Evil Eye
								
							 
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								0df45a90b3
								
							
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								Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary
							
							
							
							
							
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							2022-08-23 22:14:27 +02:00 | 
						
						
							
							
							
								
							
							
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									Alexei Dobrohotov
								
							 
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								aaea2bc0f6
								
							
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								Implement transformBoundingSphere for both sphere types (bug #6579)
							
							
							
							
							
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							2022-02-02 16:51:35 +03:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								d66907ba67
								
							
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								Log OpenGL Vendor, Renderer and Version on startup
							
							
							
							
							
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							2021-12-15 22:17:38 +00:00 | 
						
						
							
							
							
								
							
							
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									Cody Glassman
								
							 
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								d85f772269
								
							
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								Depth refactor
							
							
							
							
							
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							2021-11-21 02:25:05 +00:00 | 
						
						
							
							
							
								
							
							
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									Bo Svensson
								
							 
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								b2af81bc18
								
							
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								converts remaining osg::NodeCallback (#3147)
							
							
							
							
							
							
							
							With this PR we convert remaining instantiations of the deprecated osg::NodeCallback in Open MW to SceneUtil::NodeCallback. 
							
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							2021-10-05 14:21:12 +02:00 | 
						
						
							
							
							
								
							
							
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									glassmancody.info
								
							 
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								09e03fde2e
								
							
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								refactor and fix wobbly shores
							
							
							
							
							
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							2021-08-04 17:49:57 -07:00 | 
						
						
							
							
							
								
							
							
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									glassmancody.info
								
							 
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								cad0b151cb
								
							
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								enable shaders path and dehardcode depth formats
							
							
							
							
							
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							2021-08-04 17:39:11 -07:00 | 
						
						
							
							
							
								
							
							
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									glassmancody.info
								
							 
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								b457dfd8b8
								
							
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								fix water RTTs and minor math error in non-infinite projection matrix
							
							
							
							
							
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							2021-08-04 17:39:11 -07:00 | 
						
						
							
							
							
								
							
							
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									glassmancody.info
								
							 
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								70fac33940
								
							
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								initial reverse-z depth implementation
							
							
							
							
							
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							2021-08-04 17:39:11 -07:00 | 
						
						
							
							
							
								
							
							
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									Evil Eye
								
							 
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								2be27da791
								
							
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								Merge branch 'const_refs' into 'master'
							
							
							
							
							
							
							
							Add a ton of const refs
See merge request OpenMW/openmw!954 
							
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							2021-06-24 18:57:41 +00:00 | 
						
						
							
							
							
								
							
							
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									jvoisin
								
							 
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								cf11870b1c
								
							
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								Sprinkle some references where it makes sense
							
							
							
							
							
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							2021-06-24 00:28:09 +02:00 | 
						
						
							
							
							
								
							
							
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									jvoisin
								
							 
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								1123dc46ee
								
							
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								Add a ton of const refs
							
							
							
							
							
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							2021-06-23 23:13:59 +02:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								f5a87ee46d
								
							
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								Refactor out duplicated RTT setup code
							
							
							
							
							
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							2021-02-26 19:01:27 +00:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								8ca3c3b123
								
							
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								Mark overrided methods by override keyword
							
							
							
							
							
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							2020-10-16 22:18:54 +04:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								8557346fbd
								
							
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								Use glow for enchanted arrows (feature #5122)
							
							
							
							
							
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							2019-08-07 12:58:14 +04:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								9e4a339ad3
								
							
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								Daytime node switch support (feature #4836)
							
							
							
							
							
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							2019-02-02 10:50:15 +04:00 | 
						
						
							
							
							
								
							
							
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									elsid
								
							 
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								70a369f70e
								
							
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								Add command to enable NavMesh render
							
							
							
							
							
							
							
							togglenavmesh or tnm 
							
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							2018-10-13 22:16:28 +03:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								03554b2f4b
								
							
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								Fix some style issues flagged by cppcheck
							
							
							
							
							
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							2017-10-15 17:06:58 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								fc7456e0a1
								
							
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								Explicitely opt for float matrices in performance critical places
							
							
							
							
							
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							2015-11-22 19:54:27 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								b0ea51a5c8
								
							
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								Colour conversion utility
							
							
							
							
							
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							2015-04-11 20:09:40 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								591a35b8d7
								
							
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								*very* early version of the LightManager
							
							
							
							
							
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							2015-04-10 23:16:17 +02:00 | 
						
						
							
							
							
								
							
							
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