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									 Andrei Kortunov | 9f1fbd56a3 | Fix SummonKey comparison function | 2020-09-04 13:45:38 +04:00 |  | 
				
					
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									 Andrei Kortunov | 67eace1028 | Use struct instead of tuple | 2020-08-29 11:24:08 +04:00 |  | 
				
					
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									 Andrei Kortunov | 924f634bda | Support for multiple summons with same ID in the single spell | 2020-08-28 21:14:54 +04:00 |  | 
				
					
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									 Evil Eye | 6ad20ec9c7 | Mutate base records when adding/removing spells | 2020-07-28 08:33:28 +02:00 |  | 
				
					
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									 Andrei Kortunov | d0fe15b095 | Use meaningful names instead of mSkill1 and mSkill2 | 2020-06-26 11:47:59 +04:00 |  | 
				
					
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									 bzzt lost a hitlab login | 26ab176389 | profiling Signed-off-by: Bret Curtis <psi29a@gmail.com> | 2020-06-13 00:22:28 +02:00 |  | 
				
					
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									 Andrei Kortunov | d997842f8d | Use FourCC to declare all ESM record names | 2020-06-09 10:07:37 +04:00 |  | 
				
					
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									 Bret Curtis | cd97d0c61c | Merge branch 'master' into automove | 2020-06-08 11:42:05 +02:00 |  | 
				
					
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									 Roman Siromakha | 27a113167c | Merge pull request #2890 from akortunov/position Do not store object position, if it is the same as in CellRef | 2020-06-08 01:12:47 +02:00 |  | 
				
					
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									 Andrei Kortunov | 75e7a3e8b1 | Do not store object position, if it is the same as in CellRef | 2020-06-07 09:25:46 +04:00 |  | 
				
					
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									 elsid | 5209f5ff6d | Mark all derived classes from ESM::ObjectsState and overriden functions as final | 2020-06-06 23:00:53 +02:00 |  | 
				
					
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									 Capostrophic | 1873da4c91 | Don't save to or read automove state from saved games (#5452) | 2020-06-06 15:58:21 +03:00 |  | 
				
					
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									 Bret Curtis | 204d2acf25 | Merge pull request #2092 from akortunov/float_stats Store attributes and skills values as floats | 2020-06-05 22:38:12 +02:00 |  | 
				
					
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									 Andrei Kortunov | 81805b7263 | Introduce a separate class to control world date and time | 2020-06-05 12:07:32 +04:00 |  | 
				
					
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									 Andrei Kortunov | 5468fcb29f | Store attributes and skills values as floats (bug #4021) | 2020-06-03 17:34:15 +04:00 |  | 
				
					
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									 Andrei Kortunov | 3dce225f28 | Implement vanilla-style corprus handling (bug #3714, bug #4623) | 2020-06-03 12:58:17 +04:00 |  | 
				
					
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									 Andrei Kortunov | b5833f3c59 | Use real time to update spell effects instead of game timestamps (bug #5165) | 2020-05-16 11:00:28 +04:00 |  | 
				
					
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									 Andrei Kortunov | e6ca95174a | Optimize characters data in savegame | 2020-05-14 21:07:31 +04:00 |  | 
				
					
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									 Andrei Kortunov | d5806fd0ed | Fix merge conflicts | 2020-05-12 14:33:00 +04:00 |  | 
				
					
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									 Bret Curtis | 42cba092b7 | Merge pull request #2716 from akortunov/png Store fog of war as a PNG image instead of TGA | 2020-05-12 11:52:23 +02:00 |  | 
				
					
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									 Bret Curtis | 4b30bf5699 | Merge pull request #2829 from Capostrophic/logging Log some more things | 2020-05-12 11:44:05 +02:00 |  | 
				
					
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									 unknown | 3b4782959e | Allow targeting non-unique actors with StartScript (bug #2311) | 2020-05-10 14:57:06 +02:00 |  | 
				
					
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									 Capostrophic | aa5161f99e | Log some more things | 2020-05-09 20:27:12 +03:00 |  | 
				
					
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									 Bret Curtis | e7795f2bf7 | Merge pull request #2775 from Capostrophic/dooractivation Only disarm traps with keys when the door/container is locked (bug #5370) | 2020-04-24 08:46:24 +02:00 |  | 
				
					
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									 Bret Curtis | 8c2f3ff007 | clean up code; purge const_cast | 2020-04-19 16:31:54 +02:00 |  | 
				
