elsid
e9c672b297
Fix build with cmake flag BUILD_SHARED_LIBS=ON
...
Always build opencs-lib as static library instead of BUILD_SHARED_LIBS deciding
whether it's static or shared library.
2024-02-18 19:35:32 +01:00
AnyOldName3
6d37618301
Add OpenMW-CS RC file to app rather than static lib
...
Static libraries on Windows can't have embedded resources, so this mean the icon for the CS wasn't used.
This could have also been resolved by explicitly requesting the library type as OBJECT rather than letting it default to STATIC (as object libraries aren't a thing on-disk and are just an abstraction in CMake so you can use the same object files in different targets), but this seemed less invasive.
I also made it Win32-only as a Windows .rc file is meaningless on Unix, but it shouldn't be MSVC-only as MinGW can consume them.
2024-01-06 16:56:52 +00:00
Andrei Kortunov
1ca2a0ef66
Store generated UI by pointer to avoid redundant processing
2023-12-24 20:35:19 +04:00
Andrei Kortunov
e6690bbcc7
Use CMAKE_CURRENT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2023-12-19 19:58:52 +04:00
Andrei Kortunov
2e041073fc
Move *.ui files for different applications to different folders
2023-12-19 15:21:08 +04:00
elsid
e07d8f3066
Add separate setting type for subcategory
2023-11-16 22:05:05 +01:00
AnyOldName3
34fcfb63cf
Eliminate redundant version checks
2023-07-20 00:43:56 +01:00
Evil Eye
9214ffb50b
Replace some empty constructors and destructors with default
2023-05-29 13:37:19 +02:00
jvoisin
222365b5e3
Fix a qt deprecation warning in cmake
2023-04-25 22:00:20 +02:00
Bret Curtis
0db31207dc
remove remaining boost::filesystem cruft
2023-04-25 16:15:04 +02:00
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
2023-04-05 19:43:42 +04:00
elsid
6f6e452dfa
Add executable to run CS tests
2023-03-12 12:06:33 +01:00
elsid
59f2fccc9f
Split openmw-cs into binary and library
2023-03-12 12:06:33 +01:00
elsid
1cc4909144
Add --coverage to components_qt, benchmarks and openmw-cs
2023-03-10 21:36:12 +01:00
Andrei Kortunov
7e2aedf637
Add an initial Qt6 support
2023-02-06 18:38:59 +04:00
Project579
4bb07282c9
Replace all remaining occurrences of boost::filesystem with std::filesystem.
2022-09-11 02:19:00 +02:00
elsid
7e6c13630a
Use target_precompile_headers for the most expensive headers
2022-07-01 14:05:17 +00:00
Bret Curtis
9336626927
use OPENMW_RESOURCES_ROOT instead
2021-12-08 14:33:49 +01:00
Bret Curtis
a9bf53d4ed
modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication
2021-12-08 14:28:56 +01:00
Pi03k
e641bea606
Toggling table columns visibility
2021-09-22 10:47:08 +02:00
Pi03k
4ff5a04e9b
Remove redundant qt-related cmake macros
2021-09-17 14:41:04 +02:00
pi03k
e4eeb9cce9
Remove 'no relevant classes' moc warning
2021-09-14 11:20:18 +02:00
elsid
b0f772af40
Define dependency to OSG plugins in one place
...
Each binary depending on components library requires OSG plugins to be linked.
Duplicating dependecies for each binary does not give benefits and brings
problems when new binary is added.
2021-09-06 22:44:52 +02:00
psi29a
fff35dcb03
Merge branch 'Ignore-empty-pgrd' into 'master'
...
Do not store empty PGRD records. Should resolve Issue #6209 .
See merge request OpenMW/openmw!1121
2021-08-26 14:29:49 +00:00
elsid
e9b8933b2f
Do no link binaries with Qt where it's not used
...
Define components_qt static library with all qt dependent components that also
depends on other components. Link only cs, wizard and launcher with qt
dependent components.
