Zackhasacat
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685c02bd73
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Re-add missing line
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2023-11-02 12:10:52 -05:00 |
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Zackhasacat
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e54eba7043
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Formatting fixes
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2023-11-02 12:08:07 -05:00 |
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Zackhasacat
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dbd7d34120
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Add class Record
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2023-11-01 13:27:37 -05:00 |
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Zackhasacat
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67e74936ff
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Make classes Read Only
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2023-11-01 13:23:32 -05:00 |
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Zackhasacat
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482d174ef2
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Read only, add skill spec to docs
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2023-11-01 13:21:14 -05:00 |
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Zackhasacat
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371eeddf85
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Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
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2023-10-31 22:23:45 -05:00 |
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Alexei Kotov
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bff4666b7b
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Merge branch 'dont_save_esm4' into 'master'
Stop trying to save ESM4 objects in omwsave files
See merge request OpenMW/openmw!3537
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2023-10-31 21:33:34 +00:00 |
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Alexei Kotov
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629fe8ce81
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Merge branch 'we-all-know-actors-cant-read' into 'master'
Some cleanup of scripted animation handling.
Closes #4742, #7637, and #7636
See merge request OpenMW/openmw!3522
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2023-10-31 21:31:58 +00:00 |
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Alexei Kotov
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6e069161a4
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Merge branch 'sortalphabetcalinrechargeandrepairmenu' into 'master'
Sort repair and recharge menu list alphabetically
See merge request OpenMW/openmw!3524
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2023-10-31 21:27:43 +00:00 |
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Kindi
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733a6e01ad
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Sort repair and recharge menu list alphabetically (bug #7642)
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2023-10-31 21:27:42 +00:00 |
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Alexei Kotov
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0b8739711e
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Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)
See merge request OpenMW/openmw!3527
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2023-10-31 21:24:53 +00:00 |
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Alexei Kotov
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c49c401441
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Merge branch 'settings_values_stereo' into 'master'
Use settings values for Stereo settings (#6876)
See merge request OpenMW/openmw!3530
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2023-10-31 21:21:32 +00:00 |
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Alexei Kotov
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64738922d3
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Merge branch 'changelog-4508' into 'master'
Changelog entry for 4508
See merge request OpenMW/openmw!3545
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2023-10-31 19:25:48 +00:00 |
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Mads Buvik Sandvei
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54441624a1
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Changelog entry for 4508
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2023-10-31 19:59:06 +01:00 |
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AnyOldName3
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d84caff94d
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Merge branch 'postprocessorhud' into 'master'
Sort inactive shader list (#7652)
Closes #7652
See merge request OpenMW/openmw!3534
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2023-10-30 22:31:34 +00:00 |
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Alexei Kotov
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3d5b06a78e
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Sort inactive shader list (#7652)
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2023-10-30 23:46:25 +03:00 |
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Alexei Kotov
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6d776ac833
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Merge branch 'range' into 'master'
Use a dynamic falloff range for soft effect
See merge request OpenMW/openmw!3532
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2023-10-29 22:03:05 +00:00 |
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Petr Mikheev
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e51dfca488
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Stop trying to save ESM4 objects in omwsave files because they currently can not be saved and only lead to errors in logs.
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2023-10-29 22:41:53 +01:00 |
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Petr Mikheev
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62b787a214
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Merge branch 'ltexmstt' into 'master'
Add movable static and ESM4 land texture stores, don't show tooltips for unnamed ESM4Named objects
See merge request OpenMW/openmw!3528
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2023-10-29 20:02:07 +00:00 |
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Mads Buvik Sandvei
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d2836748fd
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Changelog entry for #4742
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2023-10-29 20:27:02 +01:00 |
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Alexei Kotov
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a891965d20
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Merge branch 'uimodechanged' into 'master'
Queue Lua handler `uiModeChanged`
See merge request OpenMW/openmw!3509
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2023-10-29 19:20:59 +00:00 |
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Mads Buvik Sandvei
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58e3fdac36
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Clang format
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2023-10-29 16:32:35 +01:00 |
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Mads Buvik Sandvei
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85f104fefe
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Comments from Capo
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2023-10-29 15:33:07 +01:00 |
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Mads Buvik Sandvei
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afb9fa06d7
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clang format
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2023-10-29 14:54:01 +01:00 |
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Mads Buvik Sandvei
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c25c6872b0
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changelog entries
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2023-10-29 14:53:37 +01:00 |
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Mads Buvik Sandvei
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70f41b22b6
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Based on the reason for closing !1845, we *should* let a scripted animation get stuck forever if the animation was already playing.
