psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								7a9eb34403 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'freeunrealestate'  
							
							 
							
							... 
							
							
							
							# Conflicts:
#   CHANGELOG.md 
							
						 
						
							2021-02-07 21:03:51 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								31f41836a1 
								
							 
						 
						
							
							
								
								Merge branch 'no_stuck_in_proj' into 'master'  
							
							 
							
							... 
							
							
							
							Don't let projectiles push actors out of the world (#5802 )
See merge request OpenMW/openmw!595  
							
						 
						
							2021-02-07 20:37:46 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								b78820de55 
								
							 
						 
						
							
							
								
								Ignore projectiles inside of MovementSolver::unstuck. It is normal for actors to be inside of a  
							
							 
							
							... 
							
							
							
							projectile collision shape.
A side effect of moving actors outside of projectile collision shape is that if both the actor and the projectile are
near a wall, the actor could get moved outside of the world. 
							
						 
						
							2021-02-07 18:32:03 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								af0f94f03e 
								
							 
						 
						
							
							
								
								Play damage sound when hurt by elemental shields  
							
							 
							
							
							
						 
						
							2021-02-07 12:55:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								f1caeea444 
								
							 
						 
						
							
							
								
								Don't return negative values from GetMagicka  
							
							 
							
							
							
						 
						
							2021-02-07 11:58:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								e4cd89643f 
								
							 
						 
						
							
							
								
								Merge branch 'master' of gitlab.com:OpenMW/openmw into freeunrealestate  
							
							 
							
							
							
						 
						
							2021-02-07 00:17:14 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								6aa75c287a 
								
							 
						 
						
							
							
								
								Don't check magicka when casting free spells  
							
							 
							
							
							
						 
						
							2021-02-07 00:15:01 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								e6607486f5 
								
							 
						 
						
							
							
								
								Merge branch 'jfmherokiller-master-patch-23743' into 'master'  
							
							 
							
							... 
							
							
							
							Fix the regression involving Cure
See merge request OpenMW/openmw!582  
							
						 
						
							2021-02-06 15:41:24 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f63af685c0 
								
							 
						 
						
							
							
								
								Merge branch 'bemorenegative' into 'master'  
							
							 
							
							... 
							
							
							
							Allow negative values for ai stats
Closes  #5835 
See merge request OpenMW/openmw!586  
							
						 
						
							2021-02-06 15:38:34 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								3007cb14a9 
								
							 
						 
						
							
							
								
								Also allow negative AI values in dialogue  
							
							 
							
							
							
						 
						
							2021-02-05 19:00:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Noah Gooder 
								
							 
						 
						
							
							
							
							
								
							
							
								e42b67ee50 
								
							 
						 
						
							
							
								
								Modified actors.cpp and Authors.md  
							
							 
							
							
							
						 
						
							2021-02-05 17:59:36 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								cc220861e3 
								
							 
						 
						
							
							
								
								Merge branch 'character-preview-opacity-without-shadows' into 'master'  
							
							 
							
							... 
							
							
							
							Make the dummy texture for the character preview shadow-friendly
See merge request OpenMW/openmw!585  
							
						 
						
							2021-02-04 22:45:58 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								61e014a765 
								
							 
						 
						
							
							
								
								Allow negative values for ai stats  
							
							 
							
							
							
						 
						
							2021-02-04 21:25:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								489107c5ee 
								
							 
						 
						
							
							
								
								Count navmesh cache key once in item size  
							
							 
							
							... 
							
							
							
							Key is stored only in NavMeshTilesCache::Item, TileMap uses KeyView with
a pointer to a vector. 
							