2021-08-20 19:02:09 +02:00
cc9cii
bd3ef506cd
Empty Pathgrid record is considered as the modder's intention to delete any existing record.
2021-08-19 19:30:01 +10:00
AnyOldName3
d38126ef1c
Pack default CS config
...
*Technically* it was already being loaded as if it were packed, but it
made no difference because it's supposed to be empty.
2021-06-26 20:00:25 +01:00
Atahualpa
73949d5bd0
Updating the CMake file isn't a bad idea either...
2021-05-18 14:56:03 +02:00
unelsson
95272e0f14
String setting to CSMPrefs, part of dehardcoding animation files
2021-04-16 23:12:14 +03:00
Gleb Mazovetskiy
455be9dbbb
Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON
...
1. CMake's built-in OSG finder does not use pkgconfig, so we have to
manually ensure the order is correct for inter-library dependencies.
https://gitlab.kitware.com/cmake/cmake/-/issues/21701
2. OSG plugin pkgconfig files are missing dependencies on the underlying
libraries (e.g. freetype, png, jpeg), so we have to link them manually.
https://github.com/openscenegraph/OpenSceneGraph/issues/1052
2021-03-06 21:17:52 +00:00
Gleb Mazovetskiy
13c5b1b0c5
CMake: Fix support for OSG static lib paths
...
`$<TARGET_FILE:...>` fails if the argument is already a path (instead of
a library name). This happens when a static library is found via
`osg_find_library`.
If the argument contains `/` or `.`, do not use `$<TARGET_FILE:...>`
2021-02-26 10:48:09 +00:00
Gleb Mazovetskiy
8737453498
cmake: Compiler-specific whole-archive macro
2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
99ba45a308
Optional static builds of OSG, MyGUI, Bullet
2021-01-26 19:00:55 +00:00
AnyOldName3
73708a6f2a
Install openmw-cs.cfg on single-config generators and from the right directory on multi-config
2020-09-23 20:00:32 +02:00
elsid
40ad87bc4d
Replace OpenThreads by std types
2020-06-25 22:16:09 +02:00
Bret Curtis
61a5c6125d
#5480 : Drop Qt4 support and require Qt 5.12 or later.
2020-06-22 12:17:06 +02:00
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
Nelsson Huotari
24c8b32d4c
Implement brush outline for terrainshapemode
2020-03-26 13:25:33 +02:00
Andrei Kortunov
84979fa8b7
Move VisMask to components
2020-02-16 16:03:35 +04:00
Nikolay Kasyanov
6ef94c20b3
Fix macOS packaging on CMake 3.15
...
It looks like component names have become case sensitive.
2019-11-30 10:37:05 +01:00
Nelsson Huotari
16138fc896
Transient land shape editing
2019-10-22 21:25:10 +03:00
Nelsson Huotari
d6722c7492
Terrain texture selection, support for vertex selection
2019-09-10 12:15:19 +03:00
Kyle Cooley
1276e0fa9b
Handle changes to race record when rendering actors
2018-09-27 13:14:59 +04:00
Kyle Cooley
97ac0a92dd
Move data handling out of rendering code, equip armor/clothes
2018-09-27 13:14:59 +04:00
Kyle Cooley
8444ee9981
Start rendering npc's
2018-09-27 13:14:59 +04:00
Capostrophic
015cd6064f
Implement basic enchantment record verifier (feature #1617 )
2018-09-14 21:06:50 +03:00
Nelsson Huotari
5656745445
Select dragged texture-assets, add brush settings widget-type, fixes.
2018-05-10 11:18:54 +03:00
Nelsson Huotari
4ae75d1d20
Terrain texture brush frame
2018-05-10 11:18:54 +03:00
Andreas Sturmlechner
2c9d46a60b
Fix build with Qt 5.11_beta3 (dropping qt5_use_modules)
2018-04-17 23:03:56 +02:00
Alexander "Ace" Olofsson
3e51c9e6b3
Missed the OpenCS config file
2017-10-24 23:23:55 +02:00