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2023-10-29 14:53:03 +01:00 |
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Mads Buvik Sandvei
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cf5b782c76
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More persist -> script language.
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2023-10-29 14:53:03 +01:00 |
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Mads Buvik Sandvei
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426f5952a5
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Prevent movement only when *scripted* animations are playing. Otherwise idle animations of wandering NPCs will slide.
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2023-10-29 14:53:03 +01:00 |
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Mads Buvik Sandvei
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a9ade184d8
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mLoopCount is the number of *remaining* loops. So we should be checking for >0, not >1.
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2023-10-29 14:53:03 +01:00 |
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Mads Buvik Sandvei
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92a5e52407
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rename "persisted" animations to "scripted", because that is what they actually are. And begin teaching the animation system to distinguish between a scripted and an unscripted animation.
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2023-10-29 14:53:03 +01:00 |
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Mads Buvik Sandvei
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24890a729b
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clang'd
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2023-10-29 14:53:03 +01:00 |
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Mads Buvik Sandvei
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8792e76f5d
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explicitly prevent movement whenever playing scripted animations
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2023-10-29 14:53:03 +01:00 |
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Mads Buvik Sandvei
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cdb325f19a
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Rewrite CharacterController::updateAnimQueue() to properly maintain the animation queue and clean up finished animations.
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2023-10-29 14:53:03 +01:00 |
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Alexei Kotov
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50f3b81096
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Merge branch 'settings_values_terrain' into 'master'
Use settings values for Terrain settings (#6876)
See merge request OpenMW/openmw!3529
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2023-10-29 13:15:54 +00:00 |
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Alexei Kotov
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e6137cff73
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Merge branch 'tapdancers' into 'master'
AiWander must update wandering manually flag when resuming existing path.
Closes #7647
See merge request OpenMW/openmw!3526
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2023-10-29 13:10:01 +00:00 |
|
uramer
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1ec4681e40
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Merge branch 'areyouthere' into 'master'
Add record presence early-outs for various script instructions (feature #7625)
Closes #7625
See merge request OpenMW/openmw!3501
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2023-10-29 12:15:48 +00:00 |
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Mads Buvik Sandvei
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ec81d99f21
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Add me to authors
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2023-10-29 01:07:50 +02:00 |
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Mads Buvik Sandvei
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24bac3ebd4
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AiWander must update mIsWanderingManually when resuming wander.
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2023-10-29 01:07:46 +02:00 |
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Cody Glassman
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09928ba265
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use a dynamic falloff range for soft effect and use shader flags
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2023-10-28 10:23:55 -07:00 |
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Alexei Kotov
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2488ecebc5
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Merge branch 'brokenknuckles' into 'master'
Rate weapons as useless if the actor's skill is 0
Closes #7639
See merge request OpenMW/openmw!3520
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2023-10-28 14:52:28 +00:00 |
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Evil Eye
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6cd5734fb3
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Rate weapons as useless if the actor's skill is 0
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2023-10-28 10:49:18 +02:00 |
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elsid
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bb7ac64f19
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Use settings values for Stereo and Stereo View settings
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2023-10-27 23:30:17 +02:00 |
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elsid
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561a6bf854
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Avoid using camera settings from stereo manager
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2023-10-27 23:29:07 +02:00 |
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elsid
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7e5a1cec04
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Use settings values for Terrain settings
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2023-10-27 22:32:20 +02:00 |
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Alexei Kotov
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84cad3de01
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Don't show tooltips for unnamed ESM4Named
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2023-10-27 22:53:40 +03:00 |
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Alexei Kotov
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3f4591eb3b
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Add movable static and ESM4 land texture stores
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2023-10-27 22:53:40 +03:00 |
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psi29a
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f724b05c57
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Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
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2023-10-27 17:37:04 +00:00 |
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elsid
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dcd81d026f
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Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
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2023-10-27 14:31:23 +02:00 |
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Zackhasacat
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6a671186ee
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Removed unused var
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2023-10-26 11:50:50 -05:00 |
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psi29a
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8380da2e1d
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Merge branch 'missmewiththatscript' into 'master'
Remove missing scripts from actors much like is done for items
Closes #7204
See merge request OpenMW/openmw!3502
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2023-10-26 16:24:35 +00:00 |
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