						 
						
							2021-02-04 00:44:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0639f8b7c6 
								
							 
						 
						
							
							
								
								Make the dummy texture for the character preview shadow-friendly  
							
							 
							
							
							
						 
						
							2021-02-03 18:45:22 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jordan Francis Moran-Meyers 
								
							 
						 
						
							
							
							
							
								
							
							
								0d1c073cfa 
								
							 
						 
						
							
							
								
								Fix the regression involving Cure  
							
							 
							
							
							
						 
						
							2021-02-01 18:34:10 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								94e8855c8c 
								
							 
						 
						
							
							
								
								Merge branch 'fix_5821' into 'master'  
							
							 
							
							... 
							
							
							
							Fix  #5821 : NPCs from mods getting removed if mod order was changed
Closes  #5821 
See merge request OpenMW/openmw!577  
							
						 
						
							2021-01-31 09:34:26 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								157b14cdaa 
								
							 
						 
						
							
							
								
								Fix   #5821 : NPCs from mods getting removed if mod order was changed  
							
							 
							
							
							
						 
						
							2021-01-29 22:53:02 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								9590377f22 
								
							 
						 
						
							
							
								
								Don't ignore Z in path finding if actor can move by Z.  
							
							 
							
							
							
						 
						
							2021-01-29 22:30:20 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								642ca02e35 
								
							 
						 
						
							
							
								
								Shorten almost straight paths only if smooth movement is enabled; reduce angle limit for the shortening.  
							
							 
							
							
							
						 
						
							2021-01-29 22:30:01 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b286397dd4 
								
							 
						 
						
							
							
								
								Merge pull request  #3045  from akortunov/revert  
							
							 
							
							... 
							
							
							
							Revert fix for 5379 
							
						 
						
							2021-01-29 17:17:28 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7b727e4d70 
								
							 
						 
						
							
							
								
								Revert "Remove physics dependency on basenode"  
							
							 
							
							... 
							
							
							
							This reverts commit 165c731492 . 
							
						 
						
							2021-01-29 16:51:13 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								165af1c365 
								
							 
						 
						
							
							
								
								Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."  
							
							 
							
							... 
							
							
							
							This reverts commit f031a191b8 . 
							
						 
						
							2021-01-29 16:51:05 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f8e8496d36 
								
							 
						 
						
							
							
								
								Revert "Revert a wrong change introduced in MR 546"  
							
							 
							
							... 
							
							
							
							This reverts commit 23137d0c54 . 
							
						 
						
							2021-01-29 16:50:39 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9f168eab88 
								
							 
						 
						
							
							
								
								Merge pull request  #3044  from akortunov/master  
							
							 
							
							... 
							
							
							
							Avoid null dereference for objects without cells 
							
						 
						
							2021-01-29 13:15:04 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								ee2f0e7eb3 
								
							 
						 
						
							
							
								
								Fix inconsistent argument name  
							
							 
							
							
							
						 
						
							2021-01-28 23:47:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								eca0d8b7ea 
								
							 
						 
						
							
							
								
								Fix typo in DropMode enum  
							
							 
							
							
							
						 
						
							2021-01-28 22:40:44 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								edc6d5c3e7 
								
							 
						 
						
							
							
								
								Fix a typo in separate drop binds  
							
							 
							
							
							
						 
						
							2021-01-28 22:22:48 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								36cd818155 
								
							 
						 
						
							
							
								
								Fix separate drop, refactor for code reuse  
							
							 
							
							
							
						 
						
							2021-01-28 22:10:33 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3b9f8b5fa2 
								
							 
						 
						
							
							
								
								Avoid null dereference for objects without cells  
							
							 
							
							
							
						 
						
							2021-01-28 18:37:47 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d984d13b1c 
								
							 
						 
						
							
							
								
								Merge branch 'animate_animated_objects' into 'master'  
							
							 
							
							... 
							
							
							
							Unbreak animated objects (regression from !546 )
See merge request OpenMW/openmw!570  
							
						 
						
							2021-01-28 14:12:24 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5382d38b9b 
								
							 
						 
						
							
							
								
								Merge branch 'hit_target_object' into 'master'  
							
							 
							
							... 
							
