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Author SHA1 Message Date
cc9cii
7227a83e60 Preserve "blocked" record flags when saving with OpenCS. This will help outputs of OpenCS to be used with vanilla Morrowind.
Sample use case: users are using the Morrowind Code Patch feature that allows modders to enable this flag to differentiate editor-made potions from player crafted potions for tooltips.
2021-08-28 09:42:54 +10:00
Bret Curtis
c99bddc8dc Revert "Move reference to the right cell according to its geographical position"
This reverts commit d0677c3f07.
2021-08-09 22:11:00 +02:00
psi29a
9b7e14ec00 Merge branch 'OpenCS-moved-reference' into 'master'
OpenCS - Fix moved reference - Issues #3514 and #4752

See merge request OpenMW/openmw!1051

(cherry picked from commit 2bee171c7990522da33c2667f7d079fa35f4ede0)

36c30f7f Fix for Issue #3514 where moving a reference to another cell is not handled properly.
40327681 Update the changelog.
2021-08-03 23:29:05 +00:00
Cédric Mocquillon
d0677c3f07 Move reference to the right cell according to its geographical position 2021-07-30 18:28:29 +02:00
Evil Eye
5f84494046 Fail on invalid water levels 2021-07-21 16:00:25 +00:00
jvoisin
7b32458aec Improve a bit two esmreader logging call 2021-07-21 15:38:41 +02:00
elsid
aec4e02417
Ignore only CellRefs with preceding MVRF subrecord
MVRF subrecord means that only single following FRMR subrecord is moved not the
rest of subrecords.
2021-07-12 18:56:45 +02:00
elsid
cfdbd0d471
Indicate moved cell refs explicitly
This is less error prone approach than use of MovedCellRef fields.

Also make separate functions for skipping and reading moved cell refs to avoid
passing special flags  logic and null pointers for unused arguments.
2021-07-12 18:56:42 +02:00
jvoisin
5aaac8e47e Reduce a bit the size of getHT
Factoring common code parts outside of a template
is apparently a good practise to reduce code duplication
(and the size of openmw by around 0.5%),
and should improve a bit the performances,
since the whole `std::to_string` * 2 + string concatenation
dance results in quite a lot of code, preventing inlining on my machine.
2021-07-11 21:43:40 +02:00
Petr Mikheev
702eb19271 Fixes and refactoring 2021-07-09 20:48:54 +02:00
Petr Mikheev
8c6d303730 Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
Petr Mikheev
6db2450c90 Initial support of generated RefNums with negative mContentFile. 2021-07-09 20:03:27 +02:00
Petr Mikheev
479856f812 Add components/lua/scriptscontainer and components/esm/luascripts 2021-07-09 20:03:27 +02:00
psi29a
c372c239a6 Merge branch 'master' into 'OpenCS_Bug6017'
# Conflicts:
#   CHANGELOG.md
2021-07-06 07:52:49 +00:00
cc9cii
a47ebf5c9e For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 2021-07-06 14:57:58 +10:00
cc9cii
fea1ac2c0f Remove dead code from commit 024ad3276b. 2021-07-06 14:21:17 +10:00
cc9cii
f68c81e631 Merge branch 'master' into 'OpenCS_Bug6017' 2021-07-06 03:10:46 +00:00
cc9cii
4b3de46bfa Use enums in place of magic numbers. Ensure Creature and NPC cell references are always saved as persistent. 2021-07-06 12:37:02 +10:00
elsid
91cece5cc4
Define ESM::Land static constants as constexpr
To avoid linking issues.
2021-07-04 22:17:44 +02:00
cc9cii
f2a301653c Remove redundant mPersistent member from ESM::NPC and ESM::Creature, replaced by mRecordFlags. Fixed the editing of the persistence flag value. 2021-06-30 08:20:29 +10:00
jvoisin
8561245fda Minor refactor making use of std::clamp 2021-06-29 18:43:47 +02:00
cc9cii
2a76634f5f Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 2021-06-29 23:25:26 +10:00
cc9cii
024ad3276b Partial fix for #6017. The persistence flag of the references are saved but it is not yet possible to modify it via OpenCS. 2021-06-29 19:20:01 +10:00
jvoisin
2c8f328ac2 Use make_unique instead of unique_ptr+new 2021-06-25 20:55:38 +02:00
Evil Eye
080106e802 Merge branch 'inline' into 'master'
Inline a couple of methods in esmreader.cpp

