Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								83a7eea2a9 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2015-05-03 09:54:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rohit Nirmal 
								
							 
						 
						
							
							
							
							
								
							
							
								997347b01e 
								
							 
						 
						
							
							
								
								Silence -Wreorder warnings.  
							
							
							
						 
						
							2015-04-28 18:48:02 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								20af2b67a8 
								
							 
						 
						
							
							
								
								Change the triangle pattern used for terrain ( Fixes   #2459 )  
							
							
							
						 
						
							2015-04-17 18:54:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								e197f5318b 
								
							 
						 
						
							
							
								
								fixing MSVC 2013 warning C4244: & C4305  
							
							... 
							
							
							
							conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data 
							
						 
						
							2015-03-08 13:07:29 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								45b6538820 
								
							 
						 
						
							
							
								
								fixed MSVC 2013 warning C4800  
							
							... 
							
							
							
							forcing value to bool 'true' or 'false' 
							
						 
						
							2015-03-06 23:19:57 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jacmoe 
								
							 
						 
						
							
							
							
							
								
							
							
								ee574e08ef 
								
							 
						 
						
							
							
								
								MIT License header added to all terrain component files.  
							
							
							
						 
						
							2015-02-09 20:16:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f8b4ff3004 
								
							 
						 
						
							
							
								
								Documentation fix  
							
							
							
						 
						
							2015-02-05 04:18:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7b4665c623 
								
							 
						 
						
							
							
								
								Terrain: documentation update  
							
							
							
						 
						
							2015-01-13 05:37:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								261da8dd0a 
								
							 
						 
						
							
							
								
								Terrain: use 32-bit indices if necessary  
							
							
							
						 
						
							2015-01-13 05:37:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f7bac58b39 
								
							 
						 
						
							
							
								
								Terrain: change index buffer flags to unsigned  
							
							
							
						 
						
							2015-01-13 05:37:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ccab8b1a92 
								
							 
						 
						
							
							
								
								Fix bug in TerrainGrid::getWorldBoundingBox ( Fixes   #2075 )  
							
							
							
						 
						
							2014-10-29 16:01:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eda296f1e3 
								
							 
						 
						
							
							
								
								Remove workaround for Ogre 1.8 (no longer supported)  
							
							
							
						 
						
							2014-10-02 16:50:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7252cb63a6 
								
							 
						 
						
							
							
								
								Fix cppcheck issues  
							
							
							
						 
						
							2014-09-26 17:48:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8c26f802e6 
								
							 
						 
						
							
							
								
								Move terrain grid implementation to a component so the editor can use it (Feature  #1597 )  
							
							
							
						 
						
							2014-08-08 15:46:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2a510573b8 
								
							 
						 
						
							
							
								
								Remove unused implementation file  
							
							
							
						 
						
							2014-07-17 16:16:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e25fa6c157 
								
							 
						 
						
							
							
								
								Refactor non-distant land terrain path to a grid based implementation ( Fixes   #1562 )  
							
							
							
						 
						
							2014-06-29 02:42:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									slothlife 
								
							 
						 
						
							
							
							
							
								
							
							
								9ea22324f7 
								
							 
						 
						
							
							
								
								Fix some MSVC warnings.  
							
							... 
							
							
							
							Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations. 
							
						 
						
							2014-06-23 01:13:30 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c018319940 
								
							 
						 
						
							
							
								
								Addition to  7c9c0830a9: don't create useless BaseWhite clones  
							
							
							
						 
						
							2014-06-01 02:21:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7c9c0830a9 
								
							 
						 
						
							
							
								
								Fix errors due to BaseWhite material being removed  
							
							
							
						 
						
							2014-05-31 19:50:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								11ce093a9e 
								
							 
						 
						
							
							
								
								Fix crashes caused when terrain materials don't get created (e.g. due to cg shader bug on Windows/D3D9).  Should resolve Bug  #1284 .  
							
							
							
						 
						
							2014-05-30 18:46:18 +10:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									slothlife 
								
							 
						 
						
							
							
							
							
								
							
							
								f33559fead 
								
							 
						 
						
							
							
								
								Fixes for MSVC warnings, less overall changes  
							
							... 
							
