Commit Graph

23737 Commits (5c3496fb15db92dffc30d4457f5347e5a91a4ac0)
 

Author SHA1 Message Date
Bret Curtis 21d4c9fe84
Merge pull request #2947 from elsid/fix_sound_update
Clamp sound volume on settings update (fix #5507)
5 years ago
elsid a36a55bfb5
Clamp sound volume on settings update 5 years ago
Bret Curtis f639c62428
Merge pull request #2939 from elsid/more_stats
Add stats for all updates
5 years ago
Bret Curtis acf36344d4
Merge pull request #2946 from elsid/sound_update_water
Put logic to update water sound id and volume into a separate class
5 years ago
Bret Curtis 1e23d007dd Use Debug instead of Release to increase build time (passing -O0) 5 years ago
Roman Siromakha 859ab63679
Merge pull request #2889 from akortunov/statswatcher
Add a separate stats watcher for GUI
5 years ago
Bret Curtis a62e3a7b35 What happens when I remove the sysroot line? 5 years ago
Bret Curtis 3eeee4bc94 drop need to upgrade qt, 5.15 is by default installed; add CXX_FLAGS; retarget SYSROOT to 10.15 5 years ago
elsid 439891ef53
Put logic to update water sound id and volume into a separate class 5 years ago
Bret Curtis f53f049a64 give MacOS 10.15 a spin 5 years ago
Bret Curtis 3d7f8a573a
Merge pull request #2941 from elsid/lookup_stop_sound
Lookup sound when need to stop
5 years ago
Andrei Kortunov 27f1a3376c Add a separate stats watcher for GUI 5 years ago
Alexei Dobrohotov 85b4b84342 Merge branch 'particle-lifetime' into 'master'
Do not set particle lifetime to 0 (#5472)

See merge request OpenMW/openmw!233
5 years ago
Frederic Chardon f268bc13f1 Do not set particle lifetime to 0 (#5472) 5 years ago
Bret Curtis 26024e7d0d
Merge pull request #2944 from akortunov/input
Regression fixes for input system
5 years ago
Bret Curtis 5b7f37cf46
Merge pull request #2943 from elsid/sound_update_region
Put logic for the next region sound selection into a separate class
5 years ago
Andrei Kortunov 7fb78e801f Fix mouse release injection 5 years ago
Andrei Kortunov 5f0cc87a67 Do not discard remnants 5 years ago
elsid 0594b7d1a0
Put logic for the next region sound selection into a separate class 5 years ago
elsid eb68df1a37
Add stats for all updates 5 years ago
Andrei Kortunov 829c26e904
Merge pull request #2942 from akortunov/master
Fix crash in the stateset updater
5 years ago
Andrei Kortunov ef6fe8d52a Fix crash in the stateset updater (regression #5478) 5 years ago
Alexei Dobrohotov c53516a4b7
Merge pull request #2940 from akortunov/deadzone
Make joysticks dead zone configurable
5 years ago
elsid 02587ed1e9
Remove unused SoundManager::stopSound overload 5 years ago
elsid 0ff5e9bfb9
Lookup sound when need to stop
Instead of loading.
5 years ago
Andrei Kortunov 230e06dec7 Make joysticks dead zone configurable (bug #5502) 5 years ago
Andrei Kortunov d18f1f8956 Merge branch 'fix_speed' into 'master'
Fix incorrect speed for creatures

See merge request OpenMW/openmw!250
5 years ago
Petr Mikheev a455b99ed6 Fix incorrect speed for creatures, that is caused by https://gitlab.com/OpenMW/openmw/-/merge_requests/245/diffs?commit_id=eebbacd8b4ab22b3e824538df2d7faec0038c1a1 5 years ago
Roman Siromakha d5d5fab92e
Merge pull request #2938 from Assumeru/gtest
Update Windows CI script to Google Test 1.10.0
5 years ago
Evil Eye fcc761c13c Update Windows CI script to download a version of Google Test that can actually compile the tests 5 years ago
Bret Curtis 355996c2ff supress -> suppress 5 years ago
psi29a e83fb8c3fd Merge branch 'fix_turn_to_movement' into 'master'
Bugfix for "turn to movement direction"

Fix for #5457.

Users complain that movement is not smooth enough when the character turns from "straight right" to "straight right and a bit backward" movement.

This MR fixes it.

The problem was mostly caused by the logic that at first changes animation speed to match movement speed, and then adjusts the movement speed to match the animation. IMHO it is a doubtful logic because then the real movement speed may be not consistent with the result of getSpeed.

Also I've removed the setting "turn to movement direction speed coef" because:
1) It was added as a workaround for this "non smooth movement" problem. After the fix it is not needed.
2) Users mistakenly think that it is somehow related to movement speed for diagonal movement.

See merge request OpenMW/openmw!245
5 years ago
Petr Mikheev 63f828fea8 Bugfix for "turn to movement direction" 5 years ago
Alexei Dobrohotov c94d6336b5
Merge pull request #2936 from akortunov/refactoring
Use more C++11 in the physics code
5 years ago
Bret Curtis c4453322e5
Merge pull request #2931 from Capostrophic/intimidate
Increase disposition on marginal Intimidate wins (#5485)
5 years ago
Bret Curtis 927f835b7f
Merge pull request #2935 from akortunov/factionfix
Fix faction requirement calculations
5 years ago
Andrei Kortunov 4a5fce8ca5 Use more C++11 in the physics code 5 years ago
Andrei Kortunov d0fe15b095 Use meaningful names instead of mSkill1 and mSkill2 5 years ago
Andrei Kortunov fde0f20a6f Fix faction requirement calculations (bug #5499) 5 years ago
Andrei Kortunov 3dc3fe06e2
Merge pull request #2934 from akortunov/master
Fix MSVC warning about variable re-declaration
5 years ago
Andrei Kortunov 30b63270ce Fix MSVC warning about variable re-declaration 5 years ago
Bret Curtis edbc1898fb
Merge pull request #2933 from elsid/update_changelog
Add bug #5479 to changelog
5 years ago
elsid 30c928fc09
Add bug #5479 to changelog 5 years ago
elsid 40ad87bc4d
Replace OpenThreads by std types 5 years ago
Capostrophic b592fa826c Increase disposition on marginal Intimidate wins (#5485) 5 years ago
Bret Curtis 999325ab44
Merge pull request #2930 from Capostrophic/shieldlocation
Redistribute hits to carried left slot when possible (#5490)
5 years ago
Bret Curtis 585755a502
Merge branch 'master' into shieldlocation 5 years ago
Bret Curtis e0fb9c2390
Merge pull request #2929 from Capostrophic/barterprice
Don't offer a minimum price of 1 gold for zero value items/services (#5484)
5 years ago
Capostrophic 2b2f9a8714 Redistribute hits to carried left slot when possible (#5490) 5 years ago
Bret Curtis bb27fc5cb2
Merge pull request #2927 from elsid/work_queue
Use std types for WorkQueue
5 years ago