See merge request OpenMW/openmw!945
2021-06-24 19:56:18 +00:00
Evil Eye
0998929608 Merge branch 'noreturn' into 'master'
Sprinkle some [[noreturn]] where possible

See merge request OpenMW/openmw!793
2021-06-24 19:21:29 +00:00
Evil Eye
1a421c3b2e Merge branch 'multicast' into 'master'
Fix two excessive type casting instances

See merge request OpenMW/openmw!953
2021-06-24 17:32:25 +00:00
Evil Eye
7e9785941c Merge branch 'default' into 'master'
Use `default` instead of empty constructors/destructors

See merge request OpenMW/openmw!957
2021-06-24 17:19:02 +00:00
jvoisin
5840279f16 Use default instead of empty constructors/destructors
See https://pvs-studio.com/en/docs/warnings/v832/ for details
2021-06-24 00:26:15 +02:00
jvoisin
b2c170efa0 Use initialization lists where possible 2021-06-23 23:36:43 +02:00
jvoisin
33e035cc95 Fix two excessive type casting instances
No need to to a string -> char* -> string dance.
2021-06-23 22:19:08 +02:00
jvoisin
aec3c74fa5 Sprinkle some [[noreturn]] where possible 2021-06-22 12:51:08 +02:00
jvoisin
17e0c75d30 Some more constexpr in esm/variant.cpp 2021-06-22 12:49:09 +02:00
jvoisin
6140c9c3fd Don't catch exceptions in EsmReader::getExact 2021-06-21 20:06:45 +00:00
jvoisin
cff11fbca9 Inline a couple of methods in esmreader.cpp 2021-06-21 14:22:26 +02:00
psi29a
afda721d4b Merge branch 'race_floats' into 'master'
Display Race record height/weight as a float

See merge request OpenMW/openmw!880
2021-06-19 00:29:21 +00:00
psi29a
a6b695e15b Merge branch 'esmcleanup' into 'master'
More ESM cleanup

See merge request OpenMW/openmw!903
2021-06-19 00:23:52 +00:00
jvoisin
22153cca7b Reduce a bit the code bloat in hot paths/small functions
There is no need to bloat hot/small functions with
a ton of function calls and involving locales
for simple error messages.
2021-06-15 17:57:14 +02:00
Dobrohotov Alexei
e68a454fd8 More ESM cleanup 2021-05-23 16:02:05 +03:00
Benjamin Winger
21f04f0d0f
Fixed data subrecord name for Armour record used in error 2021-05-17 18:36:59 -04:00
Benjamin Winger
41cfcfdc0f
Display Race record height/weight as a float 2021-05-17 18:33:02 -04:00
Bret Curtis
66a527c3de
Merge pull request #3075 from akortunov/warnfix
Fix MSVC's C4244 and C4267 warnings
2021-05-14 21:28:56 +02:00
Petr Mikheev
4a7147e222 Merge branch 'constexpr_esm' into 'master'
Use a constexpr for esm cc

See merge request OpenMW/openmw!849
2021-05-13 13:30:01 +00:00
jvoisin
bcd8190516 Fix a crash in aipackage.cpp 2021-05-13 14:19:12 +02:00
jvoisin
89f721fad3 Use a constexpr for esm cc 2021-05-12 22:35:00 +02:00
Andrei Kortunov
963e1b8b3f Fix MSVC's C4244 warnings 2021-05-12 10:34:40 +04:00
Andrei Kortunov
f9d42ed396 Fix MSVC's C4267 warnings 2021-05-12 10:34:39 +04:00
elsid
b806445a36
Use existing min implementation 2021-05-09 13:58:05 +02:00
psi29a
08e1a8e0fb Merge branch 'esm_opti' into 'master'
Teensy optimisation for esmtool