							
							
							Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets. 
							
						 
						
							2014-05-14 20:12:52 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									slothlife 
								
							 
						 
						
							
							
							
							
								
							
							
								c160a04ede 
								
							 
						 
						
							
							
								
								Revert "Fixes for warnings when building with MSVC"  
							
							... 
							
							
							
							This reverts commit 46eb20b98c 
							
						 
						
							2014-05-14 00:03:30 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									slothlife 
								
							 
						 
						
							
							
							
							
								
							
							
								46eb20b98c 
								
							 
						 
						
							
							
								
								Fixes for warnings when building with MSVC  
							
							... 
							
							
							
							Most warnings are innocuous (wrong type-specifier for forward
declarations, conversion of literals into unsigned integers, warnings
about methods optimized out), but I believe actual bugs were revealed in
vartypedelegate.cpp and combat.cpp. 
							
						 
						
							2014-05-09 08:32:52 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f7fbc867f 
								
							 
						 
						
							
							
								
								Fix several leaks  
							
							
							
						 
						
							2014-05-01 16:55:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b0a1e1198a 
								
							 
						 
						
							
							
								
								Yet another terrain fix  
							
							
							
						 
						
							2014-03-16 16:30:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9dcc90970 
								
							 
						 
						
							
							
								
								Another terrain fix  
							
							
							
						 
						
							2014-03-09 11:59:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b8ca067730 
								
							 
						 
						
							
							
								
								Small fix for terrain  
							
							
							
						 
						
							2014-03-09 03:21:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d0f98103e4 
								
							 
						 
						
							
							
								
								Terrain: re-added "distant land=off" path  
							
							... 
							
							
							
							Still a hack, but the overhead of building and traversing the quad tree appears negligible. 
							
						 
						
							2014-03-06 03:04:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1d926816b5 
								
							 
						 
						
							
							
								
								Terrain: background load blendmaps & layer textures. Refactor QuadTree update.  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4328e08162 
								
							 
						 
						
							
							
								
								Terrain: get rid of unneeded members  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6a002d19b3 
								
							 
						 
						
							
							
								
								Terrain: destroy no longer used materials  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								97c3efb3ba 
								
							 
						 
						
							
							
								
								Terrain: decoupled Chunk from QuadTreeNode.  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								edb5a54092 
								
							 
						 
						
							
							
								
								Include some more required Ogre headers explicitely.  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								195071efc7 
								
							 
						 
						
							
							
								
								Terrain: geometry is now loaded in background threads.  
							
							... 
							
							
							
							TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled). 
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b3fed853ae 
								
							 
						 
						
							
							
								
								Terrain: take cell world size into account for LOD selection  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6c863486e1 
								
							 
						 
						
							
							
								
								Terrain: fix an embarrassing copy&paste mistake.  
							
							
							
						 
						
							2014-03-05 21:46:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								64c9932597 
								
							 
						 
						
							
							
								
								Terrain: remove hard dependency on shiny - can now be compiled without it (fixed function)  
							
							
							
						 
						
							2014-03-05 21:46:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c9e349f60f 
								
							 
						 
						
							
							
								
								Terrain: support alternate coordinate systems. Get rid of LoadingListener for now  
							
							
							
						 
						
							2014-03-05 21:46:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1fba5d1bb9 
								
							 
						 
						
							
							
								
								Terrain: change world bounds from AABB to 4 floats  
							
							
							
						 
						
							2014-02-19 11:23:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								90f6cda4cc 
								
							 
						 
						
							
							
								
								Moved includes to appropriate place  
							
							
							
						 
						
							2014-02-19 11:23:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4a755d1aa 
								
							 
						 
						
							
							
								
								Fix some hardcoded literals  
							
							
							
						 
						
							2014-02-13 11:15:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c6fb0f2d9b 
								
							 
						 
						
							
							
								
								Removed terrain component's dependency on ESM  
							
							
							
						 
						
							2014-02-13 10:13:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a1ac99463f 
								
							 
						 
						
							
							
								
								Fix an uninitialized value  
							
							
							
						 
						
							2014-01-24 22:52:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ce6aab89cf 
								
							 
						 
						
							
							
								
								Fix a possible permutation issue  
							
							
							
						 
						
							2014-01-11 04:58:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c64dc2c831 
								
							 
						 
						
							
							
								
								Terrain specular mapping: use a "_diffusespec" postfix to indicate specular information is present in the alpha channel. Use alpha directly instead of 1-alpha.  
							
