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1024 commits

Author SHA1 Message Date
Benjamin Winger
248e3d3c2e macOS CI changes 2022-05-29 19:32:53 +00:00
elsid
ea295a2ac3
Fix build with lld linker
Boost.Filesystem started to depend on Boost.Atomic on 1.77.0 version but lld
can't find library on its own:

libboost_atomic.so.1.79.0 => not found
2022-05-22 15:27:48 +02:00
Petr Mikheev
7cd4222647 Update sol. Replace combined sol.hpp with loose files. 2022-05-15 21:34:55 +02:00
madsbuvi
dd5901d351 Initial commit
Multiview shaders.

Refactor Frustum management

Rewrite shared shadow map

cull mask should respect stereo

Stereo savegame screencap

LocalMap refactoring

use the vertex buffer hint instead of the display list patch to enable/disable display lists

Character preview fixes
2022-04-28 21:05:34 +02:00
Benjamin Winger
e3cedb5bfc
Set yaml-cpp and ICU as REQUIRED 2022-04-10 15:26:41 -04:00
Benjamin Winger
21ffbcc4b4 Lua i18n updates 2022-04-10 07:57:02 +00:00
elsid
e7f3524924
Add a tool to load and print information about all bullet objects in all cells 2022-02-04 16:14:52 +01:00
Timo Gurr
7e346fbbdd cmake: for now do not use CMAKE_INSTALL_DATAROOTDIR for GLOBAL_DATA_PATH 2022-01-30 21:39:28 +00:00
elsid
70623d0b23
Move FetchContent for benchmark to extern 2022-01-30 00:44:22 +01:00
Timo Gurr
71fe57f7a5 cmake: Use GNUInstallDirs to install data directories 2022-01-29 12:57:04 +00:00
Petr Mikheev
88a83bab1f Remove predefined data paths data="?global?data", data=./data (#6564) 2022-01-27 22:48:27 +01:00
uramer
886dee57ee Always use /bigobj, clean up scattered uses into one 2022-01-17 08:05:19 +00:00
uramer
94b2bde48a Raise required MyGUI version to 3.4.1 2021-12-16 16:59:20 +01:00
elsid
953a4c5550
Add a binary to generate navmesh from content files
Load content files based on the engine config files. Generate navmesh per cell
for all cells and store into SQLite database.
2021-12-11 00:21:56 +01:00
Bret Curtis
9336626927 use OPENMW_RESOURCES_ROOT instead 2021-12-08 14:33:49 +01:00
Bret Curtis
a9bf53d4ed modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication 2021-12-08 14:28:56 +01:00
Petr Mikheev
d3df3efaf1 Precompile sol.hpp in order to reduce compilation time. 2021-12-04 11:32:39 +00:00
Brian Kelley
ee41b94a73 Enable compilation on apple silicon 2021-11-15 19:01:52 +00:00
wareya
db04dee29d Force MSVC to build in utf-8 mode 2021-11-04 10:09:48 -04:00
Bret Curtis
fa5581942e
Update CMakeLists.txt 2021-10-27 23:54:04 +02:00
Bret Curtis
1a51c6eb5d
Update CMakeLists.txt 2021-10-27 23:40:54 +02:00
Bret Curtis
cd358ce1f9
Update CMakeLists.txt 2021-10-27 11:48:17 +02:00
Bret Curtis
62b59a3c00
Update CMakeLists.txt 2021-10-23 12:56:02 +02:00
Bret Curtis
e65af0bf06
Silence all opengl deprecation warnings for MacOS
We know...
2021-10-23 10:48:37 +02:00
elsid
2bace703d5
Add dependency to SQLite3
This will be required by navmeshtool.
2021-10-11 19:34:07 +02:00
Evil Eye
a1825980c4 Define OpenMW specific C++ flags 2021-10-06 17:28:48 +02:00
Evil Eye
d680aa26e9 Disallow switch fallthrough 2021-10-03 21:58:10 +02:00
elsid
b9825afb8a
Fix build with system static OpenSceneGraph
* Add dependency to libraries required by OSG but missing when linking with OSG
  system library.
* Use find_package for already defined dependencies.
2021-09-17 19:59:11 +02:00
pi03k
e4eeb9cce9 Remove 'no relevant classes' moc warning 2021-09-14 11:20:18 +02:00
elsid
1b1deeb59b
Fail CI build when not allowed warnings are present
Put -Wno-error after -Wall to make it work properly for clang.
2021-09-05 02:06:03 +02:00
elsid
e9b8933b2f
Do no link binaries with Qt where it's not used
Define components_qt static library with all qt dependent components that also
depends on other components. Link only cs, wizard and launcher with qt
dependent components.
2021-08-20 19:02:09 +02:00
Bret Curtis
08a9abc46f get openmw building with LuaJIT on macos 2021-07-16 16:35:03 +02:00
Petr Mikheev
4db5fa351d Add sol3.2.2/sol/sol.hpp to extern instead of downloading during building 2021-07-12 11:46:32 +02:00
Petr Mikheev
9e168fd9cc Add Lua/LuaJit and sol3 to openmw 2021-07-09 19:27:00 +02:00
AnyOldName3
d38126ef1c Pack default CS config
*Technically* it was already being loaded as if it were packed, but it
made no difference because it's supposed to be empty.
2021-06-26 20:00:25 +01:00
Bret Curtis
36bb966ca1 Getting the ball rolling for 0.48 2021-06-18 23:16:03 +02:00
psi29a
dd197765c8 cmake check to enforce that if someone uses OSG 3.6, that it is at least 3.6.5 2021-06-16 08:28:48 +00:00
psi29a
e9fbd76e9b Merge branch 'windows_tests' into 'master'
Support running tests and benchmarks for windows