See merge request OpenMW/openmw!826
2021-05-07 14:21:37 +00:00
jvoisin
8a56ba6aaa Fix compilation 2021-05-07 13:58:30 +02:00
elsid
fbeccc2908 Apply 1 suggestion(s) to 1 file(s) 2021-05-07 09:28:47 +00:00
jvoisin
e97e4d07dd Teensy optimisation for esmtool
- Use an unordered_set instead of a list to
  keep track of skipped records.
- Reduce the number of conditions when parsing 4-letters
  records by using a switch-case instead of cascading conditions.
- Add a const
2021-05-06 22:41:20 +02:00
Dobrohotov Alexei
57c372a50e ESM code cleanup 2021-05-05 22:23:06 +03:00
psi29a
e94181b2b2 Merge branch 'constexpr' into 'master'
Sprinkle a couple of constexpr found by VS

See merge request OpenMW/openmw!800

(cherry picked from commit 5e8ea624bc85acebf457592dd10b790124ecf6ef)

5704b2ac Sprinkle a couple of constexpr found by VS
2021-05-04 21:09:20 +00:00
jvoisin
5f65583a3a Fix a heap overflow in loadpgrd.cpp 2021-04-30 12:04:41 +00:00
Evil Eye
abb120b439 Don't log a warning for reading to the end of the subrecord 2021-04-27 14:57:07 +02:00
Alexei Dobrohotov
add04a4ea0 Merge branch 'fix_esm' into 'master'
Fix a read head-buffer-overflow in esm

See merge request OpenMW/openmw!751
2021-04-25 21:56:52 +00:00
jvoisin
032ba1e9a0 Fix the compilation 2021-04-18 13:26:26 +02:00
jvoisin
c0f7e0d585 Use isnan 2021-04-17 20:58:37 +02:00
jvoisin
38316cdaf8 Fix various warnings found by clang
- unused alias
- inefficient use of push_back
- exceptions not inheriting from std::exception
- weird use of a comma
- value compared against itself
2021-04-17 19:06:33 +02:00
jvoisin
a35eae3dd1 Fix a read head-buffer-overflow in esm
The check forgot to account for the terminal zero.
2021-04-17 15:36:38 +02:00
Evil Eye
80266d435c Merge branch 'fix_crash' into 'master'
Fix an off-by-one in loadscpt

See merge request OpenMW/openmw!728
2021-04-16 18:02:47 +00:00
Andrei Kortunov
016a1d45df Remove outdated field - remnant from earlier implementation 2021-04-14 10:58:44 +04:00
jvoisin
54adb9cbed Fix an off-by-one in loadscpt 2021-04-12 12:03:20 +02:00
psi29a
301411c5c5 Merge branch 'esm_variant' into 'master'
Use std::variant for ESM::Variant implementation

See merge request OpenMW/openmw!719
2021-04-10 12:53:11 +00:00
Andrei Kortunov
124a33d8a3 Fix uninitialized variables 2021-04-10 10:58:00 +04:00
elsid
8e1c92d9af
Use std::variant for ESM::Variant implementation 2021-04-08 19:39:31 +02:00
elsid
03fc3ec803
Do not allow write variant of string as local variable
To be consitent with read where it's not allowed.
2021-04-04 23:09:27 +02:00
Gleb Mazovetskiy
b9c2f6ea1a Minor cleanup: Remove using namespace std
I came across these while trying to figure why MSVC build triggers
https://developercommunity.visualstudio.com/t/error-c2872-byte-ambiguous-symbol/93889

