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1640 commits

Author SHA1 Message Date
Evil Eye
fe50b1a22b Allow GetEffect to detect 0 magnitude spells 2024-08-05 20:01:38 +02:00
psi29a
8d290dd581 Merge branch 'launcher' into 'master'
Don't check subdirectories of valid content directories (#8085)

Closes #8085

See merge request OpenMW/openmw!4279
2024-08-03 22:42:05 +00:00
psi29a
30a844ae71 Merge branch 'how-do-you-ambulate' into 'master'
FEAT(types): Expose creature flags

See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
psi29a
765d55208f Merge branch 'axis-lock' into 'master'
Feat(CS): Add shortcuts for axis locking, submode selection, switching camera, and fix render arrows

See merge request OpenMW/openmw!3675
2024-07-29 08:04:48 +00:00
Dave Corley
ef9d5270a1 FEAT(types): Expose creature flags 2024-07-28 17:14:05 -05:00
Alexei Kotov
8a7035020a Don't check subdirectories of valid content subdirectories (#8085) 2024-07-26 21:49:51 +03:00
Hristos N. Triantafillou
fe18c279ac
Add the AiWander Lua API MR to changelog, fix Lua docs typo 2024-07-23 18:26:05 -05:00
Dave Corley
74ac706453 c h a n g e l o g 2024-07-23 13:59:31 -05:00
psi29a
6065dfda2d Merge branch 'gaspthemenuisawerewolf' into 'master'
Update the menu video from a separate thread and respect window resizes

Closes #8063

See merge request OpenMW/openmw!4250
2024-07-22 22:11:17 +00:00
Alexei Kotov
1f4ab3b668 Merge branch 'animationblending' into 'master'
Animation blending implementation. Flexible and moddable through .yaml blending config files.

See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
Dave Corley
bb3467272f Cleanup: Update changelog.md for #4260 (close !8078) 2024-07-21 11:12:48 -05:00
Dave Corley
ac498cf382 Revert "Update CHANGELOG.md"
This reverts commit 4ffea31448.
2024-07-21 10:56:18 -05:00
cykoder
4ffea31448 Update CHANGELOG.md 2024-07-20 18:34:24 +00:00
Sam Hellawell
95112f78b9 Authors and changelog 2024-07-19 00:04:15 +01:00
Evil Eye
de59d79388 Update the menu video from a separate thread and respect window resizes 2024-07-11 16:53:11 +02:00
Dave Corley
b3cee84787 c h a n g e l o g 2024-07-11 04:06:04 -05:00
psi29a
bfcdc16ca5 Merge branch 'move360-fix-no-zoom' into 'master'
Add Camera.isZoomEnabled check to move360 zooming

Closes #8064

See merge request OpenMW/openmw!4247
2024-07-11 09:02:24 +00:00
Sam Kaufman
f258f9ec68 Set macOS app. category to role-playing game. 2024-07-10 07:34:08 +00:00
trav5
d4e6dd9f8c Add Camera.isZoomEnabled check to move360 zooming
Early return in the processZoom3rdPerson function at move360.lua
extended with a check for disabled zoom in the Camera interface.

This fixes #8064 - prevents from switching between 1st and 3rd person
camera by pressing zoom in/out inputs when zooming is disabled.
2024-07-08 23:30:05 +02:00
Dave Corley
9bbf3551b1 c h a n g e l o g 2024-06-30 00:13:20 -05:00
psi29a
b1de8ed720 Merge branch 'profilersort' into 'master'
Reorder F3 profiler stats according to timeline

Closes #8005

See merge request OpenMW/openmw!4196
2024-06-29 09:21:48 +00:00
Dave Corley
fccf75377d FEAT: Add organic/respawning flags to containers 2024-06-28 09:21:44 -05:00
holorat
18164b16b9 Add fix to changelog and name to authors 2024-06-27 22:39:24 +03:00
psi29a
6754b8d941 Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
This reverts merge request !4178
2024-06-25 20:58:31 +00:00
Dave Corley
1a79e79f57 FEAT: Lua Engine Handler for MWScript startscript functionality 2024-06-24 07:09:23 +00:00
Alexei Kotov
39a231233c Fully reset the player's cell reference when the player is reset (#8021) 2024-06-15 11:49:12 +03:00
psi29a
05a70b29c5 Merge branch 'rangingareas' into 'master'
Don't apply area of effect for potions and improve range handling