See merge request OpenMW/openmw!839
2021-05-18 08:12:22 +00:00
psi29a
4bc7012104 Merge branch 'pack-default-settings' into 'master'
Pack default settings

Closes #5925

See merge request OpenMW/openmw!822
2021-05-18 08:11:13 +00:00
AnyOldName3
081650a2e5 Integrate Base64 library with build 2021-05-17 23:00:23 +01:00
psi29a
b583c2300c Merge branch 'maybe-fix#5551' into 'master'
Fix #5551

Closes #5551

See merge request OpenMW/openmw!802
2021-05-17 08:16:02 +00:00
Andrei Kortunov
963e1b8b3f Fix MSVC's C4244 warnings 2021-05-12 10:34:40 +04:00
Andrei Kortunov
f9d42ed396 Fix MSVC's C4267 warnings 2021-05-12 10:34:39 +04:00
elsid
4d7e5245a3
Support benchmarks for windows
Don't run the binary because gitlab can't execute it successfully due to
unknown reason.
2021-05-11 13:16:59 +02:00
AnyOldName3
0d737a3501 Create defaults.bin at configure time 2021-05-09 21:00:49 +01:00
Bret Curtis
4f5d697e2b Do not fail when unable to detect the FFMPEG version, like windows. 2021-05-05 10:36:34 +02:00
Gleb Mazovetskiy
e3a6cb1695 Remove OsIdentity.cmake
Removes the OsIdentity.cmake file and uses a cross-compilation friendly
and OS-independent method of detecting system double-precision bullet
instead.
2021-05-03 00:08:47 +01:00
psi29a
7f7041656d Merge branch 'enforce_double_bullet' into 'master'
Remove support for single-precision Bullet, fail during configuration instead of during linking (#5980)

See merge request OpenMW/openmw!806
2021-05-02 20:52:57 +00:00
fredzio
6fd04cb8f6 Remove support for single-precision Bullet, fail during configuration instead of during linking. 2021-05-02 17:48:50 +02:00
AnyOldName3
1626762d5c Maybe fix #5551
If we were doing this properly, we'd migrate to
https://cmake.org/cmake/help/latest/module/InstallRequiredSystemLibraries.html
but this should hopefully remove a blocker for 0.47
2021-05-01 22:20:51 +00:00
Chris Djali
f0cef87cd8
Merge pull request #3069 from akortunov/msvc_warnings
Rework warnings settings
2021-05-01 19:03:43 +01:00
psi29a
16bb3919d1 Merge branch 'navmesh_cache_simplification' into 'master'
Simplify navmesh cache