					
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									 Capostrophic | bbed9a70c5 | Ignore traps of initially unlocked refs with assigned keys | 2020-04-14 17:49:03 +03:00 |  | 
				
					
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									 Capostrophic | ad333e88fe | Handle enchantment autocalc flag as a flag (bug #5363) | 2020-04-11 00:03:14 +03:00 |  | 
				
					
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									 Andrei Kortunov | 028760e108 | Merge pull request #2758 from akortunov/warnfix Fix some issues, found by CoverityScan | 2020-04-04 21:34:26 +04:00 |  | 
				
					
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									 Capostrophic | 5732b8e026 | Use std::fill instead of loops to reset some arrays to defaults | 2020-04-04 17:53:36 +03:00 |  | 
				
					
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									 Capostrophic | 27d4fe9ee1 | Fix ESM::Land oversights | 2020-04-04 16:48:38 +03:00 |  | 
				
					
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									 Andrei Kortunov | a68d9aed4c | Fix issues, found by CoverityScan | 2020-04-04 17:45:26 +04:00 |  | 
				
					
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									 elsid | ef4a7089e4 | Use template specialization for writeHNT to write raw arrays To avoid passing explicit size argument where it's possible. | 2020-04-04 01:12:49 +02:00 |  | 
				
					
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									 Andrei Kortunov | e20d156904 | Do not write empty trade time | 2020-03-18 13:31:26 +04:00 |  | 
				
					
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									 Bret Curtis | 79517f3f42 | Merge pull request #2724 from akortunov/factions Cleanup ownership for items in containers | 2020-03-18 10:00:36 +01:00 |  | 
				
					
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									 Andrei Kortunov | ea30e27370 | Cleanup ownership for items in containers | 2020-03-17 17:22:39 +04:00 |  | 
				
					
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									 Andrei Kortunov | dea2018d9f | Do not use dynamic casts when using ObjectState | 2020-03-17 15:18:40 +04:00 |  | 
				
					
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									 Andrei Kortunov | 94df2114c1 | Store fog of war as a PNG image instead of TGA (bug #5108) | 2020-03-07 11:05:32 +04:00 |  | 
				
					
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									 Capostrophic | 216a5d27c6 | Avoid working with AMBI subrecord in tools unnecessarily (bug #5269) | 2020-02-04 20:57:04 +03:00 |  | 
				
					
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									 capostrophic | 89055f1c6c | Generate WNAM upon saving terrain | 2020-01-11 02:42:04 +03:00 |  | 
				
					
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									 capostrophic | 0467e8ee15 | Avoid heap corruption while reading SCVR (bug #4680) | 2020-01-04 01:34:41 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 2693598d82 | Merge pull request #2642 from akortunov/warnfix2 Add safety checks for door state | 2019-12-23 21:22:56 +03:00 |  | 
				
					
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									 Andrei Kortunov | 24044b08e0 | Do not store gold-specific value for everything | 2019-12-23 19:34:57 +04:00 |  | 
				
					
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									 Andrei Kortunov | 88a695f251 | Add safety checks for door state | 2019-12-23 19:29:12 +04:00 |  | 
				
					
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									 Assumeru | 737aa1e4e8 | Remove FactionID editing from OpenCS (#2636) * Remove FactionID editing
* remove useless comments
* rename FactionID to Unknown | 2019-12-18 20:42:54 +03:00 |  | 
				
					
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									 Assumeru | dfbe0021a5 | Change rescaling to be more inline with vanilla (fixes #5214) (#2635) * move rescaling to loadData
* clamp on save | 2019-12-18 19:37:45 +03:00 |  | 
				
					
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									 Capostrophic | 4b38bab0d9 | Make sure empty cell name subrecords are saved (bug #5222) | 2019-12-03 18:47:02 +03:00 |  | 
				
					
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									 Andrei Kortunov | 6eb8e0cf4d | Display magic effects according to research page | 2019-11-07 11:05:18 +04:00 |  | 
				
					
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									 Bret Curtis | 0ec4e51922 | Revert "Store raw data about fog of war instead of RGBA images" | 2019-10-30 14:48:44 +01:00 |  | 
				
					
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									 Bret Curtis | 36614dba2a | Merge pull request #2453 from akortunov/fog_compression Store raw data about fog of war instead of RGBA images | 2019-10-30 13:45:55 +01:00 |  | 
				
					
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									 Andrei Kortunov | b2e12f0a73 | Attempt to fix a regression - crash on ARM | 2019-10-28 18:58:16 +04:00 |  |