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27447 commits

Author SHA1 Message Date
kuyondo
11925b17ea Remove mOverencumberedMessageDelay 2021-11-24 19:39:22 +08:00
kuyondo
30ff688c70 Create only one overencumbered messagebox 2021-11-24 19:35:39 +08:00
psi29a
d2f447065c Merge branch 'prepare_for_glibc_2_34' into 'master'
Prepare for glibc 2.34

See merge request OpenMW/openmw!1239
2021-11-23 20:20:48 +00:00
Evil Eye
90f94caaaf Merge branch 'quickkeyvalidation' into 'master'
Validate Quick Keys

Closes #6433

See merge request OpenMW/openmw!1428
2021-11-23 19:06:26 +00:00
kuyondo
5ffd077f9e Update changelog.md 2021-11-24 01:51:03 +08:00
kuyondo
60a345f5cc Better indentation 2021-11-24 01:44:14 +08:00
Evil Eye
fb4c611570 Merge branch 'sunglare_fix' into 'master'
Fix sunglare in sky shaders

See merge request OpenMW/openmw!1430
2021-11-23 16:47:08 +00:00
Evil Eye
f18b8adfea Truncate instead of rounding to deal with negative values 2021-11-23 17:00:53 +01:00
kuyondo
d55682f833 remove debug code 2021-11-23 15:14:59 +08:00
kuyondo
503f0e62e7 Validate Argument is Index instead of Player 2021-11-23 14:55:50 +08:00
Alexei Dobrohotov
fd58e5ba77 Use the anim source to find mAccumRoot (bug #6417) 2021-11-23 04:53:03 +03:00
glassmancody.info
44d5c96183 sunglare fix 2021-11-22 17:35:00 -08:00
kuyondo
1b1de86b4a Validate Quick Keys 2021-11-23 04:07:10 +08:00
elsid
da0c5b54f0
Load only supported content formats by EsmLoader 2021-11-22 20:58:48 +01:00
Petr Mikheev
6f5e0e7697 Merge branch 'solve_6430' into 'master'
Use a setting to enable Lua Action tracebacks

See merge request OpenMW/openmw!1419
2021-11-22 19:39:47 +00:00
uramer
4a976a8e23 Use a setting to enable Lua Action tracebacks 2021-11-22 19:39:47 +00:00
Petr Mikheev
a39305b108 Merge branch 'clean_lua_ui' into 'master'
Clear Lua-created UI on game load and reloadlua command

See merge request OpenMW/openmw!1418
2021-11-22 19:17:36 +00:00
uramer
5b8cba7323 Clear Lua-created UI on game load and reloadlua command 2021-11-22 19:17:36 +00:00
uramer
ec52a9bea0 Merge branch 'lua_callback' into 'master'
Support multiple arguments in Lua callbacks

See merge request OpenMW/openmw!1416
2021-11-22 18:48:59 +00:00
AnyOldName3
a9877aea98 Ensure Debug version of GMock library is added to imported target
(cherry picked from commit dcf61dfe783fe808c76d102e6639ed0be77d5932)
2021-11-21 22:45:10 +00:00
AnyOldName3
84d6de3eba Parse paths with boost rules when it's quoted, but use the string verbatim when it's not 2021-11-21 19:51:02 +00:00
elsid
cffcb6a897
Share state set between all navmesh tiles
Do not change GL_DEPTH because it's always disabled anyway.
2021-11-21 18:01:26 +01:00
elsid
d1a1b8c01c
Use polygon offset to render navmesh and recast mesh 2021-11-21 17:59:25 +01:00
elsid
0511a81baa
Use different alpha color for navmesh tiles with non zero user id 2021-11-21 17:43:32 +01:00
elsid
3c41d0efc3
Render each navmesh tile independently 2021-11-21 17:42:27 +01:00
elsid
66390bd8a4
Use line width 1 as the only guaranteed to be supported value by glLineWidth 2021-11-21 17:40:55 +01:00
elsid
6b7363bd59
Replace generation and revision by version 2021-11-21 17:40:54 +01:00
elsid
a665a38aca
Use MurmurHash3_x64_128 for file hash 2021-11-21 17:05:59 +01:00
elsid
f85053d78c
Support unaligned blocks 2021-11-21 16:22:58 +01:00
elsid
86bf9d5b8d
Support 128bit seed for MurmurHash3_x64_128 2021-11-21 16:22:58 +01:00
elsid
d04d4ab499
Add MurmurHash3_x64_128 implementation
Sources:
92cf3702fc/src/MurmurHash3.h
92cf3702fc/src/MurmurHash3.cpp

Other hash functions and unused implementation details are removed.
2021-11-21 16:22:57 +01:00
elsid
ce7f8c90f8
Fix unity build 2021-11-21 14:24:18 +01:00
Petr Mikheev
f9136d4392 Support multiple arguments in Lua callbacks. 2021-11-21 13:12:35 +01:00
psi29a
3ea4305a60 Merge branch 'move-essimporter-ci' into 'master'
Move essimporter to CS CI job

See merge request OpenMW/openmw!1414
2021-11-21 09:44:39 +00:00
psi29a
53e14eb238 Merge branch 'reset' into 'master'
AI reset argument

Closes #6177 and #1465

See merge request OpenMW/openmw!1405
2021-11-21 09:39:55 +00:00
glassmancody.info
9389cfaa42 mac os driver workaround and shadervisitor fixes 2021-11-20 18:39:20 -08:00
AnyOldName3
ebe8ba717e Move essimporter to CS CI job
It's the only thing that won't impact most users, and might buy enough
seconds to stop the CI timeouts.
2021-11-21 02:30:57 +00:00
AnyOldName3
3d381bf0d3 Merge branch 'depth_refactor' into 'master'
Depth refactor

See merge request OpenMW/openmw!1326
2021-11-21 02:25:06 +00:00
Cody Glassman
d85f772269 Depth refactor 2021-11-21 02:25:05 +00:00
AnyOldName3
d298260232 Merge branch 'fix_6431' into 'master'
Fix #6431

Closes #6431

See merge request OpenMW/openmw!1413
2021-11-21 02:23:03 +00:00
Petr Mikheev
5f195b7576 Make arguments passed to LuaManager::synchronizedUpdate consistent with arguments passed to LuaManager::update. Fixes #6431. 2021-11-21 01:48:28 +01:00
AnyOldName3
a9d7598532 Merge branch 'camera2' into 'master'
Dehardcode camera

See merge request OpenMW/openmw!1030
2021-11-20 18:17:12 +00:00
psi29a
10b3ca8194 small fixup 2021-11-20 18:12:29 +00:00
psi29a
a49377be65 Merge branch 'slash_osx' into 'master'
Get rid of problematic / in branch name on OSX

Closes #6424

See merge request OpenMW/openmw!1412
2021-11-20 18:09:50 +00:00
psi29a
adc3bab51e Merge branch 'Embedded-error-marker' into 'master'
Embed marker error

See merge request OpenMW/openmw!1383
2021-11-20 18:07:13 +00:00
jvoisin
85c8c91bcc Get rid of problematic / in branch name on OSX
Taken from https://devhints.io/bash

Should fix #6424
2021-11-20 12:55:36 +01:00
Cédric Mocquillon
eb75e394b3 Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 2021-11-20 11:12:08 +01:00
Cédric Mocquillon
8a7b4649f0 Update changelog 2021-11-20 11:12:08 +01:00
Cédric Mocquillon
40656b3135 Embed error marker in osgt format inside a string defined in misc/errorMarker.hpp.
Use the embed error marker we fail to load a mesh.
2021-11-20 11:12:08 +01:00
Evil Eye
52f9634624 Allow the CS to handle the repeat flag for all types 2021-11-20 11:03:08 +01:00