See merge request OpenMW/openmw!691
2021-04-28 08:01:06 +00:00
Andrei Kortunov
8aa76ff540 Use W4 instead of Wall for MSVC 2021-04-23 22:54:02 +04:00
Andrei Kortunov
f2f2c3d873 Disable -Wsuggest-override again since we have no control over code from FetchContent 2021-04-21 09:28:51 +04:00
Andrei Kortunov
1b1c786d0c Do not suppress fixed MyGUI warnings 2021-04-19 15:34:22 +04:00
Andrei Kortunov
f308dde254 Clean up MSVC warnings 2021-04-17 12:14:50 +04:00
elsid
b9a40bc5fc
Add NavMeshTilesCache benchmarks 2021-03-25 19:28:41 +01:00
Gleb Mazovetskiy
493659d4f9 MSVC: extern/ tweaks to make it build
Not everything is supported but it does build with the following CMakeSettings.json
variables and dependencies from vcpkg:

      "variables": [
        { "name": "OPENMW_USE_SYSTEM_BULLET", "value": "False", "type": "BOOL" },
        { "name": "OPENMW_USE_SYSTEM_MYGUI", "value": "False", "type": "BOOL" },
        { "name": "OPENMW_USE_SYSTEM_OSG", "value": "False", "type": "BOOL" },
        { "name": "BULLET_STATIC", "value": "True", "type": "BOOL" },
        { "name": "OSG_STATIC", "value": "False", "type": "BOOL" },
        { "name": "MYGUI_STATIC", "value": "False", "type": "BOOL" }
      ],

What works: it builds

What does not work: Not all DLLs are copied into the output directory with this set up
(SDL2, MyGUI, Bullet, OSG, are not copied).
2021-03-16 19:52:10 +00:00
Gleb Mazovetskiy
f460ab2152 MSVC: Fix build with vcpkg's boost
boost-zlib is not present (nor needed) in vcpkg version of boost
There, it is part of boost-iostreams instead.

This was previously reported in:
https://gitlab.com/OpenMW/openmw/-/merge_requests/213#note_348625016
2021-03-16 01:36:07 +00:00
AnyOldName3
450b971bb0 Merge branch 'gl4es-patch' into 'master'
gl4es: Delay feature detection until a context exists

See merge request OpenMW/openmw!626
2021-03-10 19:01:39 +00:00
Bret Curtis
c4064fca0c include feedback and add DebugUtils and Detour 2021-03-02 23:11:06 +01:00
Bret Curtis
28cb14289a initial attempt at FindRecastNavigation.cmake 2021-03-02 22:48:17 +01:00
Gleb Mazovetskiy
044e784072 gl4es: Delay feature detection until a context exists
gl4es feature detection does not work reliably with EGL.

If a context already exists, gl4es can instead reliably detect
the underlying GLES features from the context itself.

This requires gl4es to be configured with:

    -DNOEGL=ON -DNO_LOADER=ON -DNO_INIT_CONSTRUCTOR=ON

This also requires gl4es to have this fix: https://github.com/ptitSeb/gl4es/pull/271
2021-02-28 07:59:48 +00:00
psi29a
96b5581930 Merge branch 'fetchcontent-recast-navigation' into 'master'
Move recastnavigation to FetchContent

Closes #5793

See merge request OpenMW/openmw!614
2021-02-20 00:36:42 +00:00
Gleb Mazovetskiy
e265d0bc2b Fix OSGPlugins_LIB_DIR on the MacOS build
Moves auto-detection of OSGPlugins_LIB_DIR into FindOSGPlugins.cmake.

