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									 scrawl | 00ab474188 | More work on copy constructors | 2015-03-19 16:22:01 +01:00 |  | 
				
					
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									 scrawl | f8422c3ed4 | Particles mostly completed, still need to attach emitters to the correct node and handle NiBSPArrayController | 2015-03-19 03:01:11 +01:00 |  | 
				
					
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									 scrawl | 79c2138e53 | Port ResourceHelpers to new VFS | 2015-03-19 01:45:01 +01:00 |  | 
				
					
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									 scrawl | f843e12538 | Add world space particle systems, will need more changes when emitters are added | 2015-03-17 22:34:30 +01:00 |  | 
				
					
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									 scrawl | 510375aa63 | Add virtual file system (VFS) replacing the low level parts of the old resource system | 2015-03-17 22:02:56 +01:00 |  | 
				
					
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									 scrawl | 8d64f2081e | Add particle system state loading | 2015-02-24 01:25:31 +01:00 |  | 
				
					
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									 scrawl | 2a92fb57f7 | Add FlipController | 2015-02-24 00:02:10 +01:00 |  | 
				
					
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									 scrawl | 6c8613ae35 | Add DarkTexture and DetailTexture | 2015-02-23 23:21:56 +01:00 |  | 
				
					
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									 scrawl | c54ee16748 | Add AlphaController and MaterialColorController | 2015-02-23 21:55:32 +01:00 |  | 
				
					
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									 scrawl | 3839d6f777 | Simplify controller classes | 2015-02-23 21:55:32 +01:00 |  | 
				
					
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									 scrawl | 74dfb23e7b | Handle material properties in trishapeToGeometry | 2015-02-23 21:55:32 +01:00 |  | 
				
					
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									 scrawl | 8e01d8cb19 | Add OSG nifloader, currently supports geometry, materials, basic texturing, skinning, morphing, and most controllers. | 2015-02-23 21:06:10 +01:00 |  |