Commit Graph

21103 Commits (68de5690ef047d44141018fed70f005dd59aa172)

Author SHA1 Message Date
elsid 68de5690ef
Use settings values for Navigator settings 1 year ago
elsid b3c8a15af1
Parse navmesh render mode on reading settings 1 year ago
psi29a 08ff69f199 Merge branch 'menu_fix' into 'master'
Update canvas size every frame when it is visible

See merge request OpenMW/openmw!3463
1 year ago
Andrei Kortunov 1ac0a3b25b Update canvas size every frame when it is visible (bug 7603) 1 year ago
psi29a df1063be5d Merge branch 'thedichotomyof4' into 'master'
ESM4 upd8s: Fours and Worlds

Closes #7445

See merge request OpenMW/openmw!3454
1 year ago
psi29a 3ea14e904d Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua

See merge request OpenMW/openmw!3458
1 year ago
psi29a 6c39e3f817 Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation

Closes #7588 and #7453

See merge request OpenMW/openmw!3455
1 year ago
psi29a f9bba096db Merge branch 'fix_editor_model' into 'master'
Avoid using settings in components to get actor model (#7596)

Closes #7596

See merge request OpenMW/openmw!3460
1 year ago
psi29a bae8d585fe Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity

See merge request OpenMW/openmw!3462
1 year ago
glassmancody.info 9aa992eede add more lua bindings for encumbrance and capacity 1 year ago
Evil Eye 7594d94024 Prevent re-adding local scripts 1 year ago
Evil Eye f6626e36cf Unbreak respawns and fix #7588 1 year ago
Evil Eye 33b57d9134 Use moveToCell and init mwscript 1 year ago
elsid 1d94527a19
Avoid using settings in components to get actor model
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
1 year ago
Andrei Kortunov 40c8783790 Handle actors processing range in Lua 1 year ago
psi29a e090bc234b Merge branch 'simulation_fix' into 'master'
Decouple rendering simulation time from Lua simulation time (bug 7576)

Closes #7576

See merge request OpenMW/openmw!3457
1 year ago
Zackhasacat cde2b49313 Fix recordDraft isScroll for types.book in lua 1 year ago
Andrei Kortunov 442c032373 Decouple rendering simulation time from Lua simulation time (bug 7576) 1 year ago
Evil Eye 641f34a3c9 Treat teleportation out of the draft cell as object creation 1 year ago
Alexei Kotov 8d655054f1 esmtool: Print human-readable ESM4 file format version 1 year ago
Alexei Kotov 9f8f2dd925 Use parent worldspace terrain when requested 1 year ago
Alexei Kotov 7e360df6c0 Place ESM4::Flora instances to the scene 1 year ago
psi29a 67075990bd Merge branch 'deprecations' into 'master'
Remove numeric magic school ids and deprecate the enum

See merge request OpenMW/openmw!3440
1 year ago
psi29a 6d32caa2d6 Merge branch 'somethinginparticlular' into 'master'
Read even more NIF records

See merge request OpenMW/openmw!3442
1 year ago
Alexei Kotov c800152ca2 Diminish error marker prominence
Don't render ESM4 actors or SpeedTree objects
1 year ago
psi29a 84019e7998 Merge branch 'mobiusdoublereacharound' into 'master'
Rewrite melee hit target selection (bug #3438)

Closes #3438

See merge request OpenMW/openmw!3274
1 year ago
Evil Eye 90ca8a2f4e Remove ATTRIBUTE, SKILL, and SCHOOL enums 1 year ago
Evil Eye 6ed5cbb7d0 Remove numeric magic school ids and deprecate the enum 1 year ago
Alexei Kotov 440851ff48 Rewrite melee hit target selection (bug #3438) 1 year ago
Petr Mikheev 38f56cfcdd Fix #7453: wrong position of dynamically placed CreatureLevList 1 year ago
Petr Mikheev 95906a34b3 Fix #6146 (`actor:setEquipment` doesn't trigger mwscripts) 1 year ago
psi29a 38d0ece366 Merge branch 'titlefix' into 'master'
Repeat title music only in main menu

See merge request OpenMW/openmw!3436
1 year ago
psi29a 3ae189dda1 Merge branch 'nifcouriersix' into 'master'
Modernize NIF loader, part 6

See merge request OpenMW/openmw!3435
1 year ago
psi29a 1a5b63412a Merge branch 'fix-lua-layers' into 'master'
Fix Lua UI Layer bindings

See merge request OpenMW/openmw!3433
1 year ago
psi29a 1c8198242e Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package

See merge request OpenMW/openmw!3429
1 year ago
psi29a eb688b603d Merge branch 'refnum_ref' into 'master'
Replace `const ESM::RefNum&` -> `ESM::RefNum`

See merge request OpenMW/openmw!3432
1 year ago
Andrei Kortunov 3ef9b850d7 Repeat title music only in main menu 1 year ago
Alexei Kotov 1b93e646b8 Rename Property->NiProperty 1 year ago
Alexei Kotov 1e3da5516a Fix BA2 handling in niftest 1 year ago
Alexei Kotov 9ae1077808 Update NIF property loading, first pass
Revise all FO3+ shader properties (attempt reading FO4, FO76 and Starfield properties)
Use constants for most instances of property flags
Drop invalid usage of non-existent double-sided flag for BSShader
Make formatting more consistent, drop unnecessary comments
1 year ago
psi29a 18b6eba709 Merge branch 'reloadlua' into 'master'
safe reloadlua on top of !3362

See merge request OpenMW/openmw!3412
1 year ago
Alexei Kotov eb8242946a Improve node record consistency with NifTools 1 year ago
Alexei Kotov bff9231c3b Refactor NiGeometry/BSTriShape
Don't pass invalid geometry data links to the loaders
1 year ago
uramer cda5f12630 Fix Lua UI Layer bindings 1 year ago
Alexei Kotov deb051639e Refactor NiBoundingVolume 1 year ago
Petr Mikheev c67b866a11 Replace `const ESM::RefNum&` -> `ESM::RefNum` 1 year ago
Petr Mikheev 72b8ff82ff !3362 with safe reloadlua 1 year ago
Andrei Kortunov 56ea3e3879 Add a way to toggle AI to Lua debug package 1 year ago
psi29a 551f424c80 Merge branch 'silent_warning' into 'master'
Silent coverity warning

See merge request OpenMW/openmw!3423
1 year ago
Petr Mikheev 4fa8756791 Silent coverity warning 1 year ago