1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-02-21 08:09:41 +00:00
Commit graph

6687 commits

Author SHA1 Message Date
Alexei Dobrohotov
562461a659 Unify collision shape transformations 2023-03-10 00:12:12 +03:00
psi29a
eca26e8b18 Merge branch 'Support-BA2-file-format' into 'master'
Support ba2 file format

See merge request OpenMW/openmw!2787
2023-03-08 22:00:43 +00:00
Alexei Dobrohotov
2277bdc1ae Improve btTriangleMesh abuse (bug #6027, part 2) 2023-03-08 06:13:32 +03:00
Cédric Mocquillon
19fbba080d Add a check if the requested file is not found 2023-03-06 21:26:51 +01:00
Cédric Mocquillon
7f936ad18f Some cleanup on includes 2023-03-06 21:26:20 +01:00
Cédric Mocquillon
64ce6eb6bc Merge the two identical conditions 2023-03-06 21:25:53 +01:00
Cédric Mocquillon
1a7b2cd611 Fix remaining bugs 2023-03-06 15:50:45 +01:00
AnyOldName3
4aa40897ca Revert "Apply ShaderVisitor to Rig/MorphGeometry source geometry"
This reverts commit 471f6abf6c.

The commit should be redundant as of 20e799dadc
2023-03-06 00:54:57 +00:00
Alexei Dobrohotov
20e799dadc Use Rig/MorphGeometry state for its child geometry
Cherry-pick of ed44095cdc from 0.48 branch
2023-03-06 00:54:02 +00:00
Evil Eye
c6a545766c Remove redundant string_view 2023-03-05 21:45:03 +01:00
unknown
868a398b86 Allow comparison operators of arbitrary length 2023-03-05 19:15:43 +01:00
psi29a
a91b4e0cce Merge branch 'duplicated_locales' into 'master'
Ignore duplicated preferred l10n locales

See merge request OpenMW/openmw!2796
2023-03-04 12:42:25 +00:00
psi29a
afa6643c6e Merge branch 'maybe-fix-freeze-catcher' into 'master'
Fix Windows freeze catcher

See merge request OpenMW/openmw!2795
2023-03-04 12:42:06 +00:00
Petr Mikheev
e70ab80b90 Ignore duplicated preferred l10n locales 2023-03-04 10:20:03 +01:00
AnyOldName3
5b3e9e15ee Maybe fix Windows freeze catcher
It looks like it's never actually been capable of creating a minidump since the original MR was merged. It worked briefly, and then apparently I managed to dissappear an important function call when rearranging things.
2023-03-04 00:28:22 +00:00
Petr Mikheev
e007dc9d6b Log reserving texture units 2023-03-04 00:55:34 +01:00
Cédric Mocquillon
d2244c8d97 Fix detectVersion 2023-03-03 20:49:31 +01:00
Cédric Mocquillon
78251a2bb1 Move outside the condition + fix bug: missing offset 2023-03-03 17:09:38 +01:00
Cédric Mocquillon
d73ab7ef6f Add comments 2023-03-03 17:09:38 +01:00
Cédric Mocquillon
24272d07bf Share generateHash used in ba2dx10file and ba2gnrlfile 2023-03-03 17:09:35 +01:00
elsid
cd6a5b5a0e
Support asymmetric comparison between ESM::RefId and std::string_view 2023-03-03 15:44:18 +01:00
elsid
dfcea389be
Add helper functions for string comparison to RefId 2023-03-03 00:39:55 +01:00
elsid
6518688120
Reorder RefId members 2023-03-02 23:29:40 +01:00
Cédric Mocquillon
d30deef4b5 Use the right archive type to load bsa according to their type 2023-03-02 21:07:54 +01:00
Cédric Mocquillon
974799c011 Handle DX10 case of ba2 format 2023-03-02 18:40:44 +01:00
Cédric Mocquillon
c1fbe90953 Handle GNRL case of ba2 format 2023-03-02 18:19:58 +01:00
psi29a
340a2aa826 Merge branch 'ref_id_cmp_string_view' into 'master'
Support RefId comparison with std::string_view