							
							
							Unbreak targetted spell on objects (#5811 )
See merge request OpenMW/openmw!569  
							
						 
						
							2021-01-28 14:09:45 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								a3ab8dfbb4 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'movement_fix2' into 'master'"  
							
							 
							
							... 
							
							
							
							This reverts merge request !496  
							
						 
						
							2021-01-28 12:48:19 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								23137d0c54 
								
							 
						 
						
							
							
								
								Revert a wrong change introduced in MR 546  
							
							 
							
							... 
							
							
							
							A prerequisite to create physics objects for statics was to remove the
dependency on base node (since it doesn't yet exists) for object
position. It is still necessary for animation though.
Restore the basenode (and the associated FIXME) so that animated objects works properly. 
							
						 
						
							2021-01-27 16:24:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b164f1aa17 
								
							 
						 
						
							
							
								
								Merge pull request  #3023  from akortunov/grass_intsancing  
							
							 
							
							... 
							
							
							
							Grass instancing 
							
						 
						
							2021-01-27 12:21:24 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								699bd257ef 
								
							 
						 
						
							
							
								
								Merge branch 'camera_stats' into 'master'  
							
							 
							
							... 
							
							
							
							Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to a valid file.
See merge request OpenMW/openmw!526  
							
						 
						
							2021-01-27 08:04:33 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								7cd7fa2f08 
								
							 
						 
						
							
							
								
								Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to  
							
							 
							
							... 
							
							
							
							a valid file. 
							
						 
						
							2021-01-27 08:04:33 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								64475ebedb 
								
							 
						 
						
							
							
								
								Remove a brainfart from precise projectile handling: all non-actor  
							
							 
							
							... 
							
							
							
							non-projectile objects were treated as ground. 
							
						 
						
							2021-01-27 07:15:09 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f40e227686 
								
							 
						 
						
							
							
								
								Remove redundant formatting changes  
							
							 
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b975f16e6b 
								
							 
						 
						
							
							
								
								Remove redundant check - groundcover is not present in the CellStore  
							
							 
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d12a0fdcb3 
								
							 
						 
						
							
							
								
								Mark only instances from groundcover files as groundcover objects  
							
							 
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8874e88ff1 
								
							 
						 
						
							
							
								
								Drop fading setting  
							
							 
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1a6c06f7b5 
								
							 
						 
						
							
							
								
								Do not allow to set distance to non-positive values  
							
							 
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								859cd0fd0c 
								
							 
						 
						
							
							
								
								Do not use display lists for instanced meshes  
							
							 
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								a09f03c850 
								
							 
						 
						
							
							
								
								Drop groundcover materials - they are not used  
							
							 
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								14cf0ce1dc 
								
							 
						 
						
							
							
								
								Implement instanced groundcover  
							
							 
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								bc2cec86e9 
								
							 
						 
						
							
							
								
								Fix bug: NPCs doesn't move if the target is exactly above or exactly below.  
							
							 
							
							
							
						 
						
							2021-01-26 00:05:28 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								cadd1e7529 
								
							 
						 
						
							
							
								
								Merge branch 'daedric_fog' into 'master'  
							
							 
							
							... 
							
							
							
							Don't nuke fog when bounds have changed
Closes  #5469 
See merge request OpenMW/openmw!522  
							
						 
						
							2021-01-25 12:58:44 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a8c5607aa6 
								
							 
						 
						
							
							
								
								Merge branch 'disableinfotablesorting' into 'master'  
							
							 
							
							... 
							
							
							
							[OpenMW-CS] Info table dragging to move record order, disable sorting
See merge request OpenMW/openmw!538  
							
						 
						
							2021-01-25 12:51:13 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								64b4472efa 
								
							 
						 
						
							
							
								
								Merge branch 'stand' into 'master'  
							
							 
							
							... 
							
							
							
							Don't adjust actor position until all objects are loader (#5379 )
See merge request OpenMW/openmw!546  
							
						 
						
							2021-01-25 12:12:43 +00:00