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328 commits

Author SHA1 Message Date
Evil Eye
ffe164b28d Add a test and address feedback 2024-10-06 11:32:24 +02:00
Evil Eye
7ce83c6cc8 Ensure NAME is null terminated for TESCS compatibility 2024-10-03 22:22:51 +02:00
psi29a
d1059aee8c Merge branch 'test_ptr' into 'master'
Add tests for MWWorld::Ptr

See merge request OpenMW/openmw!4344
2024-09-26 07:36:23 +00:00
elsid
cd6e49796e
Properly initialize local static pointers and collections
Static variables should be initalized once instead of initializing them with
nullptr and then doing actual initialization behind if condition. Otherwise a
race condition may happen leading to undefined behaviour.
2024-09-21 13:52:43 +02:00
elsid
1cdbbef7ee
Use blank CellRef as default
Default constructed CellRef has some fields uninitialized.
2024-08-30 20:46:56 +02:00
Evil Eye
5c4deb3f88 Prevent older binaries from incorrectly loading newer saves 2024-07-25 22:37:44 +02:00
elsid
5c3ae3d94c
Make loading and saving script record more robust
* Check the header presence before using it.
* Write the header based on the actual content.
2024-06-21 20:37:37 +02:00
elsid
4571a8b88a
Remove unused SCHD type 2024-06-21 15:39:17 +02:00
Dave Corley
798208f6e5 FIX: Bad rebase 2024-06-10 02:03:00 -05:00
Dave Corley
80360ca5eb downgrade clang-format pls 2024-06-10 02:02:31 -05:00
Dave Corley
3066695630 FIX(loadland.cpp): Minor rebase fail 2024-06-10 02:02:31 -05:00
Dave Corley
bdf99c701b Fix(CS): Use ESM flags and not internal ones for verifying presence of a subrecord 2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678 Fix(CS): Enum name in accordance with current standards 2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b Cleanup(CS): Improve readability and clean up some implementations 2024-06-10 02:02:31 -05:00
Dave Corley
51df924d37 Fix(Land): Restore vanilla behavior of ignoring LAND subrecords which
are not flagged to actually exist
2024-06-10 02:02:31 -05:00
Dave Corley
b111d28ede Fix(CS): Generate blank lands at default height, not water level 2024-06-10 02:02:26 -05:00
Dave Corley
18d6598565 Feat(CS): Add enum for actual LAND flags 2024-06-10 01:58:34 -05:00
psi29a
9087de1596 Merge branch 'esm3_land' into 'master'
Add unit tests for saving and loading ESM3 Land

See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
elsid
044748725c
Add unit tests for saving and loading ESM3 Land 2024-06-07 00:22:24 +02:00
Evil Eye
ca6baed366 Fix LTEX overriding and allow deletion 2024-06-03 16:42:27 +02:00
Evil Eye
cdfd305ac3 Convert constant effect equipment slots to refnums 2024-05-24 16:59:48 +02:00
Evil Eye
77d554594f Add ReadersCache::clear 2024-05-19 20:39:23 +02:00
elsid
01166b1f26
Split ESM headers 2024-05-03 01:55:20 +02:00
Evil Eye
6e79064a57 Fix editor oddities 2024-04-12 18:32:47 +02:00
Evil Eye
a4625ea784 Deduplicate dialogue filter parsing 2024-04-11 22:29:33 +02:00
Evil Eye
fb4edda45d Validate INFO filters when loading the record 2024-04-11 16:55:00 +02:00
psi29a
2056da358d Merge branch 'opencs-projectile-speed' into 'master'
OpenMW-CS: Editing and verifying of projectile speed for magic effects

See merge request OpenMW/openmw!3939
2024-03-28 09:04:50 +00:00
psi29a
e8038d353f Merge branch 'esmstuff' into 'master'
Use more decomposition, string_view, and implicit sizes in ESM code

See merge request OpenMW/openmw!3975
2024-03-27 19:40:18 +00:00
Sam Hellawell
deb8894035 ESM::MagicEffect::blank() set the default to 1
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-27 09:26:04 +00:00
psi29a
f7f7502d60 Merge branch 'i-said-it-was-unlocked-damn-you' into 'master'
Fix(CS): Actually allow unlocking doors ( #7899 )

Closes #7899

See merge request OpenMW/openmw!3982
2024-03-27 07:32:53 +00:00
Dave Corley
2e68786331 Fix(CS): Actually allow unlocking doors ( #7899 ) 2024-03-27 07:32:53 +00:00
Mads Buvik Sandvei
e0b11c14c2 Remove unused member mStackable 2024-03-26 14:44:02 +00:00
psi29a
012d10703f Merge branch 'spellcast-refactor' into 'master'
Spellcast related Lua API + spellcasting/activespell refactor

See merge request OpenMW/openmw!3922
2024-03-25 13:50:23 +00:00
Mads Buvik Sandvei
320d8ef014 Spellcast related Lua API + spellcasting/activespell refactor 2024-03-25 13:50:23 +00:00
Evil Eye
5a0aed3a78 Use more decomposition, string_view, and implicit sizes in ESM code 2024-03-23 12:15:09 +01:00
AnyOldName3
818a99a870 Review 2024-03-21 16:18:18 +00:00
AnyOldName3
da8150e2e4 Even more MSVC-specific warnings that evaded detection in CI 2024-03-21 15:51:29 +00:00
Dave Corley
fcff1a6739 Fix #7887, use actual instead of reported size for script data 2024-03-17 16:14:52 -05:00
Evil Eye
b52f721318 Use getSubComposite to read AMBI 2024-03-14 17:08:23 +01:00
Evil Eye
1499dd2654 Add getCompositeSize and handle NPC data 2024-03-06 18:16:55 +01:00
Evil Eye
cef59e8928 Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
Evil Eye
958f70736f Implement auto calculated potion values 2024-03-02 12:45:48 +01:00
Mads Buvik Sandvei
c82c111ee1 Use correct index for Athletics_SwimOneSecond 2024-02-27 19:28:51 +01:00
Alexei Kotov
46f863a32e Merge branch 'help-i-cant-swim' into 'master'
Fix(editor): Don't save dirty water height values

Closes #7841

See merge request OpenMW/openmw!3881
2024-02-26 21:50:50 +00:00
psi29a
619ccf7107 Merge branch 'decomposition' into 'master'
Use decompose to remove more instances of pragma pack

See merge request OpenMW/openmw!3906
2024-02-26 11:23:17 +00:00
Dave Corley
059191c840 Also apply hasWaterHeightSub for INTV 2024-02-25 07:30:23 -06:00
Evil Eye
7d7e8939ab Use ESM::decompose to handle WPDTstruct 2024-02-24 16:55:58 +01:00
Evil Eye
ec1c6ee171 Use ESM::decompose to handle ENAMstruct 2024-02-24 14:03:24 +01:00
Evil Eye
0bab37327c Account for pre-0.46 saves storing a gold value of 0 for everything 2024-02-22 20:23:21 +01:00
Dave Corley
ce2787e15e Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub 2024-02-22 03:26:17 -06:00