See merge request OpenMW/openmw!2784
2023-03-02 12:49:28 +00:00
psi29a
3d8acf17bd Merge branch 'shadervisitor' into 'master'
Attach shaders to geometry that lacks a stateset if necessary (bug #7251)

See merge request OpenMW/openmw!2782
2023-03-01 17:09:32 +00:00
Alexei Dobrohotov
471f6abf6c Apply ShaderVisitor to Rig/MorphGeometry source geometry 2023-03-01 18:27:44 +03:00
elsid
2fcb94064d
Support RefId comparison with std::string_view 2023-02-28 23:04:48 +01:00
Alexei Kotov
7fd9b27b54 Don't combine static node collision geometry (bug #6027) 2023-03-01 00:41:04 +03:00
Alexei Dobrohotov
6aef366fd3 Attach shaders to geometry that lacks a stateset if necessary 2023-02-28 20:13:16 +03:00
psi29a
a9fdb51041 Merge branch 'fix_lua_memoryleak' into 'master'
Fix Lua memory leak (#7128)

Closes #7128

See merge request OpenMW/openmw!2774
2023-02-28 08:33:48 +00:00
Alexei Dobrohotov
540fa00f12 Don't use ESM4::Lighting fog power as fog density 2023-02-27 05:50:58 +03:00
Cody Glassman
6a64f352a4 fix shader compilation 2023-02-26 14:31:53 -08:00
Petr Mikheev
7b3aa621a4 [Lua] Fix memory leak in sandboxed "require". 2023-02-26 19:59:53 +01:00
Petr Mikheev
d0a82437a4 [Lua] Fix memory tracking 2023-02-26 18:46:57 +01:00
psi29a
2b9f962f7c Merge branch 'minimal_element_leak' into 'master'
Minimal solution to UI Element leak

See merge request OpenMW/openmw!2770
2023-02-26 14:57:30 +00:00
psi29a
e8e97679f7 Merge branch 'vsync' into 'master'
Add support for non-adaptive VSync

Closes #7129

See merge request OpenMW/openmw!2769
2023-02-26 13:28:56 +00:00
uramer
38bceb653d Set Element layout to nil on destroy 2023-02-26 14:13:06 +01:00
Andrei Kortunov
be488649c3 Add support for non-adaptive VSync (feature 7129) 2023-02-26 15:19:19 +04:00
Alexei Kotov
a2fdaf8531 Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
Use the embedded marker error if we fail to load the error marker model from the vfs

See merge request OpenMW/openmw!2757
2023-02-26 06:31:09 +00:00
psi29a
4faa1bf3e8 Merge branch 'moo-bitch-get-out-my-hay' into 'master'
Don't use FFP-friendly texture image units for shadow maps

Closes #7102

See merge request OpenMW/openmw!2682
2023-02-25 23:12:32 +00:00
Cody Glassman
ac4787aeec shade refactor 2023-02-25 11:03:39 -08:00
Alexei Kotov
d8dad79195 Read bsLeafAnimNode 2023-02-24 20:34:41 +03:00
Alexei Kotov
9618a465ce Read bhkCompressedMeshShape 2023-02-24 20:32:35 +03:00
Alexei Kotov
fc6bc90c3d Read BSFurnitureMarkerNode 2023-02-24 19:38:29 +03:00
Alexei Kotov
e15434be94 Disable falloff in BSEffectShader for now 2023-02-24 19:36:39 +03:00
Alexei Dobrohotov
0f222d270e Prefer the earliest eponymous nodes in skeletons (bug #3842) 2023-02-23 15:36:04 +03:00
Cédric Mocquillon
f7b45a6262 Add method to load and clone the error marker used by the scene manager 2023-02-22 19:51:37 +01:00