							
							
						 
						
							2014-01-11 00:51:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								60fb75b03a 
								
							 
						 
						
							
							
								
								Fixed valgrind warning about uninitialized variable:  
							
							... 
							
							
							
							==16814== Conditional jump or move depends on uninitialised value(s)
==16814==    at 0xA945B8: Terrain::QuadTreeNode::update(Ogre::Vector3 const&, Loading::Listener*) (quadtreenode.cpp:269)
==16814==    by 0xA94A77: Terrain::QuadTreeNode::update(Ogre::Vector3 const&, Loading::Listener*) (quadtreenode.cpp:354)
==16814==    by 0xA77541: Terrain::World::update(Ogre::Vector3 const&) (world.cpp:159)
==16814==    by 0x6EBA17: MWRender::RenderingManager::requestMap(MWWorld::CellStore*) (renderingmanager.cpp:649)
==16814==    by 0x8A25C4: MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*) (scene.cpp:157)
==16814==    by 0x8A2CEA: MWWorld::Scene::changeCell(int, int, ESM::Position const&, bool) (scene.cpp:296)
==16814==    by 0x8A2DE0: MWWorld::Scene::changeToExteriorCell(ESM::Position const&) (scene.cpp:440)
==16814==    by 0x85AC17: MWWorld::World::changeToExteriorCell(ESM::Position const&) (worldimp.cpp:761)
==16814==    by 0x927E38: OMW::Engine::prepareEngine(Settings::Manager&) (engine.cpp:436)
==16814==    by 0x92843D: OMW::Engine::go() (engine.cpp:483)
==16814==    by 0x6C6B3F: main (main.cpp:279)
==16814==  Uninitialised value was created by a heap allocation
==16814==    at 0x4C27CC2: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==16814==    by 0xA93E60: Terrain::QuadTreeNode::createChild(Terrain::ChildDirection, float, Ogre::Vector2 const&) (quadtreenode.cpp:178)
==16814==    by 0xA7733E: Terrain::World::buildQuadTree(Terrain::QuadTreeNode*) (world.cpp:139)
==16814==    by 0xA76B18: Terrain::World::World(Loading::Listener*, Ogre::SceneManager*, Terrain::Storage*, int, bool, bool) (world.cpp:94)
==16814==    by 0x6EC6EB: MWRender::RenderingManager::enableTerrain(bool) (renderingmanager.cpp:1013)
==16814==    by 0x8A2A00: MWWorld::Scene::changeCell(int, int, ESM::Position const&, bool) (scene.cpp:206)
==16814==    by 0x8A2DE0: MWWorld::Scene::changeToExteriorCell(ESM::Position const&) (scene.cpp:440)
==16814==    by 0x85AC17: MWWorld::World::changeToExteriorCell(ESM::Position const&) (worldimp.cpp:761)
==16814==    by 0x927E38: OMW::Engine::prepareEngine(Settings::Manager&) (engine.cpp:436)
==16814==    by 0x92843D: OMW::Engine::go() (engine.cpp:483)
==16814==    by 0x6C6B3F: main (main.cpp:279)
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-29 21:58:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5fd98d7c3a 
								
							 
						 
						
							
							
								
								Add an assertion  
							
							
							
						 
						
							2013-12-19 01:41:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								18c002a21d 
								
							 
						 
						
							
							
								
								Fix an awful typo.  
							
							
							
						 
						
							2013-12-19 01:31:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								69c0bb1723 
								
							 
						 
						
							
							
								
								Add normal, specular & parallax mapping for terrain  
							
							
							
						 
						
							2013-12-05 15:51:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								188df341c3 
								
							 
						 
						
							
							
								
								Replaced log2 to make VC happy  
							
							
							
						 
						
							2013-08-27 16:08:58 +02:00