In the end, the issue was not in openmw but in OSG, but it's good to
clean up here anyway.
2021-03-16 19:58:02 +00:00
Andrei Kortunov
4d48c81998 Add move assignment operator and move constructor for the ESM::Variant 2021-03-13 22:28:13 +04:00
Andrei Kortunov
f40e227686 Remove redundant formatting changes 2021-01-26 22:29:41 +04:00
Andrei Kortunov
d12a0fdcb3 Mark only instances from groundcover files as groundcover objects 2021-01-26 22:29:41 +04:00
Andrei Kortunov
14cf0ce1dc Implement instanced groundcover 2021-01-26 22:29:41 +04:00
Andrei Kortunov
89f3f860ed Allow to get a rotation vector from ESM::Position 2021-01-13 14:25:25 +04:00
elsid
7b54415c40
Fix reference binding to null
/usr/include/c++/10.2.0/bits/stl_vector.h:1046:34: runtime error: reference binding to null pointer of type 'value_type'
    #0 0x55e37f50008a in std::vector<char, std::allocator<char> >::operator[](unsigned long) /usr/include/c++/10.2.0/bits/stl_vector.h:1046
    #1 0x55e37f50008a in ESM::SavedGame::load(ESM::ESMReader&) /home/elsid/dev/openmw/components/esm/savedgame.cpp:28
    #2 0x55e37e726139 in MWState::Character::addSlot(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:31
    #3 0x55e37e742b39 in MWState::Character::Character(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:88
    #4 0x55e37e7006e1 in MWState::CharacterManager::CharacterManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/charactermanager.cpp:25
    #5 0x55e37e6d4140 in MWState::StateManager::StateManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:90
    #6 0x55e37e82595a in OMW::Engine::prepareEngine(Settings::Manager&) /home/elsid/dev/openmw/apps/openmw/engine.cpp:641
    #7 0x55e37e8439fd in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:867
    #8 0x55e37e782760 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:289
    #9 0x55e37f6483c3 in wrapApplication(int (*)(int, char**), int, char**, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/components/debug/debugging.cpp:200
    #10 0x55e37ba8e3fe in main /home/elsid/dev/openmw/apps/openmw/main.cpp:301
    #11 0x7f013e845151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #12 0x55e37baa0e3d in _start (/home/elsid/dev/openmw/build/gcc/ubsan/openmw+0x6c11e3d)
2021-01-09 22:59:24 +01:00
Andrei Kortunov
8084a336b5 Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
Alexei Dobrohotov
53f91a3aa5
Merge pull request #3018 from akortunov/emplace
Use emplace_back instead of push_back
2020-11-01 01:58:56 +03:00
Andrei Kortunov
64ba81ecf2 Fix some issues, found by CoverityScan 2020-10-28 18:02:31 +04:00
Bret Curtis
5a824d0333 components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
Andrei Kortunov
065ed5138e Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
Andrei Kortunov
8ca3c3b123 Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
Assumeru
72549651e0
Rework container resolution (#3006)
* Rework container resolution

* add optional argument to getCount

* remove now-redundant changes

* undo worldimp changes

* move save-fixing code to InventoryState

* replace Rng instances with Seeds
2020-10-13 17:46:32 +02:00
Andrei Kortunov
822764d0fa Rework fixed strings handling 2020-10-05 21:52:22 +04:00
Andrei Kortunov
9f1fbd56a3 Fix SummonKey comparison function 2020-09-04 13:45:38 +04:00
Andrei Kortunov
67eace1028 Use struct instead of tuple 2020-08-29 11:24:08 +04:00
Andrei Kortunov
924f634bda Support for multiple summons with same ID in the single spell 2020-08-28 21:14:54 +04:00
Evil Eye
6ad20ec9c7 Mutate base records when adding/removing spells 2020-07-28 08:33:28 +02:00
Andrei Kortunov
d0fe15b095 Use meaningful names instead of mSkill1 and mSkill2 2020-06-26 11:47:59 +04:00
bzzt lost a hitlab login
26ab176389 profiling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
Andrei Kortunov
d997842f8d Use FourCC to declare all ESM record names 2020-06-09 10:07:37 +04:00
Bret Curtis
cd97d0c61c
Merge branch 'master' into automove 2020-06-08 11:42:05 +02:00
Roman Siromakha
27a113167c
Merge pull request #2890 from akortunov/position
Do not store object position, if it is the same as in CellRef
2020-06-08 01:12:47 +02:00
Andrei Kortunov
75e7a3e8b1 Do not store object position, if it is the same as in CellRef 2020-06-07 09:25:46 +04:00
elsid
5209f5ff6d
Mark all derived classes from ESM::ObjectsState and overriden functions as final 2020-06-06 23:00:53 +02:00
Capostrophic
1873da4c91 Don't save to or read automove state from saved games (#5452) 2020-06-06 15:58:21 +03:00
Bret Curtis
204d2acf25
Merge pull request #2092 from akortunov/float_stats
Store attributes and skills values as floats
2020-06-05 22:38:12 +02:00
Andrei Kortunov
81805b7263 Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
Andrei Kortunov
5468fcb29f Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
Andrei Kortunov
3dce225f28 Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
Andrei Kortunov
b5833f3c59 Use real time to update spell effects instead of game timestamps (bug #5165) 2020-05-16 11:00:28 +04:00