Closes #8018

See merge request OpenMW/openmw!4172
2024-06-15 08:42:11 +00:00
psi29a
31102a2076 Merge branch 'utfconversionfixsize' into 'master'
Use fixed-size type to hold a whole code point

See merge request OpenMW/openmw!4163
2024-06-14 07:21:51 +00:00
Evil Eye
a934902f12 Don't apply area of effect for potions and improve range handling 2024-06-13 18:00:44 +02:00
Dave Corley
6f2ae4a33b Cleanup(CS): Improve readability and clean up some implementations 2024-06-10 02:02:31 -05:00
Kindi
22d685eca3 ensure fitness 2024-06-08 22:11:59 +08:00
Alexei Kotov
93d1c6d7e0 Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
Alexei Kotov
eca30f7921 Don't force Tribunal to be enabled to load Bloodmoon (#7993)
Sort Bloodmoon to be after Tribunal and warn the user if Bloodmoon is loaded before enabled Tribunal
2024-06-04 02:44:29 +03:00
Evil Eye
a7026ae3e9 Make torches held by creatures emit light 2024-05-26 09:52:50 +02:00
Alexei Kotov
462818c304 Make paralysis cancel camera mode changes (#7997) 2024-05-23 12:29:10 +03:00
Dave Corley
c87eaefd17 Merge branch 'theeditorisjustanotherengine' into 'master'
Use ESM::ReadersCache in the editor

Closes #7896

See merge request OpenMW/openmw!4111
2024-05-21 06:35:47 +00:00
Andrei Kortunov
bf682d51a6 Support dark mode on Windows (feature 7985) 2024-05-20 16:50:24 +04:00
psi29a
f34994e4c8 Merge branch 'notexturetypeconfusion' into 'master'
Support defining the texture type with a state attribute (#6240)

Closes #6240

See merge request OpenMW/openmw!4079
2024-05-20 12:48:30 +00:00
psi29a
d67bc1defd Merge branch 'timeplayedhours' into 'master'
Improve Time Played formatting (#7971)

Closes #7971

See merge request OpenMW/openmw!4107
2024-05-20 12:45:49 +00:00
Alexei Kotov
a3bfd3a337 Merge branch 'fix-infinite-fall-into-void' into 'master'
Fix infinite fall into void (#1415)

Closes #1415

See merge request OpenMW/openmw!4100
2024-05-19 20:47:13 +00:00
Evil Eye
5f0fe8097c Use ESM::ReadersCache in the editor 2024-05-19 18:55:37 +02:00
Alexei Kotov
84f4ba4ca1 Support defining the texture type with a state attribute (#6240)
Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Alexei Kotov
6bf0d17aa2 Improve Time Played formatting (#7971) 2024-05-16 23:48:13 +03:00
trav5
3f26a6c5a0 Merge branch 'master' of https://gitlab.com/OpenMW/openmw into fix7970-remove-removed-spells-on-rest 2024-05-16 20:14:09 +02:00
Sam Hellawell
64142dbd51 Merge remote-tracking branch 'origin/master' into fix-infinite-fall-into-void
# Conflicts:
#	CHANGELOG.md
2024-05-16 04:48:27 +01:00
Sam Hellawell
b43c7238e9 Fix infinite fall into void (#1415) 2024-05-15 05:01:58 +01:00
Alexei Kotov
195599c13c Don't update head animation if the animation is paused (#7980) 2024-05-15 01:38:32 +03:00
trav5
238d68b691 Magic effects are updated once before applying when resting
Fixing #7970.
When the player was resting, all their magic effects were applied throughout
the rest duration, including the effects for already removed spells, which
were applied once more before removal.
This commit calls an update before that applying, so that these removed
spells are executed and removed and only then the real duration-long
execution of remaining magic effects takes place.
2024-05-13 21:41:41 +02:00
trav5
d161dfdf66 ESM::Dialogue Lua bindings: updated AUTHORS and CHANGELOG with #7964 2024-05-06 20:54:55 +02:00
psi29a
a57c350c08 Merge branch 'paint_svg' into 'master'
Change SVG icons color in the editor

See merge request OpenMW/openmw!4060
2024-04-30 08:19:51 +00:00