )
Closes #7943
See merge request OpenMW/openmw!4048
2024-04-24 13:20:09 +00:00
psi29a
a628c658a9
Merge branch 'lessgoofymaterialptr' into 'master'
...
Simplify material file pointer acrobatics
See merge request OpenMW/openmw!4049
2024-04-24 08:39:52 +00:00
psi29a
99a0755094
Merge branch 'remove_natural_sort' into 'master'
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Remove dead code
See merge request OpenMW/openmw!4047
2024-04-24 08:38:26 +00:00
Andrei Kortunov
5e8dc9cc03
Fix stub icon color
2024-04-24 11:14:50 +04:00
Alexei Kotov
745be2e91b
Implement NifOsg::Fog::compare()
2024-04-24 01:45:09 +03:00
Alexei Kotov
a513049129
Adjust drawable property state changes
...
Reset shininess and specular strength when specular lighting is supposed to be disabled
Don't add the material redundantly if a sorter is pushed
Don't discard non-default emissive and specular multipliers if there's no sorter or material
2024-04-24 00:40:54 +03:00