This should hopefully fix the error in the MacOS build.
2021-02-19 19:00:24 +00:00
Gleb Mazovetskiy
1c9245bd58 Move recastnavigation to FetchContent 2021-02-19 18:35:34 +00:00
psi29a
5c0214142b Merge branch 'static-build' into 'master'
Optional local source builds of OSG, MyGUI, Bullet

See merge request OpenMW/openmw!547
2021-02-19 16:58:05 +00:00
AnyOldName3
c97980a0f6 Don't force linker to work with doubly-defined symbols 2021-02-11 01:35:32 +00:00
Gleb Mazovetskiy
3d334dae75 Fix MYGUI/OSG_STATIC and BUILD_SHARED_LIBS 2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
daf080ff19 cmake: Move MYGUI/OSG_STATIC default to top-level
Makes it clear that the USE_SYSTEM variables affect the defaults of
STATIC variables.
2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
26814b2386 CMakeLists.txt: Restore policies as we unbumped cmake version 2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
98564b0aae cmake: move cmake_minimum_required bump to extern/CMakeLists.txt 2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
a06f598442 cmake: Move USED_OSG_(COMPONENTS|PLUGINS) before add_subdirectory(extern) 2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
8737453498 cmake: Compiler-specific whole-archive macro 2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
93fe84aea8 cmake: Move USED_OSG_(COMPONENTS|PLUGINS) from extern to top-level 2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
99ba45a308 Optional static builds of OSG, MyGUI, Bullet 2021-01-26 19:00:55 +00:00
Gleb Mazovetskiy
24d8412c0c cmake: Fix missing OPENGL_INCLUDE_DIR
OPENGL_INCLUDE_DIR wasn't being included.
It is usually just /usr/include but if it was custom the build failed.
2021-01-14 02:52:59 +00:00
wareya
18ef32ca82 values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset 2020-12-27 22:16:11 +00:00
Mads Buvik Sandvei
637c76f438 Update CMakeLists.txt 2020-12-19 08:34:36 +00:00
Mads Buvik Sandvei
a2a462f416 Update CMakeLists.txt to disable MSVC warning 4866 2020-12-18 20:04:24 +00:00
Nelsson Huotari
6e77ad1f6a OSG-Collada animation support 2020-11-19 01:11:56 +02:00
Bret Curtis
4032b754e4 set minimal boost version; remove #ifdef boost version checks 2020-10-25 22:43:10 +01:00
Bret Curtis
449e7ce86f C++17; make it count 2020-10-21 22:12:24 +02:00
Bret Curtis
82431b752d removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd 2020-10-20 23:38:05 +02:00
psi29a
c62546fb12 make it count 2020-10-20 23:38:05 +02:00
psi29a
c86094e4db Bump to C++17 2020-10-20 23:38:05 +02:00
Bret Curtis
7954dccb44 lz4 prep work; get linux and windows ready 2020-10-19 22:31:42 +03:00
psi29a
b222872446 Android build on gitlab 2020-10-19 08:27:38 +00:00
Bret Curtis
8050882baf
Merge pull request #3015 from akortunov/overrides
Mark overrided methods as overrides
2020-10-17 13:32:08 +02:00
Andrei Kortunov
8ca3c3b123 Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
Chris Djali
590635906b
Fix MSVC 2017
Resolves the regression introduced with Async Physics
2020-10-15 21:02:57 +01:00
tess
38e567a7e4 match opening and closing if args 2020-10-08 19:34:03 +00:00
tessa
02861fa8e3 fix cmake warning 2020-10-08 13:06:04 -05:00
AnyOldName3
683cf8cad5 Remove incorrect spaces from filename 2020-10-06 16:56:55 +00:00
fredzio
e2a603f6e8 Remove blank space 2020-10-06 09:08:49 +02:00
fredzio
ae38b3d9b2 Put the install logic in one place for all platforms 2020-09-23 20:00:32 +02:00
AnyOldName3
be5fd6fd03 Exclude directories correctly
We don't need `/*` as we don't want the directory itself, not just its
contents. We also need to list possible other directories explicitly as
there's currently no way to skip directories without matches.

It would be much nicer if CMake was tracking the DLLs we needed for us.
2020-09-23 20:00:32 +02:00
AnyOldName3
8dd820ba48 Exclude deps 2020-09-23 20:00:32 +02:00
AnyOldName3
d0ddf488db Install PDBs when appropriate 2020-09-23 20:00:32 +02:00
AnyOldName3
db0f7c607f Make Windows install target slightly less breakable 2020-09-23 20